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Zoradun - Stock Art

Zoradun - Stock Art


Elven Tower presents stock maps. This is a digitally hand-drawn map of a grand metropolis named Zoradun. It can easily be repurposed as a different thing, there are unlabeled versions. It's perfect for personal and/or commercial use. (Read below about the license) The Illustration has a resolution of 3000x2352,...   [click here for more]
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Yowie's Fortress

Yowie's Fortress


Long long ago, a crazed Yuan-ti allowed himself to become consumed with not only his lust for power, but a desire to be admired by those beneath him. He designed an elaborate temple full of puzzles and traps, pitfalls and baddies, with treasure to tempt adventurers towards doom. Never before had such a device as this temple existed, but it soon fell into disrepair after his untimely death. Mysteriously,...   [click here for more]
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You Need These Maps III - Cities

You Need These Maps III - Cities


Make your module or product look better with good quality city maps, this is a Stock art pack with 8 locations in different illustration variations. There's a total of 47 Image files. Use them commercially or in your own home games. You Need These City Maps !!! All illustrations can be previewed in the PDF preview. All files come in jpg high-resolution format, (individual...   [click here for more]
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You need these Maps ! - Stock Pack

You need these Maps ! - Stock Pack


Make your module or product look better with good quality maps, this is a Stock art pack with 19 locations in different illustration variations. There's a total of 50 Image files. Use them commercially or in your own home games. You Need These Maps !!! All illustrations can be previewed in the PDF preview, but all files come in jpg high-resolution format, (individual...   [click here for more]
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Yerg's Comet

Yerg's Comet


Every so often, a strange comet passes over Toril. Sages have tried to predict when and where it will pass. But Yerg’s Comet, much like the effect it has on Faerun magic, is unpredictable. In this standalone adventure for a party of four 3rd level characters, everyone exposed to the odd power of Yerg’s Comet develops magical ability and becomes a spellcaster (albeit a very inconsistent...   [click here for more]
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Xanathar's Debt - Serra’s Side Treks Vol. 3

Xanathar's Debt - Serra’s Side Treks Vol. 3


Xanathar’s Debt and Serral’s side treks in general are adventure segments that a Dungeon Master can use to add flavor to an existing campaign. Alternately, a Dungeon Master could link the adventures to form the basis of a campaign. This collection of side treks are more linked than prior editions of side treks and could be interspersed within other adventures over time. The overall...   [click here for more]
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Wrong Rests

Wrong Rests


When heroes choose to bed down in less than ideal spots, they shouldn’t wake to the smell of crackling bacon. This contains a series of locales players may opt to take a long rest and corresponding consequences the DM can impose based on the environment and just how much you want to see them squirm.  *Thank you to everyone that has downloaded this product! We updated it on 1/15/2019 to...   [click here for more]
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Wizardnapping

Wizardnapping


The third in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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Wizard Tradition: The Spellsmith

Wizard Tradition: The Spellsmith


A Spellsmith casts off magical theory and forges ahead blindly, experimenting with different magical components to twist their known spells into new forms. At the earliest levels the Spellsmith learns to significantly alter the parameters of their spells through subtle alterations of their components. As they progress they craft a powerful implement that holds a versatile reserve of arcane power....   [click here for more]
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Wizard Tradition: The Nekomancer

Wizard Tradition: The Nekomancer


If you like cats... I mean really like cats, like you own cats, you play with cats, you post pictures of your cats and squee at the sight of kittens playing in boxes, then maybe you like cats enough for this Wizard tradition that lets you turn your cat familiar into a tiny butler, summon cats and cat-like creatures to fight on your behalf, become a deadly cat and ultimately summon the keeper of back...   [click here for more]
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Witch's Brew

Witch's Brew


A 4-hour adventure for 5th-6th level characters. Adventure 2 of 5 in the Necrüs Reliquary Campaign. The death of a wizard has consequences, as the players must deal with an arcane tower teeming with magical experiments gone awry… ...   [click here for more]
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Wild and Free - all 3.5 Monster Manual Fey converted to 5th

Wild and Free - all 3.5 Monster Manual Fey converted to 5th


Banshrae, Frostwind Virago, Glastig, G. Mindbender, Grig, Jaebrin, Jermlaine, Joystealer, Living Spell (needed for Rage Walker), Lunar Ravager, Nixie, Ocean Strider, Petal, Pixie, Ragewalker, Redcap, Ruin Chanter, Ruin Elemental (needed for Ruin Chanter), Shaedling, Shimmerling Swarm, Sirine, Spirit of the Land, Splinterwaif, S. Knave, Thorn, Verdant Prince, Wild Hunt. Ranging from CR 1/4 to CR 23,...   [click here for more]
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Who Watches the Wizards

Who Watches the Wizards


The second in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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When the Stars Align - A Tome of Foes Adventure

