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Animancy Press
Featuring 100% Handmade Art
Magic is an everpresent staple of our fantasy worlds and many in them are assumed to be magical practitioners, so why not have backgrounds representing this feature of gameplay? Included are five magewright backgrounds complete with spell lists from cantrips to 5th level spells, optional background feats, and new background spells.
Does your character come... [click here for more] |
Dungeon Masters Guild |
$4.99
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5 Minute Workday Presents: Spellscars
Become warped by the chaotic magic of the spellplague
The spellplague resulted from the death of Mystra and breaking of the Weave, which caused waves of blue fire to roll across the Forgotten Realms, burning and twisting those touched by the uncontrolled magic. Those who survived exposure to the spellplague found themselves altered. They gained spellscars.... [click here for more] |
Dungeon Masters Guild |
$1.00
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Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond.
Newly Updated to include material from Tasha's Cauldron of Everything! An arcane sourcebook for the Eberron campaign setting and a companion tome to the Arcane Mysteries: The Secrets of the Arcanum sourcebook; this invaluable resource for arcane spellcasters from Eberron... [click here for more] |
Dungeon Masters Guild |
$9.50
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This special bundle product contains the following titles. Arcane Mysteries of Eberron Regular price: $9.50 Bundle price: $6.50 Format: PDF Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond.
Newly Updated to include material from Tasha's Cauldron of Everything! An arcane sourcebook for the Eberron campaign... [click here for more] |
Dungeon Masters Guild |
$37.50 $27.50
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This special bundle product contains the following titles. Guildbook of the Watchful Order Regular price: $1.17 Bundle price: $0.88 Format: PDF
New! Improved! Version 2 uploaded 31 December 2018!
The Guildbook now contains:
An all-new Wizard subclass
An all-new Waterdeep background
Lore on Waterdeep magic portals
12 new spells!
Arcane spellcasters... [click here for more] |
Dungeon Masters Guild |
$7.94 $5.96
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Any sufficiently advanced technology is indistinguishable from magic- Arthur C. Clarke
Artifice is woven into the very fabric of Eberron, and now it can be woven into your campaign as well! This book contains 8 new artificer subclasses
Arcane Saboteur
Delver
Jetstep
Wordsmith
Minimancer
Strongarm
Grenadier
Spell Scavenger
As well as new spells and infusions for the artificer class!
"This is a seriously... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Astral Tinkerer
A new Artificer Specialization for Dungeons & Dragons 5th Edition!
The magic of artifice is often focused on literal nuts and bolts. Devices crafted from metals, woods, and other natural materials, or concoctions brewed in beakers, form the basis for their abilities. But what if an idea was all you needed? What happens when the limitless world of your imagination takes shape... [click here for more] |
Dungeon Masters Guild |
$4.00
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“We shall emerge triumphant from this dreadful war or be reduced to dust. We defend Karrnath with our spilled blood, our last breath, our very bones.” — Madox Kaminarr, Karrn Bone Knight
Those who swear the Oath of Bone command undead defenders with precise tactical expertise. They craft armor and weapons of bone to mark their place in the armies, harness necrotic energies, and marshal... [click here for more] |
Dungeon Masters Guild |
$1.00
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This special bundle product contains the following titles. Prism: Character Sheet Regular price: $1.00 Bundle price: $0.00 Format: PDF
The Prism Character Sheet
For your benefit, here is the Prism class (click here to download), custom character sheet! Autopopulated are many of the basic class features, easily sorted and organized for your benefit. Between the... [click here for more] |
Dungeon Masters Guild |
$16.35 $9.99
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"Kinda mixing stuff up… they're thinking of ways to tweak the existing classes and existing options, and that's pretty cool. So if you're interested in wizards, you should check this out."
– Splintverse
A collection of Grandmage Dagfi's wizard options for Dungeons & Dragons 5th edition. This small supplement includes two new wizard subclasses (theology, school of animation), a few... [click here for more] |
Dungeon Masters Guild |
$1.99
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This special bundle product contains the following titles. Barrow Bound: Eberron Regular price: $6.00 Bundle price: $3.99 Format: PDF Barrow Bound: Eberron
The reamins of an ancient hobgoblin daimyo frim the Dhakaani Empire has been discovered in a museum in Korranberg, and you have been dispatched by your clan leaders to recover his body. Upon doing so, you make... [click here for more] |
Dungeon Masters Guild |
$38.75 $25.75
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ALSO AVAILABLE FOR FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version - click here.
Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes...
Designed... [click here for more] |
Dungeon Masters Guild |
$9.95
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House Cannith is proud to present Elaydren’s Magewright Primer, a comprehensive guide to the magic used in daily life throughout Khorvaire and around the world of Eberron. In this primer you’ll find:
Additions to tool kits, new tool kits, and arcane foci
Optional material components, converted for 5th Edition
A host of common magic items that ease daily life
New warforged components... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Get ready to turn the wheels of adventure with "Gears and Cogs: The Clockwork Mysteries," the new mechanical wonder for your D&D 5e gaming experience! Step into a world where the beauty of precise gears and the mystical essence of magic merge into a new realm of imagination.
In our supplement, you won't just explore a realm – you'll interact with a living,... [click here for more] |
Dungeon Masters Guild |
$9.95
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In this guide players can find a variety of options in order to create a character who follows the religion of Silver Flame from the world of Eberron.
Contents:
Page 1: Classes in Thrane - The role of classes in the Nation of Thrane Page 2: Background: The Knight Templar Page 3: Magewrights- Exorcist, Inquisitor, Priest Page 4:... [click here for more] |
Dungeon Masters Guild |
$1.00
|
This special bundle product contains the following titles. Ilkhana's Grimoires: Beyond Necromancy Regular price: $2.99 Bundle price: $1.99 Format: PDF From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the... [click here for more] |
Dungeon Masters Guild |
$5.98 $3.99
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From the author of Loot and Fortune! Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy. Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana.
Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms... [click here for more] |
Dungeon Masters Guild |
$2.99
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Take the Road Least Travelled
The nation-state of Syrkarn is only given nine pages in Secrets of Sarlona, and not even so much as a mention in Rising from the Last War – a staggering amount of missed potential for such a large region absolutely brimming with stories to tell.
This book exists to fix that: to fill in the gaps found throughout one of Eberron’s least... [click here for more] |
Dungeon Masters Guild |
$14.95
|
This is a FREE player content supplement to the adventure, Myriad, City of Tiers
A Dungeons & Dragons, 5th Edition, Game Supplement by ALAN TUCKER, edited by KEN CARCAS
Now Available in a Fantasy Grounds module! Myriad, City of Tiers (Fantasy Grounds)
WHAT YOU GET:
• Two versions of the product:... [click here for more] |
Dungeon Masters Guild |
FREE
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Disclaimer: No gears were harmed in the production of this book. In fact, none were even considered. What? No, those aren't gears on the page edges, they're cogwheels, entirely different we assure you. Anyways, beware of steam, as it can scal—what? What do you mean "what steam"? Of course there is steam. Why would there not be steam? This is Eberron after all.
Beyond the comprehension of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This to-the-point supplement expands on the internal politics of Aundair, a nation in the Eberron campaign setting. Topics include the royal family, the Royal Eyes, the Last War, Aundair's Army and Navy, the Korth Edicts, education, and local politics. This supplement also includes three third level spells ideal for large battlefield combat, plus an illustrated family tree of the royal family.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre.
And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Continuing into the Deeper Realm, Rules of the Deep offers a plethora of rule variations and general supplemental content. Natural & Wild Psionics, varied multiclassing options, magic items, suggested rules for equipment upkeep, and so much more. There are even new subclasses for the Artificer class. An excellent addition to The Deeper Realms, Supplemental Handbook (https://www.dmsguild.com/product/323509/The-Deeper-Realms-Supplemental-Handbook)... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Animancy Press
Prepare spells normally and from a spellbook in the case of select wizard spells, ritual cast spells from your spellbook, wild shape into humanoids with the game statistics of beasts, gain a scalable arcane beast companion which gains temporary hit points when you cast healing spells, and more with this new Druid subclass from Animancy Press. Includes 3 original spells from the Animancy... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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FOUR YEARS IN THE MAKING!
Started in 2020, the pages of this document are an extensive conversion of the Shackled City adventure path originally printed in Dragon Magazine from March 2003 to November 2004. This conversion not only updates the adventure path 5th edition but also tells you what changes you need to slot the adventure path into the Eberron campaign setting.... [click here for more] |
Dungeon Masters Guild |
$10.00
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Bring Out The Big Guns!
Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 (also now Silver!) does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread... [click here for more] |
Dungeon Masters Guild |
$10.00
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Artificers take note:
This one's just for you!
