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01.Monster Manual Expanded III | Roll20 VTT Compendium

Monster Manual Expanded III | Roll20 VTT Compendium
by Dungeon Masters Guild

This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the third book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, please click here instead. Monster Manual Expanded III continues what the two previous Adamantine...   [click here for more]
02.Curse of Strahd Companion: The Complete Edition

Curse of Strahd Companion: The Complete Edition
by Dungeon Masters Guild

The Curse of Strahd Companion is your comprehensive guide to running 5th Edition's greatest and grimmest campaign. The Companion dives through every chapter of Curse of Strahd and incorporates Wyatt Trull's mithral-bestselling module, The Wedding at Ravenloft as the campaign's climax. The Complete Edition combines all constituent chapters...   [click here for more]
03.The Solo Adventurer's Toolbox

The Solo Adventurer's Toolbox
by Dungeon Masters Guild

Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. Scott Niedjela This product is now available on Roll20. Click here to check it out! The...   [click here for more]
04.The Merchant Class

The Merchant Class
by Dungeon Masters Guild

For over three years, the Merchant has been bringing more business-minded adventurers to Dungeons & Dragons tables around the world!  The merchant a high-support spellcaster that helps the party stay equipped and rewards players that enjoy solving problems using the equipment they have on-hand rather than spellcasting and skill checks. The...   [click here for more]
05.The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded
by Dungeon Masters Guild

5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
06.Chronicles of Eberron

Chronicles of Eberron
by Dungeon Masters Guild

Join Eberron setting creator Keith Baker for another journey across the realms of Eberron, from the trackless void of the Astral Plane to the unknown depths of the Barren Sea. Chronicles of Eberron takes a deeper dive into Keith’s vision of Eberron, with expanded mechanics and detailed illustrations that bring the world to life. This companion to Exploring Eberron contains lore...   [click here for more]
07.Solo Adventure Bundle 1

Solo Adventure Bundle 1
by Dungeon Masters Guild

5e Solo Gamebooks presents Solo Adventure Bundle 1, a collection of the first four of our solo (DM-less) adventures.  The adventures included in this bundle are: The Death Knight's Squire (Mithral Bestseller)   Tyrant of Zhentil Keep (Platinum Bestseller)   Citadel of the Raven (Platinum Bestseller)   The Tortured Land (Gold Bestseller...   [click here for more]
08.Monster Manual Expanded III (5E)

Monster Manual Expanded III (5E)
by Dungeon Masters Guild

Getting the PDF? Save up to $19 if you grab the series bundle instead: "The art in this book is amazing, and in some instances, terrifying! Like some of it is legitimately scary! I'm very excited about it...there's just so much awesome content! It's gonna rise right to the top of the best-sellers list!" - Nerd Immersion. "Easily one of the best products...   [click here for more]
09.Exploring Eberron

Exploring Eberron
by Dungeon Masters Guild

Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
10.Monster Manual Expanded (5E)

Monster Manual Expanded (5E)
by Dungeon Masters Guild

Getting the PDF? Save up to $19 if you grab the series bundle instead: Grab the Roll20 version here.  “A fantastic resource for DMs that want to keep players on their toes or want stronger or weaker variants of certain monsters.” - Comicbook.com “Monster Manual Expanded does a fantastic job of lovingly recreating monsters that...   [click here for more]
11.Monster Manual Expanded II (5E)

Monster Manual Expanded II (5E)
by Dungeon Masters Guild

Getting the PDF? Save up to $19 if you grab the series bundle instead: “Remember how great Monster Manual Expanded 1 was? Well you can take that and double it with Monster Manual Expanded 2. Long story short, buy it - you won’t regret it.” - Nerdimmersion “Better than the first! Wowee this...   [click here for more]
12.Reign of Rot

Reign of Rot
by Dungeon Masters Guild

Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
13.Home-Field Advantage - A Compendium of Lair Actions

Home-Field Advantage - A Compendium of Lair Actions
by Dungeon Masters Guild

  Home-Field Advantage is a 240-page compendium of Lair Actions for your favorite 5e baddies! This ENnie Award winning, Mithral Best Seller features hundreds of new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen's Tome of Foes, and Volo's Guide to Monsters. There’s nothing like entering the lair of a boss monster who's been built up as an antagonist...   [click here for more]
14.Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)
by Dungeon Masters Guild

Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Baldur's Gate: Descent into Avernus Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more!...   [click here for more]
15.The Ultimate Adventurer's Handbook

The Ultimate Adventurer's Handbook
by Dungeon Masters Guild

The Ultimate Adventurer’s Handbook is the ultimate resource for creating new characters to play in your next Dungeons & Dragons campaign. Within this book you’ll find new races, subclasses, feats, spells, magic items, and more. In addition to new options available to every class published by Wizards of the Coast, as well as Matt Mercer’s Blood Hunter,...   [click here for more]
16.The Alchemist Class

The Alchemist Class
by Dungeon Masters Guild

As smoke clears from a candle-lit laboratory, a gnome wipes the soot from his goggles. In front of him lies a glowing mixture that fumes offensively after the sudden, but anticipated, reaction. His excitement overcomes a curse the concoction seems to be casting on his senses, as he rushes to seal the now shaking flask with cork. Holding the vibrating flask in-hand, he smiles as he drips a layer...   [click here for more]
17.The Wild Beyond the Witchlight Complete DM's Bundle & Map Pack

The Wild Beyond the Witchlight Complete DM's Bundle & Map Pack
by Dungeon Masters Guild

Maps, advice, troubleshooting, handouts, and much more for DMs running The Wild Beyond the Witchlight! Whether you are a new DM or an experienced veteran, running an official D&D 5E campaign can be a challenge. This bundle of DM's resources aims to make running The Wild Beyond the Witchlight easy and enjoyable for both the DM and the players. With everything...   [click here for more]
18.Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities
by Dungeon Masters Guild

Also check out the other volumes in this best-selling series, or buy the bundle and save!          Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory...   [click here for more]
19.Lost Mine of Phandelver: Chapter 3 - The Spider's Web DM Resources Pack

Lost Mine of Phandelver: Chapter 3 - The Spider's Web DM Resources Pack
by Dungeon Masters Guild

Lost Mine of Phandelver - Chapter 3: The Spider's Web  GM Resources Pack Includes battlemaps for: Triboar Trail, Conyberry, Agatha's Lair, Wyvern Tor, Old Owl Well, Thundertree, Cragmaw Castle Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver...   [click here for more]
20.Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)
by Dungeon Masters Guild

Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Icewind Dale: Rime of the Frostmaiden From the publisher of Adamantine-selling DM's resources for Baldur's Gate: Descent into Avernus and Waterdeep: Dragon Heist comes a full suite of DM's resources for Icewind Dale: Rime of the Frostmaiden! This bundle includes...   [click here for more]
21.Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)

Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)
by Dungeon Masters Guild

This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!...   [click here for more]
22.Call from the Deep

Call from the Deep
by Dungeon Masters Guild

Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
23.Scarab of Death

Scarab of Death
by Dungeon Masters Guild

"We laughed, we cried... people died... it was great." "An excellent adventure that focuses on the pillars of exploration and social interaction." "At this price I consider this a steal." Scarab of Death is a mystery adventure for a party of 10th level characters. It takes place in the Raging Bull District in Waterdeep (Forgotten Realms) but you can easily adapt...   [click here for more]
24.The Dancer Class

The Dancer Class
by Dungeon Masters Guild

As a knight swings wide trying to strike the frothing maw of a displacer beast, a tiefling moves across the cave in a display of confidence and beauty. The mere sight of her envigorates the knight with an inner fire, who musters the strength to raise their sword up once more. The beast’s deafening roar is silenced, as the blade is plunged deep past its fangs, seconds before those same fangs...   [click here for more]
25.Lost Mine of Phandelver: Chapter 2 - Phandalin DM Resources Pack

Lost Mine of Phandelver: Chapter 2 - Phandalin DM Resources Pack
by Dungeon Masters Guild

Lost Mine of Phandelver - Chapter 9: Phandalin  GM Resources Pack Includes battlemaps for: Phandalin (full village in battlemap scale), Redbrand Hideout Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.        ...   [click here for more]
26.The Solo Adventurer's Toolbox: Sci-Fi / Spelljammer Edition

The Solo Adventurer's Toolbox: Sci-Fi / Spelljammer Edition
by Dungeon Masters Guild

5e Solo Gamebooks presents The Solo Adventurer’s Toolbox: Sci-Fi / Spelljammer Edition. This product is similar to the original Solo Adventurer’s Toolbox, but contains resources for running solo sci-fi games, as well as space-fantasy games within the Spelljammer setting (or any setting of your choice). It’s ideal for solo players wanting to explore the infinite cosmos! This Toolbox contains...   [click here for more]
27.Monster Manual Expanded II | Roll20 VTT Compendium

