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50 Magic Items - Treasures of Saltmarsh

50 Magic Items - Treasures of Saltmarsh


Treasures of Saltmarsh contains 50 magic items for use in your nautical campaigns Above and below the violent seas off the coast of Saltmarsh adventurers seek to find fame and fortune, whilst the native races live a life of hardships beneath the powerful currents. This supplement contains 50 unique magic items inspired by the area around this sleepy village and the azure seas beyond. From...   [click here for more]
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50 Spells for Spelljammer

50 Spells for Spelljammer


In this collection of spells, we present a total of 50 unique spells between level 1 to 9. Artificers get 4, Bards get 10, Clerics get 15, Druids get 10, Paladins get 4, Rangers get 2, Sorcerers get 9, Warlocks get 21 and finally Wizards get 28 spells. All of these spells are inspired from the colleges from Spelljammer: Adventures in Space. These spells represent the general needs of the Astral Sea...   [click here for more]
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A Book of Artificer Subclasses

A Book of Artificer Subclasses


3 New Artificer Specializations made for D&D 5th Edition by Amelia Fey Parsons. Play as one of 3 new Artificer Specializations: The Aquanaut, explorer of Oceans Deep travelling in a custom subaquatic vessel. The Sacred Smith, a craftsman giftd with divine brilliance. The Tattoo Artist, a master of weaving magic through ink and needle. ...   [click here for more]
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Adventure Sidekicks: Ghosts of Saltmarsh

Adventure Sidekicks: Ghosts of Saltmarsh


From the creative team that brought you Animal Sidekicks: Do you want to play Ghosts of Saltmarsh, but you don't have enough players? Do you want reoccurring allies and creatures to level up throughout the nautical campaign? Do your players regularly invite NPCs and beasts they meet along for the ride? Do you just love sidekick options? Then this is for you! In this supplement,...   [click here for more]
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Adventures Under the Sea

Adventures Under the Sea


Everything's Better Down Where It's Wetter! This new book by Christopher Willett provides options and resources for players and DMs to run adventures and campaigns under the surface of the ocean. Adventures Under the Sea includes:  2 new races, Merfolk and Sahuagin.  5 new monsters.  10 random charts to add flavor to your adventures.  ...   [click here for more]
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Al-Qadim Archetypes: Scimitars Against the Dark

Al-Qadim Archetypes: Scimitars Against the Dark


Al-Qadim Archetypes: Scimitars Against the Dark presents six new subclasses as well as new spells, new monsters, a new variant race, and more for Dungeons & Dragons 5th Edition! With an emphasis on exploring the seas and deserts of Al-Qadim, this PDF contains everything you need to take on the evil that threaten the Land of Fate, but also includes easy guidelines for using these options...   [click here for more]
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All about that trident!

All about that trident!


You may also like: ...   [click here for more]
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Amarune's Almanac: Coasts of the Realms

Amarune's Almanac: Coasts of the Realms


"So coasts are places where things happen, not just a haunt of seabirds, and endless crashing surf. Which is why this book exists; to look more closely at the 'thin ribbon of adventure' (to quote the famous bard Mintiper) that is the Coast. Enjoy!" - Ed Greenwood (excerpt from Foreword) "It’s easy to think of the adventures of the land and the adventures of the sea as being categorically different....   [click here for more]
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Amarune's Almanac: Coasts of the Realms (Fantasy Grounds)

Amarune's Almanac: Coasts of the Realms (Fantasy Grounds)


Now for Fantasy Grounds! "So coasts are places where things happen, not just a haunt of seabirds, and endless crashing surf. Which is why this book exists; to look more closely at the 'thin ribbon of adventure' (to quote the famous bard Mintiper) that is the Coast. Enjoy!" - Ed Greenwood (excerpt from Foreword) "It’s easy to think of the adventures of the land and the adventures...   [click here for more]
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Amarune's Almanac: Swamps of the Realms

Amarune's Almanac: Swamps of the Realms


"[..] those who do dwell in and near marshes will tell you of their bounty, from fish and frogs for the cooking-fire to reeds for thatching roofs, and bog-muck that makes crops grow with almost frightening speed and vigor to a rich array of abundant, life-saving medicinal plants—to say nothing of herbs for dishes bound for even the finest dining tables. So, sparsely-tapped wells of bounty that...   [click here for more]
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Aquatic Races (5e)

