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The green trees sway, and a fresh breeze greets you as you walk past the ring of trees, you have stepped into a strange and fantastical realm ruled by ancient creatures where nature reigns supreme.
This book contains materials and inspiration to run your adventures in the Feywild, home of the faeries, under the Dungeons & Dragons 5th Edition ruleset.
Chapter 1: All... [click here for more] |
Dungeon Masters Guild |
$7.95
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Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
Already own the PDF? Click Here to get the Roll20 Add-On at a discount!
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot... [click here for more] |
Dungeon Masters Guild |
$5.99
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ADDITIONAL LORE TO FORESHADOW ONE OF THE BEST CHARACTERS OF TOA
A few years ago, I had the pleasure of running Tomb of Annihilation as the Dungeon Master.
Although it was an incredible adventure, I was disappointed with the character of Ras Nsi. He had such a compelling backstory, yet the written adventure lacked any meaningful opportunities for the players to understand it.
I wanted to fix... [click here for more] |
Dungeon Masters Guild |
$4.75
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 Firlings are one of the many species native to the Barley Pines, living in treetop communities scattered throughout the enchanted wood. The Barley Pines is a unique forest that exists simultaneously on both the Material Plane and the Feywild. Outsiders often refer to Firlings as "Pine Gnomes," largely due to their diminutive size and similar demeanour. However, this resemblance is merely a coincidence... [click here for more] |
Dungeon Masters Guild |
$0.50
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 Inside Professor Bo Peebles' Field Guide to the Multiverse: SPECIES OF WILDSPACE you'll find 100+ playable character race options:
Feyfolk: Sprite, Pixie, Púca, Dryad, Leprechaun, Quickling, Korred, Boggle, Darklings, Kitsune, Tanuki, Naiad, Satyr, Siren, Star Selkie, Gremlin, Cat Sídhe, Firbolg, and Dohwar (with two subspecies,... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Crawfolk is part of the Uncharted Waters Bundle, along with other products from awesome DM's Guild creators!
The Crawfolk are humanoids with a thick, chitinous shell and a broad, muscular, fan-shaped tail that allows them to swim adeptly. They have one powerful claw that serves as a shield and a weapon, and a smaller arm with a hand and digits that can hold and... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.69
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A GM Resource to enhance Tomb of Annihilation: Expanding the story of the Company of the Yellow Banner
Here Ends the Quest
The Eye of Zaltec. A wonderous item that could resurrect their elven princess companion, whose murdered spirit had been trapped in a magical lantern for almost one thousand years. The Company of the Yellow Banner would... [click here for more] |
Dungeon Masters Guild |
$3.99
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The host is riding from Knocknarea And over the grave of Clooth-na-bare; Caolte tossing his burning hair And Niamh calling Away, come away: Empty your heart of its mortal dream. The winds awaken, the leaves whirl round, Our... [click here for more] |
Dungeon Masters Guild |
$5.99
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Royalties go to charity!
Fabulous Compendium - Vol 1
This compendium module gives dungeon masters ready-made material to help run new encounters on a bunch of beautiful and colorful maps involving dragons in a whole new way, with very little preparation! However, maps and encounters are not the only glittering thing of this loot: new subclasses,... [click here for more] |
Dungeon Masters Guild |
$1.80
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 A Proper Scare!
“In the dark shadow of the grove, on the margin of the brook, he beheld something huge, misshapen and towering. It stirred not, but seemed gathered up in the gloom, like some gigantic monster ready to spring upon the traveler”.
–Washington Irving, The Legend of Sleepy Hollow
Legends tell of strange beings who patrol the night with heads carved... [click here for more] |
Dungeon Masters Guild |
$1.99
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 This adventure supplement for The Wild Beyond the Witchlight contains 50 additional Lost Things for the associated adventure hook. Each lost thing contains a description of the impact this item has on the character's life, the magic item into which it was transfigured by a hag, and the remedy for the character's loss. The author recommends allowing players to determine their character's own... [click here for more] |
Dungeon Masters Guild |
$3.99
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 Once upon a time, Xanathar's Guide to Everything introduced racial feats for the core races of D&D. While we've had a couple from other sources, only the D&D Beyond set of Expanded Racial Feats by Adam Bradford for races from Volo's Guide to Monsters and Elemental Evil has really built upon it. It seems only fitting that with the increased interest in feats for leveling... [click here for more] |
Dungeon Masters Guild |
$5.99
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 More Than a Pretty Face...
Nymphs are nature spirits and minor goddesses from Greek mythology renowned for their captivating beauty. They feature throughout the legends of many gods and great heroes and are venerated in real-world folklore to the present day.