Monster Manual Expanded II | Roll20 VTT Compendium
by Dungeon Masters Guild

This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the second book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, please click here instead. Monster Manual Expanded II is the sequel to the ADAMANTINE-best-selling...   [click here for more]
28.The Zodiac Class

The Zodiac Class
by Dungeon Masters Guild

As the moon shines overhead, a halfling on vigil hears a gutteral cry beyond the forest's vomit darkness. She raises her bow toward the zenith above the forest canopy and the stars bask the weapon in light. A tree snaps as she aims toward the unseen horror, now stampeding toward her resting companions. She looses the arrow, which streaks with a trail of light and strikes true on a boar demon, basking...   [click here for more]
29.One-Page One-Shots, Volume One

One-Page One-Shots, Volume One
by Dungeon Masters Guild

NEWS FLASH: The much-anticipated Volume Two is available now! Travel to the howling peaks of Djinn Cave, brave Madman's Run, survive the attack of a deadly assassin in the city streets and much more in this collection of ten one-shot adventures, each carefully distilled into a single-page format, ready to play. Game night is saved with minimal preparation and maximum flexibility, focusing...   [click here for more]
30.D&D Solo Adventure: The Death Knight's Squire

D&D Solo Adventure: The Death Knight's Squire
by Dungeon Masters Guild

5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group...   [click here for more]
31.She is the Ancient: A Genderbent Curse of Strahd

She is the Ancient: A Genderbent Curse of Strahd
by Dungeon Masters Guild

She is the Ancient: A Genderbent Curse of Strahd Re-imagined NPCs, backstories, and concepts for your Curse of Strahd campaign! When I first picked up Curse of Strahd, I wondered how exciting it might be if this Count were instead a Countess. Here is the visual culmination of what's been swirling around in my mind and at my tables.  This guide is a reference to the NPCs of Curse of Strahd. You'll...   [click here for more]
32.Lost Mine of Phandelver: Chapter 1 - Goblin Arrows DM Resources Pack

Lost Mine of Phandelver: Chapter 1 - Goblin Arrows DM Resources Pack
by Dungeon Masters Guild

Lost Mine of Phandelver - Chapter 1: Goblin Arrows  GM Resources Pack Includes battlemaps for: Goblin Ambush Road, Goblin Trail, Cragmaw Hideout Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.            ...   [click here for more]
33.Class Character Sheets - The Bundle

Class Character Sheets - The Bundle
by Dungeon Masters Guild

Now includes fully editable character sheets for ultimate customisation and translation! The Bundle  Built specifically with everyone in mind! This bundle collects all of the individual class focused characters sheets in one easy download: A whopping 80+ character sheets! All sheets come in 2 formats: FILLABLE:...   [click here for more]
34.Puzzles, Predicaments, and Perplexities III

Puzzles, Predicaments, and Perplexities III
by Dungeon Masters Guild

Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities III is the third volume of the best-selling original Puzzles,...   [click here for more]
35.Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack

Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack
by Dungeon Masters Guild

Lost Mine of Phandelver - Chapter 4: Wave Echo Cave  GM Resources Pack Includes battlemaps for: Wave Echo Cave Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.                                    ...   [click here for more]
36.Puzzles, Predicaments, and Perplexities II

Puzzles, Predicaments, and Perplexities II
by Dungeon Masters Guild

Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
37.Ancestral Weapons

Ancestral Weapons
by Dungeon Masters Guild

Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history....   [click here for more]
38.Monster Manual Expanded | Roll20 VTT Compendium

Monster Manual Expanded | Roll20 VTT Compendium
by Dungeon Masters Guild

This is the Roll20 VTT Compendium Package (fully integrated into Roll20 and accessible from any browser) of the first book of the Adamantine Best-Selling Monster Manual Expanded series! If you're looking for the PDF/Book version, click here instead. Monster Manual Expanded is a bestiary that supplements the Monster Manual and aims to provide Dungeon...   [click here for more]
39.Blue Alley

Blue Alley
by Dungeon Masters Guild

CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons...   [click here for more]
40.Shore of Dreams

