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Top 100 Products
01.Exploring Eberron

Exploring Eberron
by Dungeon Masters Guild

Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
02.Journey of the Godslayer

Journey of the Godslayer
by Dungeon Masters Guild

Welcome to the second chapter of the Eren Chronicles! The Journey of the Godslayer is a complete compendium for Dungeons & Dragons 5e that deals with divine beings, their powers and those who rise up to defy them. Through its pages, you will discover all that you need in order to create unique campaigns against the almighty Gods and their followers. It is easy...   [click here for more]
03.Esplorando Eberron

Esplorando Eberron
by Dungeon Masters Guild

Alla Scoperta delle Profondità Inesplorate Unitevi al creatore dell’ambientazione di Eberron Keith Baker in questa panoramica sui vasti territori, gli oceani e i piani di Eberron. Esplorando Eberron presenta la visione di Keith di Eberron come nessun altro volume ha fatto finora, infondendo vita all’ambientazione con numerose informazioni...   [click here for more]
04.Tasha's Crucible of Everything Else Volume 2

Tasha's Crucible of Everything Else Volume 2
by Dungeon Masters Guild

BUNDLE ALERT: Find Volume 1 here! Save $5 in this bundle! Top 10% all time bestseller! Brought to you by QL Games, Tasha's Crucible of Everything Else is a massive, two-volume collaboration of over 25 different Guild creators that expands on the options found in the Player's HandbookDungeon Master's Guide, and Monster...   [click here for more]
05.Playing Dead

Playing Dead
by Dungeon Masters Guild

Playing Dead is a complete ruleset for starting (or continuing) your journey as an undead, including new thematic options for class features, subclasses, spells, magic items, and transcending the limits of undeath itself. A 100-page player’s companion for keeping that favorite character of yours going, even after that unfortunate moment when you forgot to check for traps. In this supplement,...   [click here for more]
06.Monster Manual Expanded (5E)

Monster Manual Expanded (5E)
by Dungeon Masters Guild

Monster Manual Expanded is a 330-page source of content that supplements the Monster Manual.  It aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual.  Finally, it also adds variants that provide a nostalgic and classic...   [click here for more]
07.Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)

Icewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more)
by Dungeon Masters Guild

ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN! From the publisher of Adamantine-selling DM's resources for Baldur's Gate: Descent into Avernus and Waterdeep: Dragon Heist comes a full suite of DM's resources for Icewind Dale: Rime of the Frostmaiden! This bundle includes all published Eventyr...   [click here for more]
08.All The Weapons

All The Weapons
by Dungeon Masters Guild

Have you ever opened the Dungeon Master’s Guide looking for interesting magic weapons, only to find swords, swords, and more swords? All The Weapons solves this problem, featuring a total of 228 new magic weapons, covering the entire simple and martial weapons tables detailed in the Player’s Handbook, from clubs and slings to whips and nets! Plus: a bonus category of Handwrap...   [click here for more]
09.Monster Manual Expanded II (5E)

Monster Manual Expanded II (5E)
by Dungeon Masters Guild

Monster Manual Expanded II is the sequel to the MITHRAL-best selling Monster Manual Expanded.  Just like the first book, this aims to provide Dungeon Masters more options and flexibility in designing adventures and dressing up their dungeons with a wider variety of creatures and characters that are based on the Monster Manual, Volo's Guide to Monsters, Mordenkainen's Tome of Foes,...   [click here for more]
10.EB-EP-03 The Rising City

EB-EP-03 The Rising City
by Dungeon Masters Guild

In this Epic event, an army of symbiont-enhanced soldiers guards the Emerald Claw as they excavate the daelkyr sanctuary beneath Metrol. To get past them, the adventurers need a diversion. A gang of scavengers camped in the city are willing to help, but they have their own demands—a long list of them, in fact! This four-hour Epic event is optimized for APL 16. Notes in the adventure allow for it...   [click here for more]
11.Darklords of Ravenloft

Darklords of Ravenloft
by Dungeon Masters Guild

The Domains of Dread belong to the Darklords of Ravenloft—prisoners and overlords forced to suffer for all eternity—and yet Van Richten's Guide to Ravenloft does not provide these legendary figures meaningful statistics. This product fills that gap with statistics for all sixteen Darklords but at various tiers of play. Face Strahd von Zarovich as a Tier II, III or IV villain! Battle...   [click here for more]
12.Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)

Waterdeep: Dragon Heist Complete DM's Bundle (Guides, Maps, Adventures and other Resources)
by Dungeon Masters Guild

This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!...   [click here for more]
13.Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e

Hamund's Harvesting Handbook: A Complete Guide to Harvesting and Crafting in D&D 5e
by Dungeon Masters Guild