In D&D terms, they are Fey.
Nymphs dwell in nature and care for the wild places and creatures of the world. In that... [click here for more] |
Dungeon Masters Guild |
$2.99
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Tabaxi are a mysterious and oft-misunderstood race of creatures. With unclear origins, far-away roots, and tight lips about the lands they have come from, it is often difficult to suss out more than we already know about them.
Enter this handy field guide! Within the pages of this article, you will find additional information on Tabaxi, as well as the introduction of three new subraces, as the author... [click here for more] |
Dungeon Masters Guild |
$2.00
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 Defenders of the Feywild expand on the current fey-themed subclasses that are present in official sourcebooks. While they all have flavor connections to Feywild, it is up to the player and DM to decide how much the character involved in the vibrant lore of the Feywild. Even if the tie is only symbolic, these characters can find home in various campaigns and situations. These subclasses are inspired... [click here for more] |
Dungeon Masters Guild |
$3.95
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 People have wanted to play as constructs in D&D for as long as the game has been around, and the imagination jumps straight to transformers, gundam, etc. Now, why is this an artificer subclass? Specifically, why is it a Storm King's Thunder subclass? Well, this subclass has spoilers, although vague, there is something affecting the mental state of denizens of the North. This maddening force has... [click here for more] |
Dungeon Masters Guild |
$0.25
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 People have wanted to play as Dragon PCs in D&D for as long as the game has been around, and there are so many to choose from. Dragonborns are a nice fix, but not the best solution. Now, why is this an artificer subclass? Specifically, why does it go well with Storm King's Thunder?
Well, this subclass has spoilers, although vague, there is something affecting the mental state of denizens of... [click here for more] |
Dungeon Masters Guild |
$1.00
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 Haven't you had enough of the sanctimonious preaching of every other Paladin at the holier-than-thou convention? Who hasn't cursed their friend in anger? Who hasn't sworn something in a rage, that they later regret? "She's got a temper," they say. "He's got a short fuse." Well, welcome to the club!
The Oath of Fury Paladin is a realist. No one is perfect. The world isn't fair. And you're angry, very... [click here for more] |
Dungeon Masters Guild |
$1.99
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Author's Note
Hey there, folks! Cam here, with a new series for you all - Lineages of the Multiverse! This grew out of a conversation I have SO MANY TIMES when I work with players to come up with characters for different settings. "Well, what are X people like in X world?" And that is especially poignant with the worlds we find in the published Wizards settings.
Now, with faeries...this is a little... [click here for more] |
Dungeon Masters Guild |
$10.00
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Barbarians wait calmly with an unfathomable reservoir of primal rage buried just beneath the surface. Many barbarians tap into magical energy to bolster their combat prowess. Others look to their ancestors for strength and courage. You have felt a dark connection to unknown entities of the deep.
They naturally embody the cold and drowning spirit of the ancient Kraken. Pull others into your cold embrace.... [click here for more] |
Dungeon Masters Guild |
$1.00
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 Embrace Your Uniqueness!
Unicorns are wise celestial beings that guard the unspoiled places of the wilderness. They are awe-inspiring creatures, and an encounter with one often represents a major turning point in a story—or even the dawn of a grand quest. But as large quadrupeds, they aren’t really suited to join an adventuring party, except maybe as an intelligent mount....
Fear... [click here for more] |
Dungeon Masters Guild |
$1.99
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 What do I get?
Playable Lineage Rules For Player Character Trolls, Ogres, Oni and other monstrously Large creatures.
8 Flaws and 57 new thematically appropriate Lineage Feats for Trollkin in a structured feat selection tree
2 creature statblocks
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then... [click here for more] |
Dungeon Masters Guild |
$1.95
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 People have wanted to play as beasts PCs in D&D for as long as the game has been around, and there are so many to choose from. Now, why is this an artificer subclass? Specifically, why is it a Storm King's Thunder subclass? Well, this subclass has spoilers, although vague, there is something affecting the mental state of denizens of the North. This maddening force has resulted in many artificers... [click here for more] |
Dungeon Masters Guild |
$0.25
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Myconids are essential and awe-inspiring beings that are part of the circle of life. They deal in the business of death and decay and occur in a myriad of different forms. Not only are there many lifeforms in the fungi family, but these beings also cause a wide variety of effects on other creatures as well.