Shore of Dreams
by Dungeon Masters Guild

"The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB MINIS! PISCA AHLORSATH, LARISSA TEMERITY, THE TEMPEST BEAST, MURASA SEPRET & BREENA 'SCORCH' SIZZLEPOCK come with this adventure!* ...   [click here for more]
41.Waterdeep: City Encounters

Waterdeep: City Encounters
by Dungeon Masters Guild

BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™! Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central themes...   [click here for more]
42.An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D
by Dungeon Masters Guild

Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs An...   [click here for more]
43.Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e
by Dungeon Masters Guild

Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
44.Eyes Unclouded

Eyes Unclouded
by Dungeon Masters Guild

Eyes Unclouded is an anthology of adventures for Dungeons & Dragons 5th Edition, inspired by classic Japanese animation. Entreat with the Cat King of the Feywild, learn the truth behind a curse affecting an ancient forest, race by airship to find a lost sky fortress and more! Eyes Unclouded is a full-colour 180 page digital PDF that includes 11 original adventures for players of level 1 – 14....   [click here for more]
45.Happy Jack's Funhouse

Happy Jack's Funhouse
by Dungeon Masters Guild

An adventure by Remley Farr and Jeff C. Stevens — Product Overview — A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions. ♦ 4 to 8 hours for four to six characters. ♦ Scalable for 3rd-10th level. ♦ High-resolution maps of Happy Jack's Funhouse. ♦ 15 new monsters, including a Werehippo and Happy Jack's employees! ♦ A creepy...   [click here for more]
46.The Test of High Sorcery

The Test of High Sorcery
by Dungeon Masters Guild

A 4th level adventure to play alone or with friends! So you want to be a Mage of High Sorcery? To join the esteemed organization, you must travel to the Tower of Wayreth and undertake the most important event in your life—the harrowing Test of High Sorcery! If you can survive where so many aspiring mages have failed, you will forever bind your soul to the Gods...   [click here for more]
47.Lost Tales of Myth Drannor

Lost Tales of Myth Drannor
by D&D Adventurers League

This book is the work of the D&D Adventurers League Administrators who wanted to dedicate something special to our fans on the anniversary of the original, longest running gaming convention in the world. Happy 50th birthday Gen Con! In this book you will find updates to Hillsfar and Myth Drannor that represent the choices of D&D Adventurers League players all over the world. We’ve taken...   [click here for more]
48.Fall of Vecna

Fall of Vecna
by Dungeon Masters Guild

Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
49.DotMM Companion: Complete Edition

DotMM Companion: Complete Edition
by Dungeon Masters Guild

One Companion to Rule Them All The Complete Edition of the Dungeon of the Mad Mage Companion is your one-stop guide for running and fleshing out Dungeon of the Mad Mage! It contains every chapter written for the Companion over these last seventeen months, which consists of the following: Halaster's Game....   [click here for more]
50.Thay Land Of The Red Wizards

Thay Land Of The Red Wizards
by Dungeon Masters Guild

Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.” And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,...   [click here for more]
51.SOLO EPA 01: Eight Petals Argent

SOLO EPA 01: Eight Petals Argent
by Dungeon Masters Guild

  ...   [click here for more]
52.Heroes of Baldur's Gate (5e)

Heroes of Baldur's Gate (5e)
by Dungeon Masters Guild

From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! Full-color, 160-page adventure book Digital version includes printer-friendly PDFs Includes illustrations and statistics for 15 legendary heroes and villains! This adventure will take a party of 4-6 heroes from...   [click here for more]
53.Baldur's Gate: The Fall of Elturel

Baldur's Gate: The Fall of Elturel
by Dungeon Masters Guild

Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in...   [click here for more]
54.An Elf and an Orc Had a Little Baby 3

An Elf and an Orc Had a Little Baby 3
by Dungeon Masters Guild

A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 44 New and Expanded Parentages and a Whole Host of New Upbringings! An Elf and an Orc Had a Little Baby 3 is a 110-page rules supplement that, alone or together with the rest of the series, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist...   [click here for more]
55.Call from the Deep | Roll20 VTT

Call from the Deep | Roll20 VTT
by Dungeon Masters Guild

Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
56.Tessa Presents 80 Maps for The Wild Beyond the Witchlight

Tessa Presents 80 Maps for The Wild Beyond the Witchlight
by Dungeon Masters Guild

80 maps for The Wild Beyond the Witchlight available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that does...   [click here for more]
57.The Shattered Obelisk - Phandelver Update Pack

