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Top 100 Products
01.Exploring Eberron

Exploring Eberron
by Dungeon Masters Guild

Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
02.An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D
by Dungeon Masters Guild

Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs An...   [click here for more]
03.Heroes & Villains of Theros

Heroes & Villains of Theros
by Dungeon Masters Guild

Heroes & Villains of Theros is a massive expansion for the Theros D&D setting that presents a ton of new content to make your game MYTHIC! Subclasses suitable for adventures in any setting! Barbarian: Path of the Mythic Totem Warrior // Bard: College of Tragedy Cleric: Journey Domain // Druid: Circle...   [click here for more]
04.Monster Manual Expanded (5E)

Monster Manual Expanded (5E)
by Dungeon Masters Guild

Monster Manual Expanded is a 330-page source of content that supplements the Monster Manual.  It aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual.  Finally, it also adds variants that provide a nostalgic and classic...   [click here for more]
05.Monster Manual Expanded II (5E)

Monster Manual Expanded II (5E)
by Dungeon Masters Guild

Monster Manual Expanded II is the sequel to the MITHRAL-best selling Monster Manual Expanded.  Just like the first book, this aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual, Volo's Guide to Monsters, Mordenkainen's Tome of Foes,...   [click here for more]
06.Ezmerelda's Encyclopedia of Evil

Ezmerelda's Encyclopedia of Evil
by Dungeon Masters Guild

Ezmerelda's Encyclopedia of Evil is a monster book in the vein of Volo's Guide to Monsters and Mordenkainen's Tome of Foes, expanding creatures beyond their stat block and exploring ways to turn them into memorable parts of your D&D campaign. Within these pages, you'll find over a dozen chapters on lycanthropes, vampires, lamia, dragons, aberrations, slaad, and more....   [click here for more]
07.Armaments of Legacy

Armaments of Legacy
by Dungeon Masters Guild

New options for using magical weapons, armor, and spellcasting foci for characters of any level. Don't outgrow. Evolve! Armaments of Legacy expands well-known magical weapons, armor, and spellcasting items, transforming them into storied relics that evolve and grow alongside your characters. This product provides the following: Every Item Has a Story: Integrate legacy...   [click here for more]
08.Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)
by Dungeon Masters Guild

Already bought one of these resources? Check out the FAQ below! This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with...   [click here for more]
09.Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)

Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)
by Dungeon Masters Guild

This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!...   [click here for more]
10.EB-08 Parliament of Gears

EB-08 Parliament of Gears
by Dungeon Masters Guild

STEP BOLDLY INTO THE MOURNLAND! On the edge of the Mournland, tensions are rising between the frontier folk and renegade warforged loyal to the Lord of Blades. When salvage workers start to go missing, the Brelish army sends the adventurers into the Mournland to mount a rescue. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 8, this is the first in a trilogy of adventures,...   [click here for more]
11.Adaptable NPCs of the Guild

Adaptable NPCs of the Guild
by Dungeon Masters Guild

Enrich the adventures you tell with new non-player characters to guide your players across Faerûn! Adaptable NPCs of the Guild is a DMs Guild community project that introduces you to detailed non-player characters to use at your table. Quest givers, travelling companions, minor henchmen, or campaign ending foes await to engage your players and inspire your campaigns. Written by...   [click here for more]
12.Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers
by Dungeon Masters Guild

Now with a custom character sheet specifically for this book, created by Guilherme Pantoja! ANNIVERSARY UPDATE! So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,...   [click here for more]
13.Mythic Encounters

Mythic Encounters
by Dungeon Masters Guild

Disclaimer: According to our team of legal prophets and other assorted diviners, the authors of this tome are not accountable for any burden of destiny thrust upon characters. No, not even your bard Steve. Yes, our diviners told us you would say that. Watch the language please. Alustriel Silverhand, Elminster Aumar, Varja Safahr… err, I mean... Blackstaff. Heroes from our history, all...   [click here for more]
14.The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System
by Dungeon Masters Guild

The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate...   [click here for more]
15.Solo Adventure Bundle 1