In this book you get an assortment of spells and alchemical formulae specifically for Artificers, as well as an Artificer Specialty designed to help you survive in the wilds of Eberron's Xen'drik!
Designed for use with Wayfinder's Guide to Eberron, Spells & Formulae... [click here for more] |
Dungeon Masters Guild |
$1.95
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Forge a new path with the Advanced Artificer 2.0 (Revised and Upgraded)!
The Advanced Artificer is your resource for customizing and expanding the brand new artificer class. The options and abilities in this book have revised to work with the published artificer class and expanded to provide your PCs with even more options! Perfect for DMs and players of Eberron campaigns but useful... [click here for more] |
Dungeon Masters Guild |
$1.95
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There is a spark of genius in everyone!
The Arcane Trade Show invites aspiring inventors to display their wonderous creations en masse in the hopes of finding the next great idea. Catalogued here are the standout spells that inspire creativity and ingenuity. From the most renowned arcanists to the most obscure tinkerer’s, there is something in this collection for the inventor in you!
Assembled... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Blackstaff’s Book of 1,000 Spells is the largest compilation of 5E spells ever released, over 300 pages, from the creators behind such titles as Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), Eberron Archetypes, and the Ravenloft Archetypes series (which Critical Role creator Matt Mercer praised... [click here for more] |
Dungeon Masters Guild |
$14.95
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The Blackstaff’s Warlock Codex is the ultimate collection of 5E warlock subclasses, options, and spells, from the creators of such titles as The Blackstaff’s Book of 1,000 Spells, Elminster's Guide to Magic, the Player's Companion, Faiths of the Forgotten Realms (I and II), and the Ravenloft Archetypes series... [click here for more] |
Dungeon Masters Guild |
$6.95
|
Chapter 5
The Eberron Codex is within reach, the Key of Khyber glows an eerie light, the Lord of Blades awaits.
Infiltrate the royal palace Vermishard and retrieve the Eberron Codex! If you can.
... [click here for more] |
Dungeon Masters Guild |
$1.07
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For the Fantasy Grounds Module, click Here
We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond.
Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within these pages!
Devote yourself to... [click here for more] |
Dungeon Masters Guild |
$9.95
|
This special bundle product contains the following titles. WE-1: Red Dawn Regular price: $8.99 Bundle price: $8.10 Format: PDF The year is 1019 YK, and the world is ending.
Twenty-three years ago, the nations that were once Galifar signed the Treaty of Thronehold and ended the Last War. Now, the drums of war rumble once again. The peace that lasted a generation... [click here for more] |
Dungeon Masters Guild |
$38.42 $34.58
|
From the minds of Marco Michelutto, Maximilian Hart, and Marc Anderson come
With this supplement, you won't have to brave the dangers of Eberron's Valenar in order to learn more about the elves that call it home.
Step into the saddles of the Valaes Tairn elves and the Siyal Marrain (Horse Watchers) and find:
- Two new subclasses: the Circle of the Horse Watcher for druids and... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Delving even further in to the Lost Vaults, Scribe the Kenku Wizard has finally reached the depths of the Vaults!
He has discovered powerful artifacts and even items from different planes!
His efforts to catalogue these items will further his research in ways he can’t imagine!
The Lost Vaults 3 is a Dungeons and Dragons 5th edition supplement of over 400 items... [click here for more] |
Dungeon Masters Guild |
$9.95
|
A traveling merchant is taking a rest on the side of the road, calling out to a adventurer passing by. "Ahoy there, I heard a couple travellers passing by talking about Magewrights. Do you know where I could find them?" "Magewrights, never heard of them." "Oh, well that is good then. The protections are still in place. By the way, would you like to purchase a bag of magic missiles?" "Don't you... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Stormcaller presents a brand new Ranger archetype for your Eberron campaigns! It also includes four new spells themed around the dangerous Thunder Sea.
... [click here for more] |
Dungeon Masters Guild |
$2.95
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THE WEIRD & THE WONDERFUL
A slew of new character options, spells, and magic items to put into your game! With new subclasses focused on the horrid, the weird, the fabulous and the wonderful, this supplement comes to liven up your game with new character possibilities!
16 new subclass options! The Path of Abomination! The Spirit Walker! The Oath of Suffering! The Trap Smith! The Graft... [click here for more] |
Dungeon Masters Guild |
$2.50
|
What do I get?
1 new playable Wizard School Subclass: The Oneiromancer, a "Dream" based spellcaster.
