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Dragonlances in Faerûn: DL1 Dragons of Despair (5e)

Dragonlances in Faerûn: DL1 Dragons of Despair (5e)


Two amazing products at one low price! Now featuring 12 new maps from the up and coming Cartographer Elohir! Five years ago, you and your companions separated to search for lost clerical magic without any luck. Now you all have returned to Esmeltaran where you meet a strange nomadic couple, wielding a powerful staff. Rumors have spread that the staff has the capability to save the...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

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Drax's Deadly Plants of Chult - 50 deadly jungle plants

Drax's Deadly Plants of Chult - 50 deadly jungle plants


Drax’s Deadly Plants of Chult - 50 Deadly Plants for any Outdoor Adventure! Looking for new and exciting ways to kill your PCs? Ready to spice up the Tomb of Annihilation hex crawl? Drax Bloodaxe barely escaped the clutches of the Chultan jungle, and he returned with these eye-witness accounts of Chult’s deadliest plants. Use this collection to throw in dangerous new plant monsters, and...   [click here for more]
Dungeon Masters Guild  $4.99 $4.24

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Druid Circle: The Spiritlord

Druid Circle: The Spiritlord


MASTER THE ETERNAL POWERS OF THE JUNGLE Long before the outsiders had brought their "trickster gods" into Chult, there were druids who worshipped and harnessed the powers of the jungle's true masters. These elemental and primordial spirits of creation reside in every rock, tree, and breath of air, controlling the ebb and flow of the world. Striving to bring balance back to their...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

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Dungeon Tales #2

Dungeon Tales #2


A wonderful collection of adventures from some of the finest storytellers on the DMs Guild! Edited by M.T. Black and Travis Legge. The Amulet of Shavaka by P.B. Publishing The amulet was last seen many years ago disappearing into an ancient tomb deep within the desert around the neck of a daring adventurer in search of the wealth of a long-dead king. It and its wearer were never...   [click here for more]
Dungeon Masters Guild  $9.95 $8.46

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Durnan's Guide to Tavernkeeping

Durnan's Guide to Tavernkeeping


TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern...   [click here for more]
Dungeon Masters Guild  $8.95 $7.61

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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands....   [click here for more]
Wizards of the Coast  $14.99 $12.74

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Escape from the Fortress of Memories

Escape from the Fortress of Memories


In the bustling town of Phandalin, a young girl goes missing one night. The adventuring party is drawn into a strange dreamlike world by the whims of the Raven Queen. In order to escape, they must help the girl fight the very things that spawn from her imagination. A two-hour adventure for 1st-4th level characters. Escape from the Fortress of Memories was originally performed by the D&D...   [click here for more]
Dungeon Masters Guild  $2.00 $1.70

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Faerun Map 1: Icewind Dale

Faerun Map 1: Icewind Dale


MAP OF ICEWIND DALE FOR YOU TO USE IN YOUR PRODUCTS! Here are 2 pieces of art for you to use in your products. 1 map in color and 1 printer friendly version in black and white. 8x11 (landscape) JPG 300 dpi BONUS : CLOSE UP OF 10 TOWNS AND ICEWIND PASS You can use the art to enhance the look of your adventure module, print and use it as a cool handout for...   [click here for more]
Dungeon Masters Guild  $1.50 $1.28

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Faiths of the Forgotten Realms

Faiths of the Forgotten Realms


Link to the Fantasy Grounds version Dive into the Divine! Would you like to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring the 48 gods of the Faerûnian pantheon to life. The book also includes the faiths of Corellon and Moradin. Become a vassal of the gods and goddesses...   [click here for more]
Dungeon Masters Guild  $14.95 $12.71

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Faiths of the Forgotten Realms (Fantasy Grounds)

Faiths of the Forgotten Realms (Fantasy Grounds)


This is a Fantasy Grounds VTT module, for the PDF - click here. Dive into the divine! Want to add some faithful flair to your Forgotten Realms campaign? Within these pages, you’ll find what you need as a player or Dungeon Master to bring Faerûn’s deities to life. Become a vassal of gods and goddesses with over one hundred archetypes and accompanying spells for each of the main...   [click here for more]
Dungeon Masters Guild  $24.95 $21.21

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Fantasy Grounds 5E Effects Coding - Book of Lost Spells

Fantasy Grounds 5E Effects Coding - Book of Lost Spells


Fantasy Grounds 5E Book of Lost Spells Effects Coding This a module for the Fantasy Grounds VTT software. (This product contains CODING only and does NOT contain any spell descriptions from Frog God Games “Book of Lost Spells”. That is a separate product. This is an addendum for coding purposes only for Fantasy Grounds VTT. Just to be clear - in order to make full use of this module,...   [click here for more]
Dungeon Masters Guild  $21.95 $18.66

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Fantasy Grounds 5E Effects Coding - Feats

Fantasy Grounds 5E Effects Coding - Feats


Fantasy Grounds 5E Feats Effects Coding (Now includes Wayfinder's Guide to Eberron) This a module for the Fantasy Grounds VTT software. This is included in the Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? This package delivers all of the coding effects for feats...   [click here for more]
Dungeon Masters Guild  $4.95 $4.21

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Fantasy Grounds 5E Items Effects Coding - Adventuring Gear

Fantasy Grounds 5E Items Effects Coding - Adventuring Gear


Fantasy Grounds 5E Items Effects Coding - Adventuring Gear (Part 6 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