Solo Adventure Bundle 1
by Dungeon Masters Guild

5e Solo Gamebooks presents Solo Adventure Bundle 1, a collection of the first four of our solo (DM-less) adventures.  The adventures included in this bundle are: The Death Knight's Squire (Mithral Bestseller)   Tyrant of Zhentil Keep (Platinum Bestseller)   Citadel of the Raven (Platinum Bestseller)   The Tortured Land (Electrum Bestseller...   [click here for more]
16.Return to the Glory (5e)

Return to the Glory (5e)
by Wizards of the Coast

Your people once dominated everything south of the mountains; you had the greatest, most advanced underground stronghold ever known to orc-kind. Then the cataclysm happened. Centuries have passed, and only a few tribes have survived and assembled under the banner of one cause. Reclaim what was once yours!  This adventure is designed for four to six orc characters, levels 6 to 8. All proceeds from...   [click here for more]
17.Phantasms of Sri Raji

Phantasms of Sri Raji
by Dungeon Masters Guild

The sequel to Curse of Strahd that you’ve been waiting for is here! Phantasms of Sri Raji takes PCs from levels 13-15 all the way up through level 20, pitting them against a rakshasa lord, tasking them with escaping the prison that is his ironic punishment.   THRILLING ADVENTURES: Participate in a heist and a burglary! Solve an escape room with...   [click here for more]
18.Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e
by Dungeon Masters Guild

Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
19.The Book of Weird Magic

The Book of Weird Magic
by Dungeon Masters Guild

THE BOOK OF WEIRD MAGIC 21 unfortunate subclasses for D&D 5th edition ...   [click here for more]
20.The Book of 925

The Book of 925
by Dungeon Masters Guild

...   [click here for more]
21.Waterdeep: City Encounters

Waterdeep: City Encounters
by Dungeon Masters Guild

BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™! Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central...   [click here for more]
22.Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E

Larloch's Lexicon of Lichdom – legendary liches, lich lore and lichy loot for 5E
by Dungeon Masters Guild

There's nothing quite like the lich. Wielding powerful spells, imbued with undead energy, and virtually indestructible – the lich does it all. It is not without reason that the lich has risen to become one of Dungeons & Dragons players’ most feared adversaries, and a favourite among Dungeon Masters. In this 36-page document, every facet of the lich’s undead existence is examined and...   [click here for more]
23.The Book of Bad Magic

The Book of Bad Magic
by Dungeon Masters Guild

THE BOOK OF BAD MAGIC 21 regrettable subclasses for D&D 5th edition       ...   [click here for more]
24.Elminster's Candlekeep Companion

Elminster's Candlekeep Companion
by Dungeon Masters Guild

Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates. This book is the definitive...   [click here for more]
25.Fantasy Grounds 5E Effects Coding - Spells

Fantasy Grounds 5E Effects Coding - Spells
by Dungeon Masters Guild

Fantasy Grounds 5E Spell Effects Coding This a module for the Fantasy Grounds VTT software. This now includes implementation of the OPTIONAL Kent McCullogh Extensions and preplacement of tokens using the OPTIONAL DiabloBob's Critically Awesome Essentials. These are OPTIONAL, and not using them will have no effect on the spell codings if you don't use them. This...   [click here for more]
26.The Book of Tiny Heroes

The Book of Tiny Heroes
by Dungeon Masters Guild

   ...   [click here for more]
27.Gods of Faerun

Gods of Faerun
by Dungeon Masters Guild

GODS OF FAERUN Piety Mechanics for the Forgotten Realms ...   [click here for more]
28.Encounters in Theros

Encounters in Theros
by Dungeon Masters Guild

Bring your mythic campaign to life with this companion supplement for Mythic Odysseys of Theros! Encounters in Theros presents over 70 short encounters for a variety of environments. Keep characters busy with these story-rich experiences that help flesh out the world of Theros. This supplement is great for Mythic Odysseys of Theros or any other mythic campaign! This is...   [click here for more]
29.Cursed Classes: Even Cursier

Cursed Classes: Even Cursier
by Dungeon Masters Guild

Just when you thought it couldn't get any more cursed, we're back, Even Cursier than before! You were just experimenting with some unusual ingredients in your stew and you've gone and turned yourself into one of the covenborn! Captured in the Underdark, you awaken as a broken creation in the middle of ceremorphisis. You refuse to let them have you and so you headbutt a rock. The hive surely won't...   [click here for more]
30.Exploring Eberron - Map of the Planes