Welcome dear reader to Hamund’s Harvesting Handbook, written by none other than I, Hamund Holderhek! But who am I you ask? Well, I am an adventurer at heart, a writer by passion, and a harvester at trade. I have travelled the many planes of the multiverse in search of adventure and story (for more of those stories, pick up any copy of “Hamund’s Harrowing Histories I-XXXV”)....   [click here for more]
14.Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)
by Dungeon Masters Guild

Already bought one of these resources? Check out the FAQ below! This bundle contains all published Eventyr Games DM's Resources for Baldur's Gate: Descent into Avernus. Get all the critically acclaimed and best selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with...   [click here for more]
15.Tasha's Crucible of Everything Else Volume 1

Tasha's Crucible of Everything Else Volume 1
by Dungeon Masters Guild

NEW CONTENT ALERT: Volume 2 is now available! Save $5 off Volume 2 in this bundle! FANTASY GROUNDS Version is now available! Save up to $5 in this bundle! "I especially love it when innovative game mechanics fuel the story. I am pleased to find a hefty supplement that provides not only incredible inspiration for myself (I'm looking at you Ennida's Tea Set) but for any...   [click here for more]
16.Ravenloft Player's Compendium

Ravenloft Player's Compendium
by Dungeon Masters Guild

The Ravenloft Player's Compendium: 65 subclasses, plus feats, spells, lineages, and lore, from the author of the original Ravenloft Archetypeswhich Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!"  Bridging the...   [click here for more]
17.5E Automatic Effects - Mordenkainen’s Tome of Foes (Fantasy Grounds)

5E Automatic Effects - Mordenkainen’s Tome of Foes (Fantasy Grounds)
by Dungeon Masters Guild

Instantly add effects for all racial traits, feats, monster abilities and items found in the 5e Mordenkainen’s Tome of Foes! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment,...   [click here for more]
18.Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook)
by Dungeon Masters Guild

"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   - ...   [click here for more]
19.Into Wonderland: A Feywild Setting Book

Into Wonderland: A Feywild Setting Book
by Dungeon Masters Guild

"Coming back to where you started is not the same as never leaving." - Terry Pratchett INTO WONDERLAND Into Wonderland is a book detailing an adventure in the Feywild, a setting for Dungeons and Dragons 5th Edition. This book provides player options, encounters, variant rules, and a campaign of expeditions into the unknown centred around the city of Endercoast that has been spirited...   [click here for more]
20.Waterdeep: City Encounters

Waterdeep: City Encounters
by Dungeon Masters Guild

BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™! Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central...   [click here for more]
21.Solo Adventure Bundle 1

Solo Adventure Bundle 1
by Dungeon Masters Guild

5e Solo Gamebooks presents Solo Adventure Bundle 1, a collection of the first four of our solo (DM-less) adventures.  The adventures included in this bundle are: The Death Knight's Squire (Mithral Bestseller)   Tyrant of Zhentil Keep (Platinum Bestseller)   Citadel of the Raven (Platinum Bestseller)   The Tortured Land (Gold Bestseller...   [click here for more]
22.Call from the Deep

Call from the Deep
by Dungeon Masters Guild

Assault from the Astral After crash-landing onto the Material Plane, a strange, otherworldly ship brings with it an unexpected wave of piracy, hideous creatures from the bottom of the Trackless Sea, and a notorious foe who has been awakened from the deep, intent on destroying the world as you know it. The adventurers must set sail along the Sword Coast, fending off the pirate attacks...   [click here for more]
23.The Armorer’s Handbook: Equipment Upgrade and Rune Magic System

The Armorer’s Handbook: Equipment Upgrade and Rune Magic System
by Dungeon Masters Guild

The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades, which approximate...   [click here for more]
24.The Adventurer's Domestic Handbook

The Adventurer's Domestic Handbook
by Dungeon Masters Guild

The Adventurer’s Domestic Handbook (5e) Unique Mechanics for Relationships, Business, and Homesteading Click here for a 32 page preview. The Adventurer’s Domestic Handbook is everything you need to bring home and hearth to your table. This sprawling 153-page handbook contains 15 subclasses, 29 NPCs, 17 stat blocks, 15 magic items, 20 marriage ceremonies,...   [click here for more]
25.Hamund's Harvesting Handbook: Volume 3

Hamund's Harvesting Handbook: Volume 3
by Dungeon Masters Guild

Welcome dear reader to Hamund’s Harvesting Handbook Volume 3, written by your favorite harvesting mentor: Hamund Holderhek! I do apologise for my prolonged absence and the delay in producing this entry in the Harvesting Handbook series. Unfortunately, several events befell me recently that prevented me from finishing this book in a timely manner. These events include, but are not limited...   [click here for more]
26.Ten-Towns Expanded

Ten-Towns Expanded
by Dungeon Masters Guild

BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campagin book or known lore. Quests and Connections. 13 mini quests and countless connections...   [click here for more]
27.Van Richten's Guide to Ravenloft: The House of Lament DM Resources Pack