Aquatic Races (5e)


"Aquatic Races" is a collection of 4 races designed for the water--perfect for your nautical campaigns (here's looking at you, Ghosts of Saltmarsh!). Includes: The Aboling, a mortal descendent of aboleths The Bullywug, a frog-like master of the swamp The Deepfolk, an angler-fish predator that hunts in the darkness The Merchild, a half-merfolk caught between worlds ...   [click here for more]
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Arena of Champions - The Path of the Dredger: A New Barbarian Path

Arena of Champions - The Path of the Dredger: A New Barbarian Path


An Anchor To The Depths... There are those barbarians who look to the beasts of the mountains to follow and learn from; those who follow blindly in the feet of their gods; yet you chose a different path. In the middle of a great storm on the seacoast, you saw a massive shape looming out of the waves. It resembled a titanic diver entombed in armor, and dragging behind it a great anchor. You could...   [click here for more]
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Backgrounds of the New World - 14 New Backgrounds

Backgrounds of the New World - 14 New Backgrounds


Backgrounds of the New World! Venture forth into adventure with this new resource! This book has 23 pages in which you will find 14 backgrounds for Player Characters to use during their character creation process. These backgrounds include features and characteristics that provide  ideas for players to make this background into a grand story for their characters. Most of these...   [click here for more]
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Bard - College of the Shanty

Bard - College of the Shanty


Ahoy! College of the Shanty Bard subclass offers full archetype options for your next bardic sailor character, perfect for coastal or ocean campaigns and settings. College of the Shanty bards use their four shanty options and archetype features to aide their comrades through the majesty of nautical song, making it a perfect support/buff caster option for situations where coordination and teamwork...   [click here for more]
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Bard Options: Colleges of Vice

Bard Options: Colleges of Vice


On every world there is a city known for its capitalization on corruption. Performances in these dens of inequity have given rise and prominence to art forms that wallow in personal hubris. The College of Pride and Puppetry, home of those so in love with the sound of their own voice they would rather talk to themselves than someone else. The College of Wrath and Dominance, whether a controlling...   [click here for more]
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Beastfolk, an Original Race for D&D 5e

Beastfolk, an Original Race for D&D 5e


Whether born or cursed to the form, beastfolk are a collection of humanoid races that each bear strong resemblance to an animal. Due to the dizzying variety of animals in the world, and beastfolk that take after them, as a whole beastfolk have few common bonds. They may form small communities, particularly if they all resemble the same animal, but often times they live on the edges of civilization...   [click here for more]
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Beneath The Waves

Beneath The Waves


Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized sea slugs, battle tyranny and discover...   [click here for more]
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Beneath the Waves (Fantasy Grounds)

Beneath the Waves (Fantasy Grounds)


Now available for Fantasy Grounds Unity! Welcome to Beneath the Waves, a book all about the wonder and joy of the aquatic world! Come explore a vibrant and lively world filled with colorful peoples, elemental magics, sunken treasure, and swashbuckling adventure, where you have the freedom to move in all directions, play a crab- or jellyfish-folk, befriend kelp-dogs and sheep-sized...   [click here for more]
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Benethor's Seafarer Manual

Benethor's Seafarer Manual


Explore a world of maritime adventures with "Benethor's Seafarer Manual," a supplement designed for Dungeons & Dragons 5th Edition. This guide equips your next naval themed campaign with a lot of content: Naval Combat Ruleset: Immerse yourself in exciting naval encounters using our carefully crafted ruleset. Sail through treacherous waters, unleash devastating broadsides, and face enemy ships...   [click here for more]
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Better Elves

Better Elves


Additional and reworked content for playing Elves within fifth edition Tired of Elves within D&D? Do you feel as if Elves don't feel magical and thematic, but rather as just humans with pointed ears? Then look no further! Subraces Old and New Within this PDF you will find a variety of different elven subraces to select from, both old subraces re-imagined and brand new subraces to inhabit your...   [click here for more]
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Biomancer's Handbook

Biomancer's Handbook


Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica....   [click here for more]
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Blood of the Hills - Otherworlder: A New Fighter Archetype