Exploring Eberron - Map of the Planes
by Dungeon Masters Guild

Well met, visitors of the Library of Korranberg! Directly from Keith Baker's "Exploring Eberron", you can find here the one and only... Map of the Planes Avoid all the perils of planar travel thanks to this faithful rendition by the sage Dorius Alyre ir'Korran! At the glorious resolution of 600dpi both in RGB (screen) and CMYK (print) version, ready to be navigated in its...   [click here for more]
31.The Gray Merchant of Asphodel: 100+ Theros Magic Items

The Gray Merchant of Asphodel: 100+ Theros Magic Items
by Dungeon Masters Guild

9 ARTIFACTS, 6 LEGENDARIES, 16 VERY RARES 19 rares, 35 uncommons, 24 commons and 9 story hook items These items are steeped in the lore of Theros with creative and thematic mechanics that were designed with an eye on balance! They include adventuring gear, rings, potions, rods, armor, and weapons! Items inspired by the text or art of Magic cards are hyperlinked so you can see the source...   [click here for more]
32.Storm King's Thunder - Complete DM's Bundle

Storm King's Thunder - Complete DM's Bundle
by Dungeon Masters Guild

This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder. Get all our critically acclaimed and best selling resources in a bundle and save a whopping 50%! Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high...   [click here for more]
33.Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else
by Dungeon Masters Guild

"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
34.Fantasy Grounds 5E Effects Coding - Class Features

Fantasy Grounds 5E Effects Coding - Class Features
by Dungeon Masters Guild

Fantasy Grounds 5E Class Feature Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for class features for the PC sheet Actions tab...   [click here for more]
35.Solo Skirmish: The Cult of Mol'goroz

Solo Skirmish: The Cult of Mol'goroz
by Dungeon Masters Guild

5e Solo Gamebooks presents Solo Skirmish: The Cult of Mol'goroz, the first in a new series of solo campaigns. The Cult of Mol'goroz is a five-quest solo campaign that takes place over 15 different locations, with accompanying battlemaps and location tables, and will take PCs from level 1 to level 6. This is for the type of player who likes a bit of quick combat-based solo action,...   [click here for more]
36.Adaptable NPCs II

Adaptable NPCs II
by Dungeon Masters Guild

Dungeon Masters, immerse players in your world by bringing the non-player characters to life, again! A follow-up to the best-selling Adaptable NPCs, book two is even bigger and better! Contained within this supplement are 110 NPCs with unique statblocks, each with custom art, lore, and a game stats balanced for the 5e Challenge Rating system. Additionally, 12...   [click here for more]
37.The Eye of Klothys

The Eye of Klothys
by Dungeon Masters Guild

Solve the riddle of the oracle in this adventure for the world's greatest roleplaying game! Deep beneath a towering spire lies the Eye of Klothys, a splendid temple dedicated to the god of destiny. For generations, the Oracle of the Eye has dwelt here with her Nyxborn servants, advising and admonishing the nearby cities. But now the Oracle has mysteriously fallen silent, and a party...   [click here for more]
38.Mordenkainen's Tome of Marvelous Magic

Mordenkainen's Tome of Marvelous Magic
by Dungeon Masters Guild

Explore a wealth of fantastic new magic items in this supplement for the world's greatest roleplaying game Mordenkainen has spent his career researching magic items. In this book, he describes 200 of the most interesting and useful wondrous items ever devised! The perfect way to liven up any treasure hoard and an essential resource for every Dungeon Master. This is a...   [click here for more]
39.Call from the Deep

Call from the Deep
by Dungeon Masters Guild

Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
40.Ancestral Weapons

Ancestral Weapons
by Dungeon Masters Guild

Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history....   [click here for more]
41.Mordenkainen's Tome of Marvelous Magic II