The Shattered Obelisk - Phandelver Update Pack
by Dungeon Masters Guild

The Shattered Obelisk - Phandelver Update Pack GM Resources Pack Includes updated battlemaps for: Goblin Ambush Road, Wyvern Tor & Old Owl Well Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Shattered Obelisk Adventure. The original Phandelver adventure...   [click here for more]
58.Castle Ravenloft Battle Maps

Castle Ravenloft Battle Maps
by Dungeon Masters Guild

UPDATE 2023: A few "quality-of-life" improvements/changes, a new chamber below the catacombs, and a new PNG overlay of the DM Notes. See Update image at the very bottom for a preview. UPDATE 2020: The Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements...   [click here for more]
59.Dragonlance Companion

Dragonlance Companion
by Dungeon Masters Guild

The authors of the platinum-bestselling Feywild Companion and Fizban’s Vault of Draconic Secrets, bring you a 180-page book over six months in the making. The world of Krynn is yours with the Dragonlance Companion. Players and DMs will find everything they need to create compelling characters and undertake exciting adventures across Ansalon and beyond.  3 classic races...   [click here for more]
60.Tasha's Crucible of Everything Else Volume 1

Tasha's Crucible of Everything Else Volume 1
by Dungeon Masters Guild

NEW CONTENT ALERT: Volume 2 is now available! Save $5 off Volume 2 in this bundle! FANTASY GROUNDS Version is now available! Save up to $5 in this bundle! "I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any...   [click here for more]
61.Storm King's Thunder - Complete DM's Bundle

Storm King's Thunder - Complete DM's Bundle
by Dungeon Masters Guild

This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder. Get all our critically acclaimed and best selling resources in a bundle and save a whopping 50%! Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high...   [click here for more]
62.Dragonlance: Shadow of the Black Rose

Dragonlance: Shadow of the Black Rose
by Dungeon Masters Guild

Confront D&D’s most iconic death knight on his home ground in this epilogue to Dragonlance: Shadow of the Dragon Queen! Lord Soth, the Knight of the Black Rose, is raising an armada of undead dragons in the mountains surrounding his burnt and blackened fortress of Dargaard Keep.  Ansalon will never know peace while his malign influence endures.  End his legacy of evil forever in this 50-page...   [click here for more]
63.Tasslehoff's Pouches of Everything Revised/Champions of Krynn, Chapter 1

Tasslehoff's Pouches of Everything Revised/Champions of Krynn, Chapter 1
by Dungeon Masters Guild

"Dragonlance is a story of love and friendship set against a backdrop of war." -Margaret Weis The Dragonlance Nexus proudly presents the Tasslehoff's Pouches of Everything Revised/Champions of Krynn, Chapter 1: The Mystery of the Lost Patrol two-pack! With this book, you get both a complete sourcebook that encompasses all ages of Krynn, and an action-packed...   [click here for more]
64.The Adventurer's Domestic Handbook

The Adventurer's Domestic Handbook
by Dungeon Masters Guild

The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview. The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,...   [click here for more]
65.The Pugilist Class

The Pugilist Class
by Dungeon Masters Guild

With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing down from...   [click here for more]
66.CCC-GSP01-01 A Dragon's Breath

CCC-GSP01-01 A Dragon's Breath
by Dungeon Masters Guild

Ragvala, also known as the "Coinmaker" is an ancient gold dragon who wishes to mend his broken friendship with his old adventuring buddy. Recently, there are rumors that his friend’s old magical instrument has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs the help of skilled adventurers who can join him on his quest. Part 1 of the Clover Group Series....   [click here for more]
67.Ythryn Expanded Towers of Magic Bundle - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Towers of Magic Bundle - maps and extra content for Rime of the Frostmaiden
by Dungeon Masters Guild

The ancient floating Netherese City of Ythryn had eight magical towers, one for each school of magic. Now the towers, along with the city, lie trapped in a frozen tomb. The wizards of this great city are either long dead or have lost their minds to madness. Yet the towers still hold powerful magic waiting to be tapped. This supplement contains EIGHT expansions to the locations in Ythryn with...   [click here for more]
68.The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System
by Dungeon Masters Guild

www.heavyarms.com | Raise Your Game The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1...   [click here for more]
69.Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis

Tessa Presents 45 Maps for Spelljammer and Light of Xaryxis
by Dungeon Masters Guild