Van Richten's Guide to Ravenloft: The House of Lament DM Resources Pack
by Dungeon Masters Guild

The House of Lament (Van Richten's Guide to Ravenloft) GM Resources Pack Includes battlemaps for: Misty forest crossroads, The House of Lament (dormant and awakened) Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.  ...   [click here for more]
28.DotMM Companion: Complete Edition

DotMM Companion: Complete Edition
by Dungeon Masters Guild

One Companion to Rule Them All The Complete Edition of the Dungeon of the Mad Mage Companion is your one-stop guide for running and fleshing out Dungeon of the Mad Mage! It contains every chapter written for the Companion over these last seventeen months, which consists of the following: Halaster's Game....   [click here for more]
29.Storm King's Thunder - Complete DM's Bundle

Storm King's Thunder - Complete DM's Bundle
by Dungeon Masters Guild

This bundle contains all published Valeur RPG DM's Resources for Storm King's Thunder. Get all our critically acclaimed and best selling resources in a bundle and save a whopping 50%! Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources for chapters 1, 2, 3, 4, 5 and 12, including more than a dozen high...   [click here for more]
30.Castle Ravenloft Battle Maps

Castle Ravenloft Battle Maps
by Dungeon Masters Guild

UPDATE: 2 years after its initial release, the Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements coming with this update. Inside the product you'll find: Full Resolution PNG files of every individual room and each complete floor of Ravenloft (with and w/o grid) Those...   [click here for more]
31.Domain of the Nameless God (5e, horror)

Domain of the Nameless God (5e, horror)
by Dungeon Masters Guild

Domain of the Nameless God is a horror-themed adventure campaign created for Dungeons and Dragons (5e). Can you rescue the missing children of Ilmater's Hope, or will you lose your sanity in the domain of the Nameless God?  This is an adventure designed to wear down heroes over time. Instead of the monsters getting more difficult, the heroes will get weaker as they succumb to exhaustion,...   [click here for more]
32.An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D

An Elf and an Orc Had a Little Baby: Parentage and Upbringing in D&D
by Dungeon Masters Guild

Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility! “...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs An...   [click here for more]
33.Ravenloft: Realm of the Blood Queen, Vol 1

Ravenloft: Realm of the Blood Queen, Vol 1
by Dungeon Masters Guild

Storm clouds drown the sun and plunge the cursed land of Wreythau into perpetual darkness. A voice hangs upon the wind, whispering of foul deeds and ancient mysteries, and nature itself has been corrupted into a brutal parody of what it should be. Do you dare to venture into this land and challenge She who holds dominion over this dread realm? Will you step forth to challenge the Blood...   [click here for more]
34.Class Character Sheets - The Bundle

Class Character Sheets - The Bundle
by Dungeon Masters Guild

Now includes fully editable character sheets for ultimate customisation and translation! The Bundle  Built specifically with everyone in mind! This bundle collects all of the individual class focused characters sheets in one easy download: A whopping 80+ character sheets! All sheets come in 2 formats: FILLABLE:...   [click here for more]
35.5E Automatic Effects - Volo's Guide to Monsters (Fantasy Grounds)

5E Automatic Effects - Volo's Guide to Monsters (Fantasy Grounds)
by Dungeon Masters Guild

Instantly add effects for all racial traits, monster abilities, items and spells found in Volo’s Guide to Monsters! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items,...   [click here for more]
36.Hamund's Harvesting Handbook: Volume 2

Hamund's Harvesting Handbook: Volume 2
by Dungeon Masters Guild

Welcome back dear reader to another installation of Hamund’s Harvesting Handbook. By now I’m sure you’ve all cut your teeth on the monsters and creatures featured in Volume I of this series and have come back hungry for more. Well you are in luck, because I have spent the interim hunting and harvesting all of the monsters featured in that seminal work; Volo’s Guide to Monsters (written...   [click here for more]
37.The Shadow Fey: a Guide to the Fey of Ravenloft

The Shadow Fey: a Guide to the Fey of Ravenloft
by Dungeon Masters Guild

All forms of horror lurk in the Mists: the shambling dead, the ravenous beasts, the slavering abominations, the conniving fiends, all these and more can be found in the dark and terror of Ravenloft. But what of the fey? What kind of horrors can the fey bring? This supplement aims to show DMs the full extent to which the fey can be horrifying. This supplement gives you the tools you need to pit your...   [click here for more]
38.Eyes Unclouded

Eyes Unclouded
by Dungeon Masters Guild

Eyes Unclouded is an anthology of adventures for Dungeons & Dragons 5th Edition, inspired by classic Japanese animation. Entreat with the Cat King of the Feywild, learn the truth behind a curse affecting an ancient forest, race by airship to find a lost sky fortress and more! Eyes Unclouded is a full-colour 180 page digital PDF that includes 11 original adventures for players of level 1 – 14....   [click here for more]
39.The Glitter Grimoire