Unfortunately, many players rarely get to witness such a wide array of mystical powers and... [click here for more] |
Dungeon Masters Guild |
$1.00
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Clerics provide the world with a sense of security. They are priests ordained by their dieties to channel unimagineable power. Priests carry out divine rites and rituals that imbue different steps of life with a higher purpose and meaning. Some clerics might usher in blessings upon birth, marriage, or rites of passage. Usually, these blessings are to celebrate the next step.
The Dark Domain wonderfully... [click here for more] |
Dungeon Masters Guild |
$1.00
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Barbarians wait calmly with an unfathomable reservoir of primal rage buried just beneath the surface. Many barbarians tap into magical energy to bolster their combat prowess. Others look to their ancestors for strength and courage. The Alpha is built different than that.
They naturally embody the free and unbroken spirit of the Alpha wolf. At first, their natural qualities shine, gaining them notoriety... [click here for more] |
Dungeon Masters Guild |
$1.00
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 People have wanted to play as devils and demons in D&D for as long as the game has been around, and now you can trick, decieve, betray, and take advantage of others. Now, why is this an artificer subclass? Specifically, why is it a Storm King's Thunder subclass? Well, this subclass has spoilers, although vague, there is something affecting the mental state of denizens of the North. This maddening... [click here for more] |
Dungeon Masters Guild |
$0.25
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 Do you want a class that will push you and your character to its absolute limits. Why does this fit in with a Storm King's Thunder subclass? Well, there is something affecting the mental state of denizens of the North. This maddening force has resulted in many wizards seeing the world fall apart around them.For this reason, Limit Breakers have gone to great lengths to become greater. At first, this... [click here for more] |
Dungeon Masters Guild |
$0.25
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A plane walker, a time traveler, an adept spell slinger; all words to describe the famed mage Meyer Chronos. Join the Time Weaver on his journey through the realms as he expands on his collection of spells.
In this edition, Meyer details the best incantations the Shadowfell has to offer. This Volume includes 17 original Shadowfell themed spells, 3 spells gifted by the white necromancer Kip 'Silver... [click here for more] |
Dungeon Masters Guild |
$2.99
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 People have wanted to play as monster PCs in D&D for as long as the game has been around, and there are so many to choose from. Now, why is this an artificer subclass? Specifically, why is it a Storm King's Thunder subclass? Well, this subclass has spoilers, although vague, there is something affecting the mental state of denizens of the North. This maddening force has resulted in many artificers... [click here for more] |
Dungeon Masters Guild |
$0.25
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 People have wanted to play as creatures such as elementals in D&D for as long as the game has been around, and they add a lot of variety, lore, and function to the game. Now, why is this an artificer subclass? Specifically, why is it a Storm King's Thunder subclass? Well, this subclass has spoilers, although vague, there is something affecting the mental state of denizens of the North. This maddening... [click here for more] |
Dungeon Masters Guild |
$0.25
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 People have wanted to play as creatures such as fey in D&D for as long as the game has been around, and they add a lot of variety, lore, and fun to the game. Now, why is this an artificer subclass? Specifically, why is it a Storm King's Thunder subclass? Well, this subclass has spoilers, although vague, there is something affecting the mental state of denizens of the North. This maddening force... [click here for more] |
Dungeon Masters Guild |
$0.25
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 Oozes are unique and fun creatures to encounter, usually adding a challenging problem for adventurers. There are many different oozes and even a complete subset of them that specialize in eating wizards and artificers.
Unfortunately, many players rarely get to witness the versatile and powerful skillset that oozes, jellies, puddings, and oblexes have to offer, much less wield it.
The Plasmoid... [click here for more] |
Dungeon Masters Guild |
$1.00
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 The multiverse is well aware of dragonborn linages related to the chromatic, gem, and metallic dragons. Less known and more recently discovered are a series of lineages springing forth from other draconic entities of the world. These esoteric dragonborn are few in number but are emerging more and more as people explore their worlds.
From the mists of the Feywild to the darkest forests and... [click here for more] |
Dungeon Masters Guild |
$0.99
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 Giants are awe-inspiring beings that are larger than life. Unfortunately, many players rarely get to witness such power, much less wield it. A belt of Giant Strength or a potion is about the extent to which you can play as a giant.
The Rune Knight gives a collection of abilities that demonstrate the power of such beings, but it relies on expendable resources that are not always available.
Giant... [click here for more] |
Dungeon Masters Guild |
$1.00
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 Plant types are resilient and always spreading. There are plenty of unique plant types as well, especially in the new 2024 edition! Unfortunately, many players rarely get to feel as strong as an oak, or as hard to kill as a mesquite tree. Plants also have all forms of weapons that protect them against animals and other plants.