Blood of the Hills - Otherworlder: A New Fighter Archetype


The Otherworlder First King of the Tuatha Dé Dannan, Nuada is chiefest of warriors and greatest of rulers. From his vantage point within the Otherworld, seeks out the spirits of those warriors who have died on the field of battle too soon or were too great to fall when they did. Every year he makes his pick of spirits, and then dumps their souls into the Cauldron of the Dagda, giving them new life...   [click here for more]
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Blood of the Hills - Sea King's Champion: A New Fighter Archetype

Blood of the Hills - Sea King's Champion: A New Fighter Archetype


Step into the Sea King's Chariot! Amongst all the Tuatha Dé Dannan, Manannán mac Lir was a wild and primal god, King of the Seas and a bringer of the dead to the Otherworld. Perhaps you died at sea, or within a storm you saw the Sea King in his bronze chariot. Whatever it may be, the Sea King saw you as worthy to hold his power and aid him in protecting the oceans of the world and guiding the dead,...   [click here for more]
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Blood of the Sands - The Path of the River Lord: A New Barbarian Path

Blood of the Sands - The Path of the River Lord: A New Barbarian Path


Hear the River Lord's hiss! There are those who have come to fear the beasts that live within the murky waters ofthe river, but you have come to see them for what they truly are: the children of Sobek,the Great Crocodile. You found deep within you the rage and ferocity of the crocodile,and you yourself became a disciple of the River Lord. With writing by Stephen Cinquegrano, and art by the amazing...   [click here for more]
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Blood of the Titans - The Stormcaller: A New Druid Circle

Blood of the Titans - The Stormcaller: A New Druid Circle


Heed the Call “Storms draw something out of us that calm seas don't. “   - Bill Hybels Father of the Seas Poseidon is known as the god of the sea, storms, horses, and earthquakes, granting him the nickname Earthshaker. Druids who follow this path and praise Poseidon gain a more destructive style to their magic and focus their training on different aspects of the ocean and the creatures...   [click here for more]
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Children of the Deep: Bathynomians

Children of the Deep: Bathynomians


A NEW PLAYABLE SPECIES: HUMANOID GIANT ISOPODS AND THEIR CREEPY LITTLE HANDS Bathynomians crawl out of the ocean's depths to stare in awe at the light of the sun — or terrify hapless fisherfolk who snag one in a net. These giant isopods come a dismal world so deep beneath the waves that light itself is a commodity, where ancient things buried even deeper in the silt and muck burble...   [click here for more]
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Children of the Fey

Children of the Fey


Children of the Fey is a supplement for both Players and Dungeon Masters of 5th edition Dungeons and Dragons. For players there are three new races, with three subraces each, as well as a full description of their societies, physical features, general personality traits, naming conventions, and a guide to building an adventurer for each, including what classes and roles they would be best at, and...   [click here for more]
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Circle of the Moon: Revised

Circle of the Moon: Revised


The image of the moon druid is that of a ferocious shaman, exemplifying the passion of the wilds through an all-encompassing transformation into the same beasts they seek to protect. In practice, it could be a lot more fun to play. Come to the Revised Circle of the Moon for a consistent, versatile beast form that levels with you, powerful, enticing mechanics that allow you to adjust for the situation...   [click here for more]
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Citizens of Saltmarsh

Citizens of Saltmarsh


Explore Saltmarsh like it's 1981 all over again! The original U series of adventures were legendary, so much so that Wizards of the Coast has brought it back with the new Ghosts of Saltmarsh hardcover. Return to where it all began with these 20 pregenerated characters straight out of the original module! Each one has been carefully updated for 5th edition as a playable character using the same rules...   [click here for more]
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Codex of the Infinite Planes Vol 02 Plane of Water

Codex of the Infinite Planes Vol 02 Plane of Water


Codex of the Infinite Planes Volume 2: Plane of Water The secrets of the Plane of Water... dredged up at last! The mythical Codex of the Infinite Planes is a massive book containing information on the very planes of existence. Too many for one document to tackle, so it's been divided up into volumes covering individual planes. Crack open the codex in this continuing volume and learn about one of the...   [click here for more]
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Codex Siberys: Mourning & Madness