7 additional spells suitable for inclusion in the wizards spell list.
1 NPC statblock for a Devious Onieromancer - for DMs to drop straight into their encounters.
Notes on the potential use of the new spells by NPCs or Players
Oneiromancers manipulate and interpret dreams and subconscious thoughts.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
What do I get?
One new playable Sorcerous Origin - The Pariensic Soul
The Stat Block for an NPC Pariensic Soul Sorcerer
12 Monster Statblocks for New Living Spells
1 New Cleric/Druid Spell
A Rules Framework and Ecological Theory for creating more New Living Spells.
Pariensic Soul sorcerers have a spirit linked to multiple planes of existence. As a result areas near them are strongly magical, allowing... [click here for more] |
Dungeon Masters Guild |
$1.95
|
What do I get?
1 new playable Wizard School Subclass: The Projectionist, a long range spellcaster.
7 additional spells suitable for inclusion in the wizards spell list.
1 NPC statblock for a Distant Projectonist - for DMs to drop straight into their encounters.
Notes on the potential use of the new subclass by DMs or Players
The school of projection is a lesser known arcane tradition focusing on the... [click here for more] |
Dungeon Masters Guild |
$1.95
|
This special bundle product contains the following titles.
Untold Subclasses - Circle of Sap Regular price: $1.95 Bundle price: $0.99 Format: PDF What do I get?
1 Druid Circle Subclass. The Circle of Sap (Hybrid Druid/Plant)
4 Optional New Druid Spells
4 Fiendish Encounter Suggestions
1 Wandering Sap Druid Stat Block
"Druids of The Circle of Sap have a greater... [click here for more] |
Dungeon Masters Guild |
$22.16 $12.95
|
Eons ago, the birth of magic ushered in a new era for mortals. An era of wonders, of impossible marvels.
But still the world must be known, classified, and understood. Where magic holds promise without limits for a select few, the light of science is a beacon of hope to all, a way for the inevitable drumbeat of progress to lift up every mortal that will hear it.
What happens, then, when magic and... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Mark of Dragons - A Sign of Destiny
You belong to one of the great dynastic houses of commerce, and you bear an arcane symbol of your house's power on your skin. This dragonmark makes you special. it grants you access to arcane powers. Whether it's a gift of the great dragon Eberron or a sign of the draconic Prophecy, no one knows. However, one thing is certain: Those who possess... [click here for more] |
Wizards of the Coast |
$14.99
|
Secrets of Sarlona explores the continent of Sarlona for the first time, giving players and Dungeon Masters their first real glimpse inside the empire of Riedra, home of the Inspired and the kalashtar.
It also explores the mysteries of Adar, a nation isolated from the rest of the world, and never-before-seen locations.
Secrets of Sarlona also presents new options (feats, prestige classes,... [click here for more] |
Wizards of the Coast |
$9.99
|
The Last War Never Ended
The Treaty of Thronehold stopped the massive march of armies across Khorvaire, but it didn’t put an end to espionage, unrest, and border skirmishes among the nations of Eberron. And no treaty could ever end the horrors that haunt the dreams of every soldier, spy, and adventurer whose life was shattered by a century of warfare.
This supplement for the EBERRON campaign... [click here for more] |
Wizards of the Coast |
$14.99
|
A Trove of Magical Lore for Spellcasters and Artificers
Magic suffuses the world of Eberron, enriching it with power. Dragons were the first to master magic, but over time it has evolved to serve the needs of countless others, from the giants of Xen'drik and the elves of Aerenal to the citizens of modern Khorvaire. Whether you choose to explore the magic of the present age or delve into the... [click here for more] |
Wizards of the Coast |
$14.99
|
Secrets Every Hero Should Know
What does an elf from Shae Cairdal know about the nation of Aerenal? How do you play a half-orc from the Shadow Marches? What does your character know about the Blood of Vol or the royal line of Galifar? The Player's Guide to Eberron answers these questions and more. This companion to the Eberron Campaign Setting explores the world from the... [click here for more] |
Wizards of the Coast |
$14.99
|
Heroes Ready for Anything, Anywhere
Dauntless adventurers arise from among the spirited races of the warforged, shifters, changelings, and kalashtar. These bold explorers hurl themselves into the most dangerous quests with an unquenchable thirst for fortune and glory.
This supplement for the D&D game provides detailed information on the psychology, society, culture, behavior,... [click here for more] |
Wizards of the Coast |
$14.99
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