The Glitter Grimoire
by Dungeon Masters Guild

To whomever is reading this message: STOP IMMEDIATELY. DO NOT OPEN THIS BOOK, UNDER PENALTY OF EJECTION FROM CANDLEKEEP.  This "tome" represents nothing but trouble. A collection of some of the most bizarre magic ever created, this "Glitter Grimoire" is a surprisingly powerful tool. The magic contained within must never be unleashed, lest pure chaos overtake the realm. The Grimoire was given to...   [click here for more]
40.Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities
by Dungeon Masters Guild

Also check out the other volumes in this best-selling series!       Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments,...   [click here for more]
41.Ythryn Expanded Towers of Magic Bundle - maps and extra content for Rime of the Frostmaiden

Ythryn Expanded Towers of Magic Bundle - maps and extra content for Rime of the Frostmaiden
by Dungeon Masters Guild

The ancient floating Netherese City of Ythryn had eight magical towers, one for each school of magic. Now the towers, along with the city, lie trapped in a frozen tomb. The wizards of this great city are either long dead or have lost their minds to madness. Yet the towers still hold powerful magic waiting to be tapped. This supplement contains EIGHT expansions to the locations in Ythryn with the...   [click here for more]
42.The Solo Adventurer's Toolbox

The Solo Adventurer's Toolbox
by Dungeon Masters Guild

Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign. Scott Niedjela Now released: The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded! Sick...   [click here for more]
43.The Interactive Tome of Strahd

The Interactive Tome of Strahd
by Dungeon Masters Guild

Welcome to Barovia - now a Platinum Best Seller!  Explore the centuries-old history of the land of Barovia side by side with the Dread Lord Strahd von Zarovich himself!  Along the way, characters can meet long-dead heroes and villains of the land, learn more of the history of Barovia, hold tightly to a powerful magic item, and hopefully retain their souls along the way. The Interactive Tome of...   [click here for more]
44.The Feywild

The Feywild
by Dungeon Masters Guild

A definitive guide to the Feywild.  Everything that you will need to run a party through the Feywild, filled with stories and lore to tie into your campaign. The book includes: Lore and history of the Feywild Map of the Feywild 25 Feywild locations Feywild magical effects  Random encounter tables 50 story based random encounters New Feywild inspired...   [click here for more]
45.Elminster's Candlekeep Companion

Elminster's Candlekeep Companion
by Dungeon Masters Guild

Elminster Aumar, Chosen of Mystra, invites you to explore the grandest repository of knowledge in the Forgotten Realms: Candlekeep, the Library Fortress! The Sage of Shadowdale has assembled this companion to help seekers of wisdom navigate the Castle of Tomes. Be warned! Elminster requests that you bring a suitable entrance gift, lest you be turned away at the front gates. This book is the definitive...   [click here for more]
46.Encounters in Ravenloft

Encounters in Ravenloft
by Dungeon Masters Guild

Encounters in Ravenloft is a 5e supplement that provides a series of 10 encounters that will enrich the experience of your players when playing the Ravenloft setting. Whenever appropriated, the encounter will mentioned some suggested Domains but they can be run anywhere. Each encounter has detailed maps and most of the encounters also feature brand new creatures. ...   [click here for more]
47.Behind Tser Falls - expanded maps and content for Curse of Strahd

Behind Tser Falls - expanded maps and content for Curse of Strahd
by Dungeon Masters Guild

Within the forest, northwest of the dreary town of Vallaki, hunters tell of a deranged wizard who has made his home in the misty mountain ranges of Mount Baratok. Once an accomplished mage, now a disgraced hermit, the Mad Mage of Mount Baratok is the stuff of local Barovian legend. However, unhinged as he may be, his vast power is unquestionable, and he may prove to be a valuable ally to those who...   [click here for more]
48.Through the Veil: Tales of the Feywild

Through the Veil: Tales of the Feywild
by Dungeon Masters Guild

Through the Veil: Tales of the Feywild   Are you ready to journey into the Feywild?   Send your adventurers on a journey into the mysterious Feywild! Through the Veil: Tales of the Feywild presents ten original Feywild-themed adventures designed for Dungeons...   [click here for more]
49.Fantasy Grounds 5E Effects Coding - Spells

Fantasy Grounds 5E Effects Coding - Spells
by Dungeon Masters Guild

Fantasy Grounds 5E Spell Effects Coding This a module for the Fantasy Grounds VTT software. This now includes implementation of the OPTIONAL Kent McCullogh Extensions and preplacement of tokens using the OPTIONAL DiabloBob's Critically Awesome Essentials. These are OPTIONAL, and not using them will have no effect on the spell codings if you don't use them. This...   [click here for more]
50.5E Automatic Effects - Monster Manual (Fantasy Grounds)