When the Stars Align - A Tome of Foes Adventure


Make a Wish on a Falling Star... Evil is stirring in the tiny village of Akeley - an evil that reaches out to minds that drift through the inky void between the stars. However, not all that comes from the skies comes with malice. A band of rather unusual warriors have are resolved to deal with the infestation before it can spread, though they cannot conquer it alone. Perhaps...   [click here for more]
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Well of the Devouring One

Well of the Devouring One


"Well of the Devouring One" is a short one-shot adventure for a party of four First Tier (levels 1-4) adventurers. With a blend of investigation, exploration and combat, it should make for an interesting and fun game session. A small farming village has been plagued by disappearances over the past year, always on the night of the full moon. With the next full moon approaching, the village is desperately...   [click here for more]
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Weird & Wonderful: Archetypes of the Realms: Ophiomancy

Weird & Wonderful: Archetypes of the Realms: Ophiomancy


Greetings Adventurers, ever wanted to have some sway with Serpents and divine prophecies within their motions? Well now ancient secrets have been revealed to bring this Archetype from realms far away and hidden deep beneath the sands of time. ...   [click here for more]
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Weird & Wonderful Races of the Realms: Vampires

Weird & Wonderful Races of the Realms: Vampires


Salutations to my fellow Dungeoneers, I have brought you today the power of the Vampires! As PC races fortunately thanks to inspiration from various sources of both game and mythological lore. From the power of extraplanar beings you have achieved immortality, but at what cost and what will you do with it. Update 1/29/2018: Thanks to feedback from my playtest group, I've decided to change the weakness...   [click here for more]
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Weapon on the Wall

Weapon on the Wall


A seemingly mundane excursion to the local weapon shop turns into an unexpected adventure involving a long-forgotten menace, foul sorcery and ancient power.  Can the party solve the mystery of the weapon on the wall?  A low-level adventure that can be used in nearly any campaign. ...   [click here for more]
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We're Almost There!

We're Almost There!


We're Amost There! Does your party require some distractions to make thier next journey more memerable? Well not any more!! We're Almost There is a collection of 15 different encounter ideas created to help make them long trips between quests more exciting and challenging. From competitions to strange carnival tents, these encounters cover combat, problem solving, roleplaying and...   [click here for more]
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WBtW02: Wild Beyond the Wilderlight - The Feywild Transmigration

WBtW02: Wild Beyond the Wilderlight - The Feywild Transmigration


The Feywild Transmigration is brief adventure made to take place in any locale, and involves a group of drow who activate a runestone in the Feywild in order to escape from that plane of existance. The result is the Feywild begins to creep into the Prime Material Plane that the players are located on. You can also find this adventure in my Wild Beyond the Wilderlight Bundle. ...   [click here for more]
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Way of the Drunken Master - A Monastic Tradition for Monks (5e)

Way of the Drunken Master - A Monastic Tradition for Monks (5e)


Monks perfect their bodies, minds and souls via martial and spiritual paths often referred to as monastic traditions. These traditions were created generations ago by the original masters, monks who had reached spiritual enlightenment and desired to pass their teachings onward. These traditions are normally tightly interwoven with religious belief and sometimes carry certain restrictions on their practitioners:...   [click here for more]
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Waterdeep City Streets Pack#1

Waterdeep City Streets Pack#1


Grab this map pack which was inspired by Waterdeep Dragon Heist. All maps are 100% original works and can be used for any city fantasy setting, but were designed with Waterdeep specifically in mind. Each ward is represnted and includes day/night, grid/no-grid, and all the seasons as well: Autumn, Spring, Summer, and Winter! The maps are ideal for VTT software such as Fantasy grounds or Roll20 software,...   [click here for more]
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Watchtower

Watchtower


Floorplans for a Watchtower with dungeon and battlements. Plans for 1st to 5th floor, dungeon and battlements. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Warlock Patron: Master of the Unseen Hand

Warlock Patron: Master of the Unseen Hand


A redefined Warlock Patron for 5th Edition Dungeons & Dragons Characters A local gambling den owner finds pages from his logbook missing. A bandit nearly makes it away with a young elf's coinpurse but his throat is met with a levitating sword. A noose is cut by a dagger moments before the headmans drops the gallows bottom. This reimagined Warlock Patron allows one...   [click here for more]
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Warehouse 1

Warehouse 1


Floorplans for a Warehouse. Plans for the 1st floor and 2nd floor. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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War of Dragons (3.5)

War of Dragons (3.5)


The protector of Silversands -- a gold dragon named Miraxacalas -- is missing, and an immense black dragon has demanded tribute from the town. Where is Miraxacalas, and why isn't she driving off the intruder? Can the PCs defeat the black dragon and find the town's protector and dear friend? Drop this adventure for D&D v3.5 by Robert Wiese into any coastal area with marshes and mountains nearby....   [click here for more]
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Wagendorf - Comunità di nonmorti