45 Maps for Spelljammer and Light of Xaryxis including 17 maps for your Light of Xaryxis campaign 9 Wildspace and  Astral Sea maps 19 ship maps with full deck plans   Also included is 62 Dungeon Draft files with Spelljammer asset pack 57 ship deck PNGs 19 ship PNGs at 1 inch scale and ⅒ inch ship scale, with and without weapons 11 tokens for siege weapons, solar dragons, and...   [click here for more]
70.Doomed Forgotten Realms: Sword Coast Gazetteer

Doomed Forgotten Realms: Sword Coast Gazetteer
by Dungeon Masters Guild

Has your group ever lost a Dungeons & Dragons adventure like Storm King’s Thunder, Tomb of Annihilation, or Descent Into Avernus? What would the world look like if you lost all of them? Doomed Forgotten Realms: Sword Coast Gazetteer reimagines the Forgotten Realms as a world where every worst-case scenario became reality. The demons claimed the...   [click here for more]
71.Tasha's Crucible of Everything Else Volume 2

Tasha's Crucible of Everything Else Volume 2
by Dungeon Masters Guild

BUNDLE ALERT: Find Volume 1 here! Save $5 in this bundle! Top 5% all time bestseller! Brought to you by QL Games, Tasha's Crucible of Everything Else is a massive, two-volume collaboration of over 25 different Guild creators that expands on the options found in the Player's HandbookDungeon Master's Guide, and Monster...   [click here for more]
72.An Elf and an Orc Had a Little Baby 2

An Elf and an Orc Had a Little Baby 2
by Dungeon Masters Guild

A sequel to the Adamantine-bestselling An Elf and an Orc Had a Little Baby. 32 New and Expanded Parentages and a Whole Host of New Upbringings! An Elf and an Orc Had a Little Baby 2 is a 91-page rules supplement that, together with the original, entirely replaces chapter 2 of the Player’s Handbook. Instead of D&D’s bioessentialist approach, this...   [click here for more]
73.Player's Handbook Expanded: A 300+ Page Compendium of Character Options

Player's Handbook Expanded: A 300+ Page Compendium of Character Options
by Dungeon Masters Guild

Player's Handbook Expanded is a 314-page compendium of character options, serving as an expansion of the Player's Handbook. This product includes: - 314 pages - 118 new races - 90 new class options - 42 new backgrounds     Please consider checking out our 6-book bundle for a massive discount. ...   [click here for more]
74.The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure
by Dungeon Masters Guild

An adventure by Remley Farr and Jeff C. Stevens This is the PDF version of the module. If you are looking for the Roll20 s VTT - click here. If you are looking for the Fantasy Grounds VTT - click here. — Product Overview — Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? ♦ 3 to 5 hours for four to six characters. ♦ Scalable for 3rd-10th level. ...   [click here for more]
75.Minsc and Boo's Journal of Villainy (5e)

Minsc and Boo's Journal of Villainy (5e)
by Wizards of the Coast

All proceeds from this journal benefit Extra Life. Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and dedicate a day of play for kids in your community! From the Journal of the Legendary...   [click here for more]
76.Feywild Companion

Feywild Companion
by Dungeon Masters Guild

"It is a great supplement. The artwork in it is absolutely amazing!" --Home Brew Crew, YouTube Channel "This is an incredible resource for those looking for Feywild content." --Wesslhausen (@Wesslhausen), Twitch streamer "There's so much in this book, it's insane! Even the art itself is worth buying the book for. It looks like a book from Wizards of the Coast. It's worth the money!" --The Mighty...   [click here for more]
77.BMG-DL-VOTU-02 Dragons of Sorrow

BMG-DL-VOTU-02 Dragons of Sorrow
by Dungeon Masters Guild

DRAGONS OF SORROW A Dragonlance®: Vault of the Undying Adventure With critical intelligence related to an object of unspeakable divine power in hand, surviving members of the 47th Knights Wing venture into the expanse of Throtyl Gap in a desperate attempt to reunite with their comrades at the Solamnic outpost of Wildswatch.  Part of the Vault of the Undying series...   [click here for more]
78.The Haunt

The Haunt
by Dungeon Masters Guild

Perfect for a Halloween one-shot! "My players were afraid to enter a room, but were also excited!" "Solid story!" "My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy." "This is truly awesome. Well Done!" The Haunt Unlock the secrets and drive back the evil from...   [click here for more]
79.Hamund's Herbalism Handbook