5E Automatic Effects - Monster Manual (Fantasy Grounds)
by Dungeon Masters Guild

Instantly add effects for all traits and abilities belonging to monsters found in the 5e Monster Manual! 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls...   [click here for more]
51.Ezzat's Catalogue of Magical Oddities

Ezzat's Catalogue of Magical Oddities
by Dungeon Masters Guild

Discover new magic items, spells, and more in this supplement for the world's greatest roleplaying game Joining the ranks of Xanathar, Mordenkainen, and Tasha, Ezzat the evil lich misunderstood undead mage has deigned to share a glimpse of the magical knowledge he has accumulated over the centuries - helped along by his hapless psuedodragon, Ipses. ...   [click here for more]
52.What is DWB D&D

What is DWB D&D
by Dungeon Masters Guild

This is an anchor for a charity bundle. If you happen to find this entry you should check out the bundle here: https://www.dmsguild.com/product/355262/Summer-Daddycon-Charity-Bundle--The-Trevor-Project-BUNDLE ...   [click here for more]
53.Lost City of Mezro

Lost City of Mezro
by Dungeon Masters Guild

UNLOCK THE SECRETS OF THE LOST CITY! While the people of Chult suffer under the dreaded death curse, a force of darkness and corruption seeps into the jungle, defiling the once eternal spirits that gave life to the land. Left unchecked, this vile power will eventually extend beyond these lands to pervade the entirety of the Realms. Hope lies with the return of Mezro, a holy bastion city long thought...   [click here for more]
54.The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded

The Solo Adventurer's Toolbox Part Two: The Toolbox Expanded
by Dungeon Masters Guild

5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.  This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.  Part One available here....   [click here for more]
55.Fantasy Grounds 5E Effects Coding - Class Features

Fantasy Grounds 5E Effects Coding - Class Features
by Dungeon Masters Guild

Fantasy Grounds 5E Class Feature Effects Coding This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for class features for the PC sheet Actions tab...   [click here for more]
56.{OAP} Shaman Class

{OAP} Shaman Class
by Dungeon Masters Guild

Outlandish Adventure Productions presents: The Shaman, a full spellcasting class of ritual casting and spiritual connection! Shamans learn sacred rituals that allow them to contact and commune with spirits, expanding their knowledge of rituals into becoming ritual casting specialists. The shaman spell list contains only cantrips and ritual spells they can prepare, and they can cast...   [click here for more]
57.Xanathar's Lost Notes to Everything Else

Xanathar's Lost Notes to Everything Else
by Dungeon Masters Guild

"A quick glance down the authors column of this high quality book reveals some of my favourite D&D creators - and they certainly deliver the goods! Everyone will find something to love in this fantastic volume. The DM in me really enjoyed the new sanity rules, the story items, and - chaos armor! Players will savor the host of new subclass options. And the whole thing looks FANTASTIC - as if...   [click here for more]
58.Ulraunt's Guide to the Planes: The Shadowfell

Ulraunt's Guide to the Planes: The Shadowfell
by Dungeon Masters Guild

Quill & Cauldron presents to you a very special 300+ page tome, aimed at both players and dungeon masters. It is narrated by none other than Ulraunt, the Keeper of Tomes at Candlekeep, and also supports epic level play (as introduced in Epic Characters). Below is a short description of what you will find within each part of the...   [click here for more]
59.5E Automatic Effects - Player’s Handbook (Fantasy Grounds)

5E Automatic Effects - Player’s Handbook (Fantasy Grounds)
by Dungeon Masters Guild

Instantly add effects for all items, spells, and class features found in the 5e Player’s Handbook 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items,...   [click here for more]
60.OUTCLASSED: The NPC Statblock Compendium

OUTCLASSED: The NPC Statblock Compendium
by Dungeon Masters Guild

OUTCLASSED: The NPC Statblock Compendium This 200+ page book was written to alleviate the agony of creating a completely new character for enemies with class levels simply because there aren't many NPC statblocks available in the officially published books. Before now, if you wanted your party to fight a righteous paladin, your options were basically a knight (MM) or a blackguard...   [click here for more]
61.5E Automatic Effects - Dungeon Master's Guide (Fantasy Grounds)

5E Automatic Effects - Dungeon Master's Guide (Fantasy Grounds)
by Dungeon Masters Guild

Instantly add effects for all items and spells found in the 5e Dungeon Master's Guide 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic items, spell scrolls...   [click here for more]
62.D&D Solo Adventure: The Death Knight's Squire

D&D Solo Adventure: The Death Knight's Squire
by Dungeon Masters Guild

5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group...   [click here for more]
63.Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook for Fantasy Grounds)

Campaign Guide: Zakhara - Adventures in the Land of Fate (Al-Qadim and Forgotten Realms Sourcebook for Fantasy Grounds)
by Dungeon Masters Guild