Codex Siberys: Mourning & Madness


The Dragon Above presents… Codex Siberys: Mourning and Madness This compendium of enemies and allies contains statistics and illustrations for 30 original monsters built specifically for your Eberron campaign. By embracing the unique potential of social tabletop gameplay, these monsters offer outlandish, encounter-defining abilities which are sure to lead to dynamic combat...   [click here for more]
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College of the Crow's Nest

College of the Crow's Nest


Do you crave the thrill of treasure hunting adventure AND the thrill of returning precious relics where they rightfully belong? Were you planning on multiclassing your next bard into wizard just to gain access to your own find familiar companion? Then the COLLEGE OF THE CROW'S NEST is the bard subclass for you! Search land and sea for Sought Treasures, then seek...   [click here for more]
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Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains

Domains of the Inner Planes: Fire, Earth, Water and Air Cleric Domains


Why should other mages have all the elemental fun? Join the struggle for elemental supremacy as a divine crusader of Fire, Earth, Air or Water! The Primordials and Archomentals need clerics to act as channelers of their divine might across The Planes! Inside you'll find: 4 new Cleric Domains 4 philosophies of the clergy 4 new spells, 1 for each element 4 capstones fitting of the epic tier Burn red...   [click here for more]
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Dragontortleborn, an Original Race for D&D 5e

Dragontortleborn, an Original Race for D&D 5e


"An odd cousin of dragonborn, the dragontortleborn combine the best attributes of dragons, humanoids, and turtles. Usually mistaken for a particularly fearsome tortle or a shelled dragonborn, dragontortleborn are a rare sight in most worlds. Despite their small numbers, dragontortleborn are every bit as proud as their dragonborn cousins. While the dragonborn make their wars on land, dragontortleborn...   [click here for more]
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Elemental Cleric Domains - A 5th Edition Cleric Archetype Collection

Elemental Cleric Domains - A 5th Edition Cleric Archetype Collection


The Elemental Cleric Collection A collection of Clerics based on the natural elements of the world. These domains offer some additional variety for Clerics, allowing you to find that domain which perfectly suits your character. With 82 new spells you will have an arsenal of new spells at your desposal.  Earth Domain: A land focused domain that allows one to ally themselves with...   [click here for more]
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Elemental Magic (Codex Five of the Enchiridia Mysteria)

Elemental Magic (Codex Five of the Enchiridia Mysteria)


In a world where things are arbitrarily categorized... Welcome to Elemental Magic, Codex Five of the Enchiridia Mysteria! Wield the power of air, earth, fire, and water in this collection that is meant to flesh out thin places in the spell lists while also trying new things (I also found some surprising space to cover basic effects, like setting creatures on fire or summoning rain). Here's...   [click here for more]
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Elemental Paladin Oaths - A 5th Edition Paladin Archetype Collection

Elemental Paladin Oaths - A 5th Edition Paladin Archetype Collection


Elemental Paladin Oaths Want a paladin who wields his anger like an inferno? One who is cold and collected? Look no further! These Oaths mix the elements with their emotional counter part to create fun combat and role play moments for your paladin. Oath of the Enduring Stone - Paladins of this order swear to never flee, to endure even the most terrifying threats with stalwart faith....   [click here for more]
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Elin's Tome of Titans

Elin's Tome of Titans


Across almost every world and plane, there exist legends of creatures like no other, mighty titans that can shake the very ground with but a step. One of the most famous titans is the legendary Tarrasque. Many myths and religions see the lone titan as a destroyer of worlds and whilst its power is to be respected, it is not the only titan out there that can be found. This PDF contains four subclass...   [click here for more]
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Endless Shores: Class Archetypes for the Seaborne

Endless Shores: Class Archetypes for the Seaborne


Those made for a life at sea are like no other. Are you a barbarian walking the Path of the Depths, powerful enough to split the ocean in two? Or perhaps a Lost Librarian, filling your spellbook with the magic of civilizations fallen below the water? These archetypes and much, much more can be found within Endless Shores. Book Features: New archetypes for every class!...   [click here for more]
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Exploring Eberron

Exploring Eberron


Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.   In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,...   [click here for more]
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Exploring Eberron (Fantasy Grounds)

Exploring Eberron (Fantasy Grounds)