Mordenkainen's Tome of Marvelous Magic II
by Dungeon Masters Guild

Explore a wealth of fantastic new magic items in this supplement for the world's greatest roleplaying game! Mordenkainen has spent his career researching magic items. In this book, he describes 150 of the most interesting and powerful rings, rods, staffs, wands, and potions ever devised! The perfect way to liven up any treasure hoard and an essential resource for every Dungeon Master. ...   [click here for more]
42.DDAL09-20 Where Devils Fear to Tread

DDAL09-20 Where Devils Fear to Tread
by Dungeon Masters Guild

The commander’s soul has been cast through the portal into the Death Dells. You must follow into the lair of Yeenoghu and rescue the commander before the Beast of Butchery devours him! Part Two of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
43.Class Character Sheets - The Bundle

Class Character Sheets - The Bundle
by Dungeon Masters Guild

Now includes fully editable character sheets for ultimate customisation and translation! The Bundle Built specifically with everyone in mind! This bundle collects all of the individual class focused characters sheets in one easy download: A whopping 80+ character sheets! All sheets come in 2 formats: FILLABLE:...   [click here for more]
44.Six Swords Out of Hell

Six Swords Out of Hell
by Dungeon Masters Guild

Go beyond Avernus! Visit Maladomini, the Seventh Layer of Hell, in this epic 8-hour adventure for characters of levels 11 to 16! A prisoner with knowledge vital to the safeguarding of Faerûn is held in Maladomini, the seventh of the Nine Hells. Retrieving her is a blood-tinted guided tour of all of this plane has to offer. There are bargains to be made and infernal bureaucracy...   [click here for more]
45.DDAL09-19 Fang and Claw

DDAL09-19 Fang and Claw
by Dungeon Masters Guild

Zariel’s deputy, General Everbleed, has fled with Commander De La Reue’s soul only to be captured by Yeenoghu’s brood! Dara implores you to recover the commander, though his soul has been taken to a most unusual place. Part One of the Red Hunt series of adventures. A Four to Six-Hour Adventure for 17th through 20th Level Characters. ...   [click here for more]
46.DotMM Companion: Complete Edition

DotMM Companion: Complete Edition
by Dungeon Masters Guild

One Companion to Rule Them All The Complete Edition of the Dungeon of the Mad Mage Companion is your one-stop guide for running and fleshing out Dungeon of the Mad Mage! It contains every chapter written for the Companion over these last seventeen months, which consists of the following: Halaster's Game....   [click here for more]
47.Adaptable NPCs

Adaptable NPCs
by Dungeon Masters Guild

Dungeon Masters, immerse players in your world by bringing the non-player characters to life! Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system. Additionally, 8 short adventures have been included....   [click here for more]
48.Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities
by Dungeon Masters Guild

Now available as of November 27, 2019 - Puzzles, Predicaments, and Perplexities II as a PDF, softcover, and hardcover print! Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be...   [click here for more]
49.The Blackstaff's Book of 1000 Spells

The Blackstaff's Book of 1000 Spells
by Dungeon Masters Guild

The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised as "Really...   [click here for more]
50.Fantasy Grounds Xanathar's Encounter Generator

Fantasy Grounds Xanathar's Encounter Generator
by Dungeon Masters Guild

This is a module for the Fantasy Grounds VTT. This Fantasy Grounds module creates random encounters using the methodolgy found in Xanathar's Guide to everything. You can create encounters based on PC level, terrain type, monster type, Legendary Encounters, custom encounters, and more... Monster sources used are Monster Manual, Volo's Guide to Monsters, and Mordenkainen's Tome of...   [click here for more]
51.First Blush

First Blush
by Dungeon Masters Guild

The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know? -Maurita Rousse, Talarian diplomat and self-proclaimed mystic   Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you... First...   [click here for more]
52.Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell
by Dungeon Masters Guild

Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
53.EB-07 Song of the Sky

EB-07 Song of the Sky
by Dungeon Masters Guild

STEP BOLDLY INTO THE MOURNLAND! The orphan Sky Blue lives with her awakened seagull companion in the eaves of Sharn’s highest buildings and survives by stealing scraps from the tables of the city’s nobility. According to the Draconic Prophecy, this humble thief is destined to guide Breland’s future. The adventurers must get to her before her rivals – if they can catch her!...   [click here for more]
54.Hamund's Harvesting Handbook: Volume 2