"Don't miss the Campaign Guide to Zakhara! Bringing the setting to 5e and cleaning up many of the cultural issues!" - Ahmed Aljabry, 20Arabia "ADVENTURES IN THE LAND OF FATE DOES AL-QADIM 5E RIGHT . . . This book makes me want to jump in the Al-Qadim 5e pool feet first. [It] is in every way a rival for any official WotC D&D Fifth Edition content out there. GtG Rating: 5 out of 5"   -  BJ...   [click here for more]
64.Fantasy Grounds 5E Items Effects Coding - ALL THE REST Magic Items

Fantasy Grounds 5E Items Effects Coding - ALL THE REST Magic Items
by Dungeon Masters Guild

Fantasy Grounds 5E Items Effects Coding - ALL THE REST Magic Items (an ADDENDUM to the 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous...   [click here for more]
65.Blue Alley

Blue Alley
by Dungeon Masters Guild

CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP? Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons...   [click here for more]
66.The Book of Night - A Ravenloft Player Companion

The Book of Night - A Ravenloft Player Companion
by Dungeon Masters Guild

In this brand new collection of player options, wield the dark powers of Ravenloft! Be part of the mist itself with our Mistborne lineage, seek out and destroy the dark powers with out Hunter background or choose one of the 40+ new subclasses featuring dark delights such as: The Blood Knight: Drain your enemies and wield your body as a weapon The College of Tarokka:...   [click here for more]
67.Tomb of Annihilation Complete DM's Bundle (maps, advice, adventures, cheatsheets, and more)

Tomb of Annihilation Complete DM's Bundle (maps, advice, adventures, cheatsheets, and more)
by Dungeon Masters Guild

Already bought one of these resources? Check out the FAQ below! This bundle contains all published Eventyr Games DM's resources and adventures for Tomb of Annihilation. Get all the critically acclaimed and best selling adventures and resources, including advice, maps, and much more, in a bundle and save more than 33%! Shave time off your preparation and be inspired to...   [click here for more]
68.{WH} Traders & Merchants! Inventories for 30 different types of merchants!

{WH} Traders & Merchants! Inventories for 30 different types of merchants!
by Dungeon Masters Guild

For those unafraid of death, adventure is a profitable profession, paying gold for feats of blood and heroism. What, then, do adventurers spend their money on? Where can they part with their hard-earned coin? And, should they track one down, what goods could a given merchant be expected to have? Initially conceived of as an expansion to the Fortresses, Temples, & Strongholds...   [click here for more]
69.Puzzle Master

Puzzle Master
by Dungeon Masters Guild

Greetings traveler, you are invited to the grand opening of Aenigma's premiere puzzle dungeon! Congratulations on receiving this illustrious invitation! You'd best be on your way. Dragons don't like to be kept waiting. Challenge and delight your players with the premiere issue of Puzzle Master! Inside this supplement, you will find ten puzzles suitable for every level of play, accompanied...   [click here for more]
70.5E Automatic Effects - Xanathar's Guide to Everything (Fantasy Grounds)

5E Automatic Effects - Xanathar's Guide to Everything (Fantasy Grounds)
by Dungeon Masters Guild

Instantly add effects for all items, spells, and class features found in Xanathar's Guide to Everything 5E Automatic Effects is a series of modules to aid Game Masters and Players by automatically adding coding effects in the 5e D&D ruleset on the Fantasy Grounds virtual tabletop platform. These modules pre-build all possible custom and spell effects for your equipment, magic...   [click here for more]
71.Fantasy Grounds Unity Weather Generator

Fantasy Grounds Unity Weather Generator
by Dungeon Masters Guild

This is an EXTENSION for use with the Fantasy Grounds VTT and specifically the D&D 5E ruleset only! Fantasy Grounds Unity Weather Generator The skies are unpredictable and wild, and often treacherous to explorers. Weather has the potential to change on each watch (a four-hour period), but won’t necessarily do so. The weather on a given watch has three basic components:...   [click here for more]
72.The City Handbook

The City Handbook
by Dungeon Masters Guild

The City Handbook - Over 48 Quadrillion Settlement Combinations Create unique settlements to use in your campaign in seconds, with only a few dice rolls "Very easy to use. The process of creating new cities from scratch always felt intimidating to me and this book solved that for me. Thanks" "Loved your previous book (The NPC Handbook), and this one is even better....   [click here for more]
73.Artifacts of the Guild

Artifacts of the Guild
by Dungeon Masters Guild

Add 260 new magic items into your Dungeons & Dragons 5e game, including 10 all-new Artifacts! Artifacts of the Guild is a DMs Guild community project that gives you more magic items to use at your table. From minor trinkets to ancient relics, these items will enthrall your players, power up your NPCs, and inspire your campaigns. Written by 58 of the Guild's most talented and exciting creators,...   [click here for more]
74.Ancestral Weapons

Ancestral Weapons
by Dungeon Masters Guild

Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons. A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history....   [click here for more]
75.Worldbuilding Essentials - Inanimis' Legacy Collection