Ground yourself and spawn plant progeny. Your children will come to your... [click here for more] |
Dungeon Masters Guild |
$1.00
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Barbarians wait calmly with an unfathomable reservoir of primal rage buried just beneath the surface. Many barbarians tap into magical energy to bolster their combat prowess. Others look to their ancestors for strength and courage. The path of Grolantor Barbarians use their enemies as fuel, consuming them and growing in power.
They naturally embody the unending hunger of Grolantor, god of the... [click here for more] |
Dungeon Masters Guild |
$1.00
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Sorcerers are an unfathomable reservoir of magical energy that manifest their connection to magic in a variety of different themes. Their magic overfills their very being and spills out into their surroundings. Buried just beneath the surface, the Winterwonderland Sorcerer is filled with the energy of two distinct essences.
Warmth, protection, and comfort. Think of the feelings... [click here for more] |
Dungeon Masters Guild |
$1.00
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 A society governed by strength, where mistakes mean death and love is an alien feeling. This is the world of the lizardfolk, an alien-minded reptile that is often more creature than person. Jump into the skin - or rather, scales - of these brutal humanoids and learn what it really means to live in a world without love.
This supplement is a new take on the fan-favourite lizardfolk... [click here for more] |
Dungeon Masters Guild |
$2.50
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... [click here for more] |
Dungeon Masters Guild |
$6.00
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 People have wanted to play as various undead creatures in D&D for as long as the game has been around, and the imagination jumps straight to zombies, liches, vampires, etc. Now, why are these artificer subclasses? Specifically, why does this collection go with Storm King's Thunder so well? Well, this collection has spoilers, although vague, there is something affecting the mental state of denizens... [click here for more] |
Dungeon Masters Guild |
$1.00
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 Monks have been a fan favorite in D&D for as long as the game has been around, and now you can experience the contemplative world of the stone giants. This subclass fits into Storm King's Thunder because it allows you to use devastating grace to deliver blows like a giant, and like a stone giant mystic, you will see the world more clearly. Find inner peace and enjoy the serenity of mountain flower... [click here for more] |
Dungeon Masters Guild |
$0.25
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Animancy Press
The Feyling
Featuring 100% Handmade Art
The Feyling is a creature of the feywild often resembling a fairy or pixie in both appearance and deed. It is said that they are wished into existence by powerful archfey to serve as protectors of a particular forest feature such as a stream, waterfall, pond, or an ancient tree.
“...wherever the Feyling stays their gaze, flowers do blaze... [click here for more] |
Dungeon Masters Guild |
$4.99
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 Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.50
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 Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please preview the PDF to see the table of contents to see what backgrounds... [click here for more] |
Dungeon Masters Guild |
$1.50
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 The multiverse is well aware of dragonborn linages related to the chromatic, gem, and metallic dragons. Less known and more recently discovered are a series of lineages springing forth from other draconic entities of the world. These esoteric dragonborn are few in number but are emerging more and more as people explore their worlds.
From the fathoms of the seas to the farthest deserts to depths... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.69
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 Included within this homebrew is a new playable species for use in the new D&D system as well as a new NPC/Enemy stat block.
They came from below in the dead of night. Living fungus who emitted deadly spore clouds that could turn allies against one another. Their numbers are numerous and they could be anywhere.
These are the stories told about the Shroom-Folk, a species of humanoid fungus that... [click here for more] |
Dungeon Masters Guild |
$2.67
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 Bards thrive in certain campaigns. College of Disturbance Bards can have different motives, but they grow in influence just the same. One might seek to climb up the ladder of the class system. Another might be sadistic, and one more might enjoy a bit of chaos in life. You might just be someone who needs to be codependent. Either way, this subclass wreaks havoc on the lives of the people around them... [click here for more] |
Dungeon Masters Guild |
$0.25
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 “Spread across the multiverse; encrypted, buried, lost; lay innumerable amounts of information, lore, and stories long passed from memory. Few individuals get the rare chance on unearthing a lost tome or artifact, getting the thrill of a new discovery or the evil setbacks of a cursed object. Think of the powerful flow of adrenaline when you pull from a ancient ruin or of out a burial mound a golden... [click here for more] |
Dungeon Masters Guild |
$4.44
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Barbarians can be very calm while they are holding back a nearly endless reservoir of wild fury. Their fury overfills their very being and spills out into mass carnage across the battlefield. The path of the snowman barbarian takes on the terrifying form of the winter warrior that stands gaurd across homesteads all over the north of Faerun.
Cold Ferocity. You take on the chilling... [click here for more] |
Dungeon Masters Guild |
$1.00
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