Hamund's Harvesting Handbook: Volume 2
by Dungeon Masters Guild

Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters...   [click here for more]
55.The Complete Hag

The Complete Hag
by Dungeon Masters Guild

CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143 pages of history, lore and inspiration. This work can be used for...   [click here for more]
56.Uncaged | Volume I

Uncaged | Volume I
by Dungeon Masters Guild

Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume I is currently available...   [click here for more]
57.Prophecies as narrative tools

Prophecies as narrative tools
by Dungeon Masters Guild

Have you ever wanted to be able to predict the future? Well, I can’t help you with that... But I can offer the next best thing: a sound narrative for your games! Which is most certainly not the next best thing, or the one following that... let’s just say it’s a good thing and leave it at that, shall we? Following in the footsteps of, well, myself, I decided to release another document that...   [click here for more]
58.Masks of Theros

Masks of Theros
by Dungeon Masters Guild

In ages long past, when mortals prayed the gods to life, Erebos the Shadow had two lovers. Ainoe was the goddess of the doom that awaits all empires, the end of magic, and the grind of time. Elpis was the god of repose at the end of grueling journeys, the spark from which magic blooms, and wayward souls coming home. When Ainoe and Elpis fell in the war against the Titans, grieving Erebos shaped...   [click here for more]
59.D&D Solo Adventure: The Death Knight's Squire

D&D Solo Adventure: The Death Knight's Squire
by Dungeon Masters Guild

5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group...   [click here for more]
60.Ulraunt's Guide to the Planes: Acheron

Ulraunt's Guide to the Planes: Acheron
by Dungeon Masters Guild

Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
61.The Adventurer's Domestic Handbook

The Adventurer's Domestic Handbook
by Dungeon Masters Guild

The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview. The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,...   [click here for more]
62.The Border Kingdoms: A Forgotten Realms Campaign Supplement

The Border Kingdoms: A Forgotten Realms Campaign Supplement
by Dungeon Masters Guild

According to the sage Meriadas of Westgate: “The Border Kingdoms are the most favored destination for adventurers who want to proudly and boldly conquer a realm or establish their own new kingdom. Lords, counts, dukes, kings and emperors rise, proclaim themselves, and are swept away with the speed and regularity of waves crashing upon a shore.” A legendary “frontier”...   [click here for more]
63.Critically Awesome Essentials & One Click Druid (Fantasy Grounds)

Critically Awesome Essentials & One Click Druid (Fantasy Grounds)
by Dungeon Masters Guild

Critically Awesome Essentials is an extension framework used for the Fantasy Grounds VTT. It uses modules for different functions. Now includes CUSTOM tokens, CUSTOM monster shapes, and functionality for one-click polymorph, shape change, and disguise. WOW! This now includes the Generic Token Swapper which adds the ability to change tokens of players and NPCs on the fly, set custom “shapes”,...   [click here for more]
64.Cursed Classes

Cursed Classes
by Dungeon Masters Guild

This is the PDF version. If you're looking for the Fantasy Grounds Module. Click Here! You've been bitten by a werewolf! You failed your saving throw against the cursed bite! Now you gain the benefits of a bite attack and slightly higher stats. Also the DM will assume control of your character now as your personality changed... no? You don't like that idea? Then why don't...   [click here for more]
65.The Feywild

The Feywild
by Dungeon Masters Guild

A definitive guide to the Feywild.  Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 25 Feywild locations Feywild magical effects  Random encounter tables 50 story based random encounters New Feywild inspired...   [click here for more]
66.The Solo Adventurer's Toolbox

The Solo Adventurer's Toolbox
by Dungeon Masters Guild

Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. Scott Niedjela Sick of not being able to find a game? Have a burning passion for D&D and everything it represents,...   [click here for more]
67.Lost City of Mezro

Lost City of Mezro
by Dungeon Masters Guild

UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought...   [click here for more]
68.Character Options: Talents III (5E)