Worldbuilding Essentials - Inanimis' Legacy Collection
by Dungeon Masters Guild

What truly makes a great campaign? A campaign is not unlike a living organism. Everything has to go right in order for it to truly work. You need interesting characters, a fascinating plot, engaging players, a vivid world filled with details that betray your worldbuilding, schemes, betrayals, friendships and passion. You need love as much as you need hate and you need life as much as you need...   [click here for more]
76.Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers
by Dungeon Masters Guild

Now with a custom character sheet specifically for this book, created by Guilherme Pantoja! ANNIVERSARY UPDATE! So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,...   [click here for more]
77.Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)

Book of Challenges: Dungeon Rooms, Puzzles, and Traps (3e)
by Wizards of the Coast

Danger Around Every Corner and Behind Every Screen! The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including: Over fifty encounters designed to be dropped into any campaign. Scalable scenarios that can be pitted against...   [click here for more]
78.Adaptable NPCs

Adaptable NPCs
by Dungeon Masters Guild

Dungeon Masters, immerse players in your world by bringing the non-player characters to life! Contained within this supplement are 70 NPCs with unique statblocks (created by the team behind the best-selling Grimlore's Grimoire). Each NPC contains custom art, lore, and a stat block balanced for the 5e Challenge Rating system. Additionally, 8 short adventures have been included....   [click here for more]
79.the Pugilist Class

the Pugilist Class
by Dungeon Masters Guild

With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing down from...   [click here for more]
80.Encounters in Avernus

Encounters in Avernus
by Dungeon Masters Guild

This product is now Adventurers League legal! Bring your Hell to life with this companion supplement for Baldur's Gate: Descent into Avernus! Encounters in Avernus presents more than 60 short encounters for the wasteland of Avernus, the River Styx, and the city of Elturel. Keep characters busy with these story-rich encounters that help flesh out the first layer...   [click here for more]
81.The Complete Hag

The Complete Hag
by Dungeon Masters Guild

The Fantasy Ground version is available here CREATURES AS OLD AS EVIL Hags are as varied and complex as humanoids, but they are, with few exceptions, evil. Inside The Complete Hag you will read about their fears, superstitions, worship, strange creations, rituals and how they use the moon’s power for their own goals. The Complete Hag expands the existing D&D canon to 143 pages...   [click here for more]
82.Fantasy Grounds Unity Easy Lights

Fantasy Grounds Unity Easy Lights
by Dungeon Masters Guild

This is an EXTENSION for use with the Fantasy Grounds VTT and specifically the D&D 5E ruleset only! Fantasy Grounds Unity Easy Lights The Easy Lights extension adds new buttons to the image toolbar to simplify adding light presets to one or more tokens. Each light preset defined in the options will have a button that will apply it to the selected token(s). If multiple tokens...   [click here for more]
83.Planescape Campaign Setting (2e)

Planescape Campaign Setting (2e)
by Wizards of the Coast

Glory? Majesty? You don't know the dark of it! Discover the multiverse! Enter infinite universes of infinite variety, worlds beyond the prime-material settings of the AD&D game. Explore Sigil, the City of Doors, filled with portals to every layer of every plane. All you need is the right key, including. . . A Player's Guide to the Planes: A 32-page primer that introduces DMs...   [click here for more]
84.Uncaged | Volume I

Uncaged | Volume I
by Dungeon Masters Guild

Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume I is currently available as both...   [click here for more]
85.Mordenkainen's Tome of Marvelous Magic

Mordenkainen's Tome of Marvelous Magic
by Dungeon Masters Guild

Explore a wealth of fantastic new magic items in this supplement for the world's greatest roleplaying game Mordenkainen has spent his career researching magic items. In this book, he describes 200 of the most interesting and useful wondrous items ever devised! The perfect way to liven up any treasure hoard and an essential resource for every Dungeon Master. This is a...   [click here for more]
86.Star Signs: Children of the Stars

Star Signs: Children of the Stars
by Dungeon Masters Guild

Welcome to the first chapter of the Eren Chronicles! Star Signs: Children of the Stars features a supplementary system to the lore and core rules of Dungeons & Dragons 5e, focusing on aspects relative to the power of the stars and the cosmic essence derived from the various planes of existence. Through its pages, you will delve deep into the mysteries of the...   [click here for more]
87.Monster Loot Vol. 1 – Monster Manual

Monster Loot Vol. 1 – Monster Manual
by Dungeon Masters Guild

I want to loot the beholder! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster in the Monster Manual, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able...   [click here for more]
88.The Madhouse of Tasha's Kiss - Adventure

The Madhouse of Tasha's Kiss - Adventure
by Dungeon Masters Guild

An adventure by Remley Farr and Jeff C. Stevens — Product Overview — Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying? ♦ 3 to 5 hours for four to six characters. ♦ Scalable for 3rd-10th level. ♦ High-resolution maps of the madhouse. ♦ 7 new monsters, including Red Tiles and the Winnower of Souls! ♦ A fantastic adventure to place...   [click here for more]
89.Encounterpaedia - 450 Non-combat Random Encounters & Skill Challenges