Hamund's Herbalism Handbook
by Dungeon Masters Guild

”Welcome dear reader to a brand new series of learning and adventure, brought to you by none other than I, Sir Hamund Holderhek! On the off chance that my published works have yet to reach you, let me say that I am a writer by trade, but an explorer at heart. Through my many years of wandering these planes of existence, I have seen, done, and conquered just about everything the multiverse has...   [click here for more]
80.Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else
by Dungeon Masters Guild

"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
81.Explorer's Guide: A Collection of Places

Explorer's Guide: A Collection of Places
by Dungeon Masters Guild

Welcome to our Explorer's Guide! Within the pages of this book, you'll find a collection of immersive and detailed descriptions of various locations, each ripe for exploration and adventure. Whether you seek to journey through the wilds, delve into ancient ruins, or explore strange new worlds, this guide has something for you. Each chapter is carefully curated to...   [click here for more]
82.To Hell and Back Again

To Hell and Back Again
by Dungeon Masters Guild

Play alone or with friends! For characters of 1st to 3rd level. What begins as a simple job for the oddball wizard Shandalar leads to a heart-pounding romp through the fey-haunted Cloakwood and into the fiery depths of Avernus! Do you have what it takes to escape hell? And just how far will you be willing to go to return home...   [click here for more]
83.MargoMods Forge of Fury Companion

MargoMods Forge of Fury Companion
by Dungeon Masters Guild

Who says you can't have a narratively satisfying experience filled with memorable characters in the middle of an expansive, nonlinear, and tactically challenging megadungeon? The Forge of Fury is a well-loved module in part because of its robust and flexible dungeon, alive with roaming monsters and brimming with secrets. MargoMods Forge of Fury Companion is an expansion...   [click here for more]
84.DDAL00-11 Pipyap's Guide to All of the Nine Hells

DDAL00-11 Pipyap's Guide to All of the Nine Hells
by D&D Adventurers League

Pipyap’s Guide is intended to be a companion to Baldur’s Gate Descent Into Avernus that you can use to flesh out that campaign or make your own games, all while being useful for your D&D Adventurers League characters. Do you want to see the Blood War from a lemure's point of view? Or face down a conjoined twin pit fiend? How about drink other-worldly wines in the most decadent of locales?...   [click here for more]
85.Freak Show Collection

Freak Show Collection
by Dungeon Masters Guild

PDF or PRINT — We've complied the following best-selling adventures into a single book! — ♦ The Madhouse of Tasha's Kiss - Adamantine Best-Seller ♦ Happy Jack's Funhouse - Mithral Best-Seller ♦ Annalyse's Revenge - Gold Best-Seller ♦ 7 new monsters, including Red Tiles and the Winnower of Souls! ♦ A fantastic adventure to place in your Domain of Dread, Ravenloft,...   [click here for more]
86.Mages of High Sorcery

Mages of High Sorcery
by Dungeon Masters Guild

Enter the Tower of High Sorcery! Through this supplement, you can expand and enrich your Shadow of the Dragon Queen campaign or even your homebrew Dungeons & Dragons world. In Mages of High Sorcery you will discover: - How the moons affect Magic and those who use it - The story of the Three Orders and The Towers of High Sorcery - Additional rules and story hooks for those characters that want...   [click here for more]
87.Murder on the Eberron Express

Murder on the Eberron Express
by Dungeon Masters Guild

Murder on the Eberron Express is a character driven murder mystery, confined on a moving lightning rail, where the murderer changes each time you run it. This 3-5 hour one-shot for level 6 characters aims to give you all the fun of a game of Clue with all the variety of Dungeons & Dragons Fifth Edition. It is set in Eberron, an unusual D&D setting, that is darker and with more pulp noir...   [click here for more]
88.Tessa Presents 94 Maps for Dragonlance: Shadow of the Dragon Queen

Tessa Presents 94 Maps for Dragonlance: Shadow of the Dragon Queen
by Dungeon Masters Guild

94 maps for your Dragonlance: Shadow of the Dragon Queen campaign Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files   I have tried to make maps that are: Complete. Every location in the campaign that does not...   [click here for more]
89.Drizzt's Travelogue of Everything Volume 2