Character Options: Talents III (5E)
by Dungeon Masters Guild

Character Options: Talents III is the 3rd book from Platinum best selling Character Options: Talents series! It has over 375 talents that will cover archetypes, classes, and races.  It now includes the new boon talents, which requires specific alignments, and hundreds more to support and improve multiclassing options! It also overs the following new races: Aasimar, Bugbear, Centaur, Firbolg, Goblin,...   [click here for more]
69.Artifacts of the Guild

Artifacts of the Guild
by Dungeon Masters Guild

Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
70.Tactical Maps: Adventure Atlas

Tactical Maps: Adventure Atlas
by Dungeon Masters Guild

88 ready-to-play encounters are here to save game night! Adventure anytime! Tactical Maps: Adventure Atlas makes playing Dungeons & Dragons easy. This supplement provides everything you need to plan an evening (or even just an hour) of D&D for characters of any level with very little preparation. Just pick an adventure from this supplement, take a few minutes to...   [click here for more]
71.Fantasy Grounds Shops

Fantasy Grounds Shops
by Dungeon Masters Guild

This is a module for the Fantasy Grounds VTT. Shops for Fantasy Grounds! This extension for Fantasy Grounds VTT allows the DM to prepare shops which can be shared with your players. The players can browse through the shop, select items for purchase, and add the purchased items to their character inventory. Shops can have a limited inventory or items can be set as unlimited. When the items in...   [click here for more]
72."Greek Pantheon Codex for D&D5e"

"Greek Pantheon Codex for D&D5e"
by Dungeon Masters Guild

The Greek Pantheon Codex This 26 pages supplement contains lore and detailed information on 9 legendary items and 21 statblocks for many well-known gods, titans, creatures and more from Greek mythology. Designed for Tier 2 to 4 adventures for mythical god slaying games. If Greek mythology doesn't fit your setting, you can - of course - rename the statblocks to fit your pantheon of choice. Printer...   [click here for more]
73.DM Tools (Fantasy Grounds)

DM Tools (Fantasy Grounds)
by Dungeon Masters Guild

Critically Awesome Essentials is an extension framework used for the Fantasy Grounds VTT. It uses modules for different functions. To use THIS module, you MUST HAVE "Critically Awesome Essentials" (available here). DM Tools is part of the Critically Awesome Essentials family. Welcome to the third module developed for the Critically Awesome Essentials extension (Extension required to utilize the...   [click here for more]
74.Uncaged | Volume IV

Uncaged | Volume IV
by Dungeon Masters Guild

The final volume in the bestselling, critically acclaimed series Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies,...   [click here for more]
75.Eberronicon: A Pocket Guide to the World

Eberronicon: A Pocket Guide to the World
by Dungeon Masters Guild

From the team that brought you the Convergence Manifesto,   Across Eberron presents the… This pocket guide for DMs, players, and content creators provides a concise overview of the fascinating world of Eberron. Within these pages, we've consolidated fifteen years of lore into one easy-to-read supplement. What’s inside? Quick reference. Highlights setting...   [click here for more]
76.Morgrave Miscellany

Morgrave Miscellany
by Dungeon Masters Guild

ATTENTION: Returning students, faculty, and those pondering admissions! We are working diligently to update the content within Morgrave to be in-line with the new release of Eberron Rising. Our little team will be working toward that end and hope to have a new update just after the new year. Thank you for providing us with your opinions that were submitted during the survey phase...   [click here for more]
77.DM Options: Monster Talents (5E)

DM Options: Monster Talents (5E)
by Dungeon Masters Guild

The Fantasy Grounds version can be found here. "This product is bar none, one of my favorite non-adventure supplements. This is a must have 5 star product!" - CritAcademy "A definite boon for dungeon masters who are tired of players always predicting what monsters are capable of." - AndrewR "......   [click here for more]
78.Monster Manual Expanded (Fantasy Grounds)

Monster Manual Expanded (Fantasy Grounds)
by Dungeon Masters Guild

This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Youtube Review: https://www.youtube.com/watch?v=lQJGw0GSIX8 "Monster Manual Expanded has plenty that should spark a player's imagination. From enormous mimics to mind flayer assassins to succubi with bardic abilities, there's plenty of monsters to add to a DM's arsenal and turn a good encounter into...   [click here for more]
79.Murder on the Eberron Express