Wagendorf - Comunità di nonmorti


Il manuale contiene la descrizione di Wagendorf, una piccola comunità infestata dai nonmorti. Sono presenti le regole per gestirne la popolazione defunta e i personaggi non giocanti principali. Il documento contiene anche tre nuovi oggetti magici, tra i quali un artefatto. Infine sono presenti alcuni spunti per introdurre Wagendorf nella tua campagna, sia essa breve o lunga. ...   [click here for more]
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Vincent's Guide to Dwarves

Vincent's Guide to Dwarves


Join Vincent as he goes into great detail about the Dwarven people. Dwarven religion, culture, and even alcoholic beverages await you within. Vincent's Guide to Dwarves contains expanded information on the dwarven pantheon, 2 new playable races & 3 subraces, 6 new archetypes (Including the Oath of the Dwarven Defender!), 8 new feats, a plethora of new equipment and spells, and of course some new...   [click here for more]
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Vennim City - Stock Art

Vennim City - Stock Art


Elven Tower presents stock maps. This is a digitally hand-drawn map of a settlement called Vennim City. It can easily be repurposed as a different thing, there is an unlabeled version. It's perfect for personal and/or commercial use. (Read below about the license) 0The Illustration has a resolution of 330...   [click here for more]
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Vekpos Bestiary

Vekpos Bestiary


Hello All! I have finally made my Beastairy! This has taken me six months to make(due to work and other related things) I do hope you enjoy it as much as I made it! I will be having art in this product soon, but the artists that I have contacted also have lives. The stat blocks were made from an actual program called Monster Maker. I do recommend using it to make your own monsters. It contains over...   [click here for more]
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Veils & Vengeance

Veils & Vengeance


**Updated as of 4/1/18. Adventure is now FOUR pages.  Adventure Structure:  This is a combat-light roleplaying adventure designed for 4+ players. Your players can either roll new characters or they can use their existing characters. Please note: this adventure is primarily designed for DMs who enjoy improv and do not need a clear path for the adventure. PDF includes...   [click here for more]
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Urban Encounters: Shops & Houses

Urban Encounters: Shops & Houses


Behind every door is a story just waiting to be told... This book contains 97 pages of original encounters and mini-dungeons set within shops and houses of all sorts. The settings within these pages will take you from the terrifying Vampire's Manse to the fully automated Home of the Future, all the way back around to the vicious Gambling...   [click here for more]
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Urban Domus

Urban Domus


Generic floorplan inspired by a roman urban domus. This floorplan now comes in two versions. The original standard grey version and an experimental version with a floortile texture. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the...   [click here for more]
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Urban Archetypes: 30 Urban-Themed Subclasses

Urban Archetypes: 30 Urban-Themed Subclasses


Urban Archetypes has made it to Fantasy Grounds! Grab it here! Urban Archetypes includes 30 urban-themed subclasses and 17 spells (including lovely spells like Conjure Mugger and Lawyer-Up) for any cityscape campaign or character. A summary of each subclass can be found below. Barbarian Path of the Stonefist Brawler. Consumed...   [click here for more]
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Uqabai Part 1: Raisenstahd

Uqabai Part 1: Raisenstahd


At the edge of the world, beyond the last horizon, lies the mysterious and mythical land of Uqabai, the Ringland. True to its nickname, the continent of Uqabai forms a gigantic ring of land surrounding an inland sea.  The first part of this series starts in the port town of Raisenstahd, a hub for merchants, nobles and criminals alike. Venture forth with your players into this new...   [click here for more]
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Upsetting the Balance - A Tome of Foes Adventure

Upsetting the Balance - A Tome of Foes Adventure


A Finger on the Scale… When the adventurers are tasked with destroying a symbol of Demogorgon, they end up falling foul of the great mage Mordenkainen himself – or at least a simulacrum of him. Will they agree to help maintain the great Balance of the Blood War, even if means sacrificing innocent lives in the process? This short adventure can either be run as a one-shot or neatly...   [click here for more]
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Une Fumée Venue de Kara-Tur

Une Fumée Venue de Kara-Tur


Un jeune marchand a disparu de chez lui juste après être rentré de voyage à Kara-Tur. Les gardes, qui escortaient le navire, relatent plusieurs incidents étranges pendant le chemin du retour. Les personnages vont devoir retrouver le jeune marchand en espérant qu’il soit encore en vie et que rien ne lui soit arrivé. Une fumée venue de...   [click here for more]
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Undead in Ashborne