Encounterpaedia - 450 Non-combat Random Encounters & Skill Challenges
by Dungeon Masters Guild

INTRODUCTION (This product consists of material previously published in The Solo Adventurer's Toolbox Pt. 1&2). How often have you searched for “non-combat encounters” only to come up frustrated? Many tables that you find online are combat-oriented and provide little opportunity for roleplay. Within this small product, a huge array of highly creative non-combat...   [click here for more]
90.Candlekeep Mysteries: Book of Cylinders DM Resources Pack

Candlekeep Mysteries: Book of Cylinders DM Resources Pack
by Dungeon Masters Guild

Book of Cylinders (Candlekeep Mysteries 7) GM Resources Pack Includes battlemaps for: Trading Post, Crab Maze, Grippli Village, Temple (including lower leve) Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Candlekeep Mysteries adventure.  ...   [click here for more]
91.Murder on the Eberron Express

Murder on the Eberron Express
by Dungeon Masters Guild

Murder on the Eberron Express is a character driven murder mystery, confined on a moving lightning rail, where the murderer changes each time you run it. This 3-5 hour one-shot for level 6 characters aims to give you all the fun of a game of Clue with all the variety of Dungeons & Dragons Fifth Edition. It is set in Eberron, an unusual D&D setting, that is darker and with more pulp noir...   [click here for more]
92.DRAGONBOWL (5e adventure)

DRAGONBOWL (5e adventure)
by Dungeon Masters Guild

EXTENDED LAUNCH PRICE OF JUST $14.95 UNTIL THE END OF JUNE 2021! WHAT IS DRAGONBOWL? Dragonbowl is a setting and pulp action adventure in one. It plunges a party into a rich festival scenario that revolves around a deadly gladiatorial contest, where the dangers they face in the arena are almost secondary to those they encounter in the murky criminal underworld...   [click here for more]
93.All The Weapons (Fantasy Grounds)

All The Weapons (Fantasy Grounds)
by Dungeon Masters Guild

Have you ever opened the Dungeon Master’s Guide looking for interesting magic weapons, only to find swords, swords, and more swords? All The Weapons solves this problem, featuring a total of 228 new magic weapons, covering the entire simple and martial weapons tables detailed in the Player’s Handbook, from clubs and slings to whips and nets! Plus: a bonus category of Handwrap...   [click here for more]
94.Complete Adventures of M.T. Black Vol. I

Complete Adventures of M.T. Black Vol. I
by Dungeon Masters Guild

This collection contains all of the M.T. Black adventures published in 2016. You get fourteen critically acclaimed and best selling adventures for a super low price! This represents nearly two hundred pages of content and many many hours of gameplay. I'm offering this bundle for just $9.95! Follow me on twitter @MTBlack2567. The following adventures are included in this collection...   [click here for more]
95.Captains and Cannons: A Ship Combat Guide in D&D 5e

Captains and Cannons: A Ship Combat Guide in D&D 5e
by Dungeon Masters Guild

Captains and Cannons: a Guide to Ship Combat in Dungeons and Dragons 5th Edition. This ruleset explains how to run a ship battle in your campaign. Whether you want to fight on lashed-together longships, blast enemies with the cannons of your carrack, or just ram rowboats, this ruleset has everything you need. Designed to be scalable, flexible, fast, and easy to learn, Captains and Cannons is here...   [click here for more]
96.Adventures in Ravenloft

Adventures in Ravenloft
by Dungeon Masters Guild

“I cast Sharknado!”                                                                                                             ~Haravard the Wereshark Included in Adventures in Ravenloft: Introduction on Ravenloft and the Adventures A brief overview...   [click here for more]
97.Ravenloft Gazetteer: Saragoss

Ravenloft Gazetteer: Saragoss
by Dungeon Masters Guild

Ravenloft Gazetteer: Saragoss ...   [click here for more]
98.Encounters in Theros

Encounters in Theros
by Dungeon Masters Guild

Bring your mythic campaign to life with this companion supplement for Mythic Odysseys of Theros! Encounters in Theros presents over 70 short encounters for a variety of environments. Keep characters busy with these story-rich experiences that help flesh out the world of Theros. This supplement is great for Mythic Odysseys of Theros or any other mythic campaign! This is...   [click here for more]
99.Tomb of Annihilation Companion

Tomb of Annihilation Companion
by Dungeon Masters Guild

This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation...   [click here for more]
100.Morgrave Miscellany

Morgrave Miscellany
by Dungeon Masters Guild

BACK IN SESSION! Returning students, faculty, and those pondering admissions! The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron. With that, we're proud to say we've also been rated the #1 party school on Eberron....   [click here for more]
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