Drizzt's Travelogue of Everything Volume 2
by Dungeon Masters Guild

Drizzt’s Travelogue of Everything is a massive, two-volume collaboration of DMs Guild creators that expands on the options found in the Player’s HandbookDungeon Master’s Guide, and Monster Manual. Find below a short description of the content you can find in each chapter of the book •Be free of Yeenoghu's hunger and play as a...   [click here for more]
90.Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover

Dread Metrol: Into the Mists - An Eberron / Ravenloft Crossover
by Dungeon Masters Guild

Join Eberron setting creator Keith Baker for a journey through the Mists and into the domain of Dread Metrol. Explore one of the greatest cities of Khorvaire—a city now besieged by nightmares. In this book, Keith creates a bridge between the settings of Eberron and Ravenloft. Trapped in an endless war, Metrol has become a harsh realm where familiar elements take dark turns. In this besieged...   [click here for more]
91.Rise of Vecna

Rise of Vecna
by Dungeon Masters Guild

Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
92.Domains of Delight (5e)

Domains of Delight (5e)
by Wizards of the Coast

All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play. Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the...   [click here for more]
93.Underwater Campaigns

Underwater Campaigns
by Dungeon Masters Guild

You can find the FANTASY GROUNDS version here Print On Demand is finally available, with hardcover, a new layout and updated version! A Guide to Running Underwater Campaigns Underwater Campaigns is the perfect resource for exploring the wonder and danger of underwater worlds and adventure - oceans, lakes, rivers, sewers, and flooded ruins. Whether you want to add an aquatic room in your...   [click here for more]
94.The Mage Tower

The Mage Tower
by Dungeon Masters Guild

A massive stone spire erupts from the mountainside and twists into the sky. A rickety, old tower sits at the edge of town; abandoned for ages and rumored to behaunted. An ancient, long-forgotten monolith, standing proudly in the rubbled remains of an otherwise decimated settlement. Whatever the situation calls for, The Mage Tower is just what you need. The Mage Tower is a 10-floor puzzle and combat...   [click here for more]
95.{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!

{WH} Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures!
by Dungeon Masters Guild

The world is a wild and scary place, full of monsters, malevolence, and myriad evils to be expunged.  Wouldn't it be wonderful to have a place to unwind? A place to hang your hat, build and customize, and to call your home? Wouldn't it be nice to leave your mark in the world? To build a permanent edifice as a testament to the ages, a bulwark of safety against the ravages of time? Would you build...   [click here for more]
96.Into the  Shadows: A 200+ Page Book of Dark Heroes and Villains

Into the Shadows: A 200+ Page Book of Dark Heroes and Villains
by Dungeon Masters Guild

Into The Shadows is a 202-page compendium of character options and monsters from the darkest corners of the multiverse as well as from the human mind. This product includes: - 202 pages - 22 new races - 27 new class options - 18 new backgrounds - 107 new monsters Heroes and villains who navigate the murky waters of morality, grappling with their inner demons, have a special place in...   [click here for more]
97.Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell
by Dungeon Masters Guild

Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
98.Keys from the Golden Vault: The Murkmire Malevolence DM Resources Pack

Keys from the Golden Vault: The Murkmire Malevolence DM Resources Pack
by Dungeon Masters Guild

The Murkmire Malevolence (Keys from the Golden Vault - Adventure 1) GM Resources Pack Includes battlemaps for: Varkenbluff Museum day, night and massacre Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Golden Vault adventure.            ...   [click here for more]
99.Murder in Baldur's Gate (5e)

Murder in Baldur's Gate (5e)
by Wizards of the Coast

Duke Adrian Abdel is a living legend in the city of Baldur's Gate, and much of the city has gathered to celebrate him and his accomplishments. On tis day of festivities, though, the dukes past will finally catch up with him, with dire consequences. Murder ha returned to Baldur's Gate, and brave heroes are the city's only hope to stop the violence. This Dungeons & Dragons Roleplaying...   [click here for more]
100.Rashemen - Campaign Guide

Rashemen - Campaign Guide
by Dungeon Masters Guild

Welcome to Rashemen! In the distant lands of the Unapproachable East, on the edge of Faerûn, stoically stands the cold lands of Rashemen. Far from the Sword Coast, this land is filled with wonder, danger, and endless adventure. Rashemen is a nation known for its fierce berserkers and the wychlaran, an order of witches who govern with power and wisdom. For centuries, they defended...   [click here for more]
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