Undead in Ashborne


A SLEEPY VILLAGE HAS BEEN ROCKED BY KIDNAPPINGS AND RUMORS OF UNDEAD. WHAT SECRETS DOES ASHBORNE’S OLD ASHANA MANSION HIDE? Undead in Ashborne is a short adventure for 7th level characters, filled with suspense, undead horrors, and fascinating puzzles to challenge your party. Ashborne is just a small, quiet village, tucked under a hill. But all is not well...   [click here for more]
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Umbero's Compendium of Rare Races Volume II

Umbero's Compendium of Rare Races Volume II


It's been a while, hasn't it. But it's here at last! The original hit 70 downloads (making it a copper seller), so lets se if we can make it heppen again, eh. Hope you find this useful, and if you end up using any of the races or subraces in this book, please leave a review to tell me how it goes. Click here to see Kobold Chaos, a classic style adventure for first level characters. Click here...   [click here for more]
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UA Artificer Option: Lifecrafter

UA Artificer Option: Lifecrafter


Author's Note: If/When the Artificer is officially released, I will update this product accordingly. Edits for Artificer Revisited: -Condensed Deathspawn feature into Plasmic Infusion table and increased cost -Moved Plasmic Infusions and Natural Symbiote to level 6 -Minor edits to format and wording for space. Discover the secrets of the ooze with this archetype designed as an option for...   [click here for more]
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Tymora's Blessings, Beshaba's Curses: Gambling Rules for 5E D&D

Tymora's Blessings, Beshaba's Curses: Gambling Rules for 5E D&D


Gambling is a big part of fiction and can be part of your game, too. It might not appear in high fantasy stories often, but it’s a staple of pulp, low fantasy, swords and sorcery, Westerns, and spy fiction, all of which can be mined for ideas for your campaign. It’s no wonder: Both stories and roleplaying thrive on conflict. Gambling is an opportunity for structured conflict among characters that...   [click here for more]
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Trouble Brewing: A single session adventure

Trouble Brewing: A single session adventure


An artificially enhanced adventure for 4th to 7th level characters. "Have you tried this here Owlbear juice? Aye it tastes like a mule's rump but it makes yah strong and fearless! Garrak the mighty swears by it, before his recent bout of monsterism that is." An alchemical scourge is plaguing the city's fighting pits and gladiator academies, an illicit potion that strengthens...   [click here for more]
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Trail to Haunted Hill

Trail to Haunted Hill


The small farming community of Gorves rarely witnesses the evil that exists in the realm. Recently a company excavated the Spiral Hills looking for artifacts. What terrors have they unleashed in this small community? What was hidden in the hills that was never meant to be found... This Halloween horror themed, and setting agnostic adventure is designed for a new adventuring...   [click here for more]
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Town house 1

Town house 1


Floorplans for a Town house. Plans for the 1st floor, 2nd floor, attic and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Tournament Rules

Tournament Rules


MY LORDS AND LADIES, WE PRESENT YOU A GENIAL TOURNAMENT FOR YOUR ENTERTAINMENT! OUR GRACIOUS HOST HAS INVITED CHAMPIONS SKILLED IN THE ART OF WAR. ON THIS STAGE, WE WILL SEE SUCH FROMIDABLE SKILLS IN THE JOUST, MELEE, AND ARCHERY. THESE CHAMPIONS RISK THEIR LIVES FOR HONOR, TRADITION, BUT MOST OF ALL, UNDENIABLE PROOF THAT THEY ARE THE BEST.  LET THE EVENTS BEGIN!   This supplement...   [click here for more]
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Tome of Fate

Tome of Fate


Tucked away under snow and ice and rock, deep in the Spine of the World Mountains, lies a relic of the Ageless War. The ancient cloud giant stronghold of Cloudbreak Keep – the main location of giant knowledge and lore – crashed into the mountains centuries ago. Lost to time and legend, the keep has been occupied by different monsters. However, recently cloud giant activity in the far North...   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more....   [click here for more]
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Tiny Races: Heroes in the Palm of Your Hand

Tiny Races: Heroes in the Palm of Your Hand


Did you like the Petalars from the new Thundercats cartoon? Try the Petal Knights, handsome animate flowers that are easy to defeat but hard to kill. Fan of Micronauts? Maybe the Luminators will be your jam, animated lanterns that run on lamp oil. Or maybe you remember Alice in Wonderland and the Card army? Try the Cardkin Shikigami. Maybe Schoolhouse Rock's Bill from Capitol Hill interests...   [click here for more]
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Three Suggestions for Supernatural Weather

Three Suggestions for Supernatural Weather


Lightning! Thunder! Tornado! A lovely sunny day! The weather isn’t always dramatic, but it’s always in the background. One of the best ways to present a world that feels dynamic is simply to describe the current weather. After all, by tomorrow it’ll be different. See? Dynamic! The real world has more than enough examples of strange weather phenomena, but here we’ll focus on...   [click here for more]
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