Murder on the Eberron Express
by Dungeon Masters Guild

Murder on the Eberron Express is a character driven murder mystery, confined on a moving lightning rail, where the murderer changes each time you run it. This 3-5 hour one-shot for level 6 characters aims to give you all the fun of a game of Clue with all the variety of Dungeons & Dragons Fifth Edition. It is set in Eberron, an unusual D&D setting, that is darker and with more pulp noir...   [click here for more]
80.The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition

The Greasemonkey's Handbook: Rules for piloting Magitech, Steampunk and Sci Fi mechs in D&D 5th Edition
by Dungeon Masters Guild

What lies within this book? The Greasemonkey's Handbook is a comprehensive guide to building, piloting and fighting alongside your very own mechanical constructs in the fantastic world of Dungeons and Dragons 5th edition. Designed from the ground up to be completely compatible with almost any campaign setting, this handbook brings the world of mechs, tanks, cars, carts, and any other...   [click here for more]
81.Simple 5E Microsoft Word Template & Beginner's Guide

Simple 5E Microsoft Word Template & Beginner's Guide
by Dungeon Masters Guild

Create polished layouts in Microsoft Word! This template for Microsoft Word allows you to easily create polished supplements without investing in expensive design software. Created by Laura Hirsbrunner (@laura_hirsb), platinum-bestselling designer & editor. Enjoy doing (mostly) painless layout using software you already own! Check out the Full Preview to see everything the template includes! 1...   [click here for more]
82.Castle Ravenloft Battle Maps

Castle Ravenloft Battle Maps
by Dungeon Masters Guild

This product contains 75+ files for nearly every individual room in Castle Ravenloft. These maps are welcome to be used for online play, but were made with particular consideration for tabletop sessions. Inside the product you'll find: Full Resolution PNG files of every individual room (with and w/o grid) VTT variations with lowered resolution (150 dpi) for easier file management Complete...   [click here for more]
83.The Wayfinder's Atlas

The Wayfinder's Atlas
by Dungeon Masters Guild

The Wayfinder's Atlas provides GMs with 12 diverse locations that you can slot into any adventure or setting. Each location comes with location descriptions, history, relevant NPCs and adventure hooks (plus a few fun new monsters). What can you expect to find inside? Here are just a few examples: A city built on the domain of a knowledge hoarding eldritch entity A town built on the...   [click here for more]
84.Uncaged | Volume II

Uncaged | Volume II
by Dungeon Masters Guild

Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more. Volume II is currently available as both...   [click here for more]
85.Monster Loot Vol. 1 – Monster Manual

Monster Loot Vol. 1 – Monster Manual
by Dungeon Masters Guild

I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able...   [click here for more]
86.Blood Hunter Class for D&D 5e (2020)

Blood Hunter Class for D&D 5e (2020)
by Dungeon Masters Guild

Blood Hunter - A Martial Class for 5th Edition Dungeons & Dragons Often feared or misunderstood, and driven by an unending drive to destroy the wicked, blood hunters are clever, arcane warriors who have bound their essence to the dark creatures they hunt to better stalk and survive their prey. Armed with the rites of forbidden blood magic and a willingness to sacrifice their...   [click here for more]
87.Fantasy Grounds Syrinscape Sound Links

Fantasy Grounds Syrinscape Sound Links
by Dungeon Masters Guild

This is a module and extension for the Fantasy Grounds VTT. Adding sounds to your Fantasy Grounds game just got easier. This Fantasy Grounds module contains working sound links for every sound set published in the amazing Syrinscape app AND Syrinscape ONLINE player.  You choose which way you want to use this for your game sounds! It contains over 22,000 sound links organized...   [click here for more]
88.Uncaged | Volume III

Uncaged | Volume III
by Dungeon Masters Guild

Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume III is currently available as both a...   [click here for more]
89.Character Options: Talents (5e)

Character Options: Talents (5e)
by Dungeon Masters Guild

The Fantasy Grounds VTT version can be found here. Nerd Immersion Review: https://www.youtube.com/watch?v=Jfcd7vns8yM "5 Stars. Holy crap what a cool idea to add some new flavor to your game! These talents are nicely balanced and give variety to any character. If you're a DM, this would be the perfect way to surprise your players by allowing them to unlock abilities they had no idea...   [click here for more]
90.Amarune's Almanac: Swamps of the Realms