  This title contains the Fantasy Grounds file only. For the Exploring Eberron PDF and hardcover, please go here. For the Exploring Eberron Digital BUNDLE (PDF and MOD), please go here. For the Exploring Eberron Print and Virtual BUNDLE (hardcover and MOD), please go here. Join Eberron setting creator Keith Baker in...   [click here for more]
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Fantastic Ancestries

Fantastic Ancestries


Get ready for adventure with some new additions to the fantasy line up! Whether you play as a small but mighty dodian, a tiny heroic acorynn, a willful stuffed patchwork person, a charismatic and flamboyant harlekin, or a stoic and determined sharkfolk, we hope that each will bring their own whimsy and magic to your game. We are honored that you have chosen to add these colorful people to your adventures. ...   [click here for more]
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Grazilaxx's Guide to Aquatic Ancestries

Grazilaxx's Guide to Aquatic Ancestries


Grazilaxx's Guide to Aquatic Ancestries converts some of the most popular water-based races into the ground-breaking, best selling system Grazilaxx's Guide to Ancestry -- a modular, customizable race-building system that gets rid of the baggage of the core system. Included in this product: - A quick summary of the "Grazilaxx System" (you don't have to buy the original). - Ten water-based...   [click here for more]
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Heroes of Den Hold

Heroes of Den Hold


Deep beneath the waves, in a cold, dark corner of the sea, exists a community of isolationists: the Dolfeini. Numerous dens clustered around piles of collected material make up their nation of Den Hold. Explore the umbral reaches of your Dungeons and Dragon campaign’s oceans with these fully playable octopodes. More than just a set of character options, the Dolfeini come complete with all the...   [click here for more]
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Heroes of Saltmarsh I - martial archetypes for 5th Edition

Heroes of Saltmarsh I - martial archetypes for 5th Edition


Heroes of Saltmarsh I is the first installment in a series of player compendiums tailor-made for groups playing through Ghosts of Saltmarsh. Here you'll find six archetypes, all of which are heavily inspired by classic tales of the seas and ships, and the fantastical characters who inhabit these stories: from Jack Sparrow and Ahab to Odysseus and the feared...   [click here for more]
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Heroes of Wharves and Waves

Heroes of Wharves and Waves


Many heroes are born among those whose who ply rivers, lakes, and oceans for their livelihood. Some are simple fishermen, pearl divers, or traders but many others are scoundrels, pirates, or reavers. This volume provides: 4 new races: the deck-dwelling hadozee, shadowy malenti, proud locathah, and fey skinchangers (both selkie and swanmay). 5 class archetypes and one modification: charm, opportunity,...   [click here for more]
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Honkonomicon

Honkonomicon


"This book is just full of fun fun things [...] It is the book for geese related Dungeons & Dragons content [...] and this one does it really really well." -Splinterverse "I absolutely love absurd supplements like this, so I’m very giddy about it." -Geektyrant >Best Copper Seller in 24 hours< >Best Silver Seller in 48 hours< >Appeared...   [click here for more]
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Iason and the Margonauts: Mythic Nautical Options

Iason and the Margonauts: Mythic Nautical Options


The mythic tale of Iason and the Margonauts recounts the Margo crew's quest to cross the Siren Sea of Theros in search of a legendary treasure. Now, whether campaigning in Theros, the Forgotten Realms, Eberron, Ravnica, or beyond, you can play as a character embodying the unique abilities of this brave crew. This supplement...   [click here for more]
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In the Shadow of the Crown a Caer Callidyrr Story

In the Shadow of the Crown a Caer Callidyrr Story


Summer is busy in Caer Callidyrr, the Moonshae’s largest and most colorful city. Four factions rule the streets, docks, and court of law silently under the leadership of Queen Alicia Kendrick. From the reckless sportsman’s club to the mysterious cabal of wizards in a city that fears magic, life goes and moves with great certainty. The citizens fear the ever present fey and threats of their own...   [click here for more]
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Inner Elements

Inner Elements


So, you want to bend the elements to you will, eh? Well you're not alone! There are plenty of folks who have looked at the monastic traditions offered up in the PHB and thought "hmm yeah, this isn't quite what I want"... myself included! So I wrote something for monks who want to specialise in one of the four base elements. Compiled inside this supplement are four new monastic...   [click here for more]
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