Amarune's Almanac: Swamps of the Realms
by Dungeon Masters Guild

"[..] those who do dwell in and near marshes will tell you of their bounty, from fish and frogs for the cooking-fire to reeds for thatching roofs, and bog-muck that makes crops grow with almost frightening speed and vigor to a rich array of abundant, life-saving medicinal plants—to say nothing of herbs for dishes bound for even the finest dining tables. So, sparsely-tapped wells of bounty that...   [click here for more]
91.the Pugilist Class

the Pugilist Class
by Dungeon Masters Guild

With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing down from...   [click here for more]
92.Baldur's Gate: The Fall of Elturel

Baldur's Gate: The Fall of Elturel
by Dungeon Masters Guild

Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters...   [click here for more]
93.Blue Alley

Blue Alley
by Dungeon Masters Guild

CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons...   [click here for more]
94.DUNGEONS AND DRAGONS 5e Spell Tokens 2.0

DUNGEONS AND DRAGONS 5e Spell Tokens 2.0
by Dungeon Masters Guild

This is a pack of SPELL EFFECT TOKENS for VTT 5e DUNGEONS AND DRAGONS. (thats virtual tabletop folks :D ) UPDATED This token set has been updated to reflect Xanathars Guide, as well as the original 5E token set, which has been reworked, totalling 135 spells and effects. The original 72 spell effects .PNG tokens at 70 pixels per five feet have been left in this product, for those who...   [click here for more]
95.CCC-MAG01-01 Mischief at the Festival

CCC-MAG01-01 Mischief at the Festival
by Dungeon Masters Guild

The annual Magic and Gold Festival in Thentia has begun! Come watch some shows, eat some food, play some games, and solve a murder. Mischief at the Festival consists of four 1-hour adventures for characters of levels 1 to 4 that take place in the city of Thentia during a large celebration. These are designed to work well as introductory adventures for new players and DMs,...   [click here for more]
96.Arcana Depot: Over Ten Magical Shops

Arcana Depot: Over Ten Magical Shops
by Dungeon Masters Guild

Looking for new ways to introduce magic items to your players?  Arcana Depot provides over 10 magical shops for ease of use in your games! Each shop comes with a fully-stated NPC, store description, and a list of magical items in stock, including prices.  With several unique magical items, like a healing tile and a wand of fire (space) balls, your players will have a blast finding...   [click here for more]
97.Epic Characters

Epic Characters
by Dungeon Masters Guild

This 66-page handbook contains progression from 20th to 30th level for all character options found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, Xanathar's Guide to Everything, Guildmaster's Guide to Ravnica, Eberron: Rising from the Last War, and Explorer's Guide to Wildemount. It also includes epic racial bonuses for all races found in the aforementioned titles,...   [click here for more]
98.Heroes of Baldur's Gate (5e)

Heroes of Baldur's Gate (5e)
by Dungeon Masters Guild

From James Ohlen, the lead designer of Baldur's Gate I & II... Sinister forces are moving against the city of Baldur’s Gate in this adventure book for Dungeons and Dragons 5th Edition! Full-color, 160-page adventure book Digital version includes printer-friendly PDFs Includes illustrations and statistics for 15 legendary heroes and villains! This adventure will take a party...   [click here for more]
99.Lost Laboratory of Kwalish (5e)

Lost Laboratory of Kwalish (5e)
by Wizards of the Coast

Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. The legendary inventor disappeared in the peaks eons ago… as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments—only now, Kwalish’s lost research is desperately needed! For characters 5th-10th level. This adventure explores two...   [click here for more]
100.Encounters in Avernus

Encounters in Avernus
by Dungeon Masters Guild

This product is now Adventurers League legal! Bring your Hell to life with this companion supplement for Baldur's Gate: Descent into Avernus! Encounters in Avernus presents more than 60 short encounters for the wasteland of Avernus, the River Styx, and the city of Elturel. Keep characters busy with these story-rich encounters that help flesh out the first layer...   [click here for more]
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