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Fantasy Grounds 5E Items Effects Coding - Armor

Fantasy Grounds 5E Items Effects Coding - Armor


Fantasy Grounds 5E Items Effects Coding - Armor (Part 7 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
Dungeon Masters Guild  $5.00 $4.25

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Fantasy Grounds 5E Items Effects Coding - Potions

Fantasy Grounds 5E Items Effects Coding - Potions


Fantasy Grounds 5E Items Effects Coding - Potions (Part 5 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I...   [click here for more]
Dungeon Masters Guild  $2.00 $1.70

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Fantasy Grounds 5E Items Effects Coding - Staffs

Fantasy Grounds 5E Items Effects Coding - Staffs


Fantasy Grounds 5E Items Effects Coding - Staffs (Part 2 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

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Fantasy Grounds 5E Items Effects Coding - Wands

Fantasy Grounds 5E Items Effects Coding - Wands


Fantasy Grounds 5E Items Effects Coding - Wands (Part 3 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

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Fantasy Grounds 5E Items Effects Coding - Weapons

Fantasy Grounds 5E Items Effects Coding - Weapons


Fantasy Grounds 5E Items Effects Coding - Weapons (Part 9 of a 9 part series) This a module for the Fantasy Grounds VTT software. This item is included in the ITEMS Coding Package, please consider acquiring the package before this single item... Do you play or DM Fantasy Grounds D&D 5E? These codes are a companion piece to the previous coding modules I did...   [click here for more]
Dungeon Masters Guild  $7.00 $5.95

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Fantasy Grounds 5E Trinkets Table (with Items)

Fantasy Grounds 5E Trinkets Table (with Items)


Fantasy Grounds 5E Trinkets Table (with Items) This a module for the Fantasy Grounds VTT software. Do you play or DM Fantasy Grounds D&D 5E? Here the Player's Handbook Trinkets table WITH ALL 100 ITEMS. All in drop and drag format so you can FULLY EQUIP your PCs. ThanX! Any errors found, please let me know, I will publish corrections...   [click here for more]
Dungeon Masters Guild  $2.00 $1.70

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Fear of the Dark

Fear of the Dark


Two tendays ago, Zhentarim agents were to transport a shipment of rare potions between their Underdark outpost and the surface world. The shipment has yet to arrive, and the outpost is not responding to any sending spells. Growing worried, the outpost’s overseer sends a group of hireswords to investigate and return it to Zhentarim hands. Fear of the Dark is a 4 hour dungeon...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

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Festivals, Feasts & Fairs

Festivals, Feasts & Fairs


Between dragon attacks, goblin invasions, and evil necromantic cults, everyone needs an opportunity to unwind and relax. Festivals, Feasts & Fairs is designed to turn your “pleasant downtime” into a fully interactive experience. In this book you'll find... Carnival games & competitive activities... Two new player backgrounds, the Carnie and the Mummer... New...   [click here for more]
Dungeon Masters Guild  $3.95 $3.36

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Fires of Dis (2e)

Fires of Dis (2e)


In the Outer Planes, a holy sword can be a fiend's best friend, especially when the owner wants it back? Sneaking into the second layer of foul Bagtor ain't easy, but with a little help from the right high-up men, it can be done. 'Course, exactly who the right high-up men are can give a basher pause, so it's often best not to ask. But there's a sword to be found, and bloods needed...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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Flight from Fallston: A 0-Level Adventure

Flight from Fallston: A 0-Level Adventure


For over a year you heard the horns in the mountains, but they were too distant and faint to be of great concern. There was war amongst the humanoids who lived there, but that was not rare. Sure, there were raiding parties from time to time. A missing cow here or a burned outlying farm there, but they seldom came near the village walls—until today. Flight from Fallston is a 2-hour...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

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FOR6 The Seven Sisters (2e)

FOR6 The Seven Sisters (2e)


Beautiful, powerful, mysterious, and deadly, the silver-haired Seven Sisters are legendary throughout the Forgotten Realms. One rules the city of bards, Siverymoon. Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of Myth Drannor....   [click here for more]
Wizards of the Coast  $7.99 $6.79

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Friends and Foes I

Friends and Foes I


Cawood Publishing presents Friends and Foes I for 5th Edition! A 200-page Dungeon Master's guide packed with 185 NPCs (levels 7-12). From the makers of 24 bestselling 5E products. At the heart of every adventure are unforgettable characters! This collection of NPCs includes friends to aid the heroes and foes to oppose them. Each NPC has its own stat block and detailed...   [click here for more]
Dungeon Masters Guild  $3.95 $3.36

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Friends and Foes II

Friends and Foes II


Cawood Publishing presents Friends and Foes II! A 235-page Dungeon Master's guide packed with 220 NPCs (levels 13-20)! From the makers of 24 bestselling 5E products. This collection of NPCs includes friends to aid the heroes and foes to oppose them. Each NPC has their own stat block, background information, and equipment. Sub-classes and spells from Xanathar's...   [click here for more]
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Fujibayashi's Manual of Merging Rivers

Fujibayashi's Manual of Merging Rivers


Written in honour of the Bansenshukai, Fujibayashi's Manual of Merging Rivers is a revisits the Way of Shadow and introduces a new subclass for the Bard. By instilling the honour codes revealed in the historical Iga and Koga shinobi manuals, the Manual of Merging Rivers introduces; A revised Way of Shadow subclass with added abilities and features, a brand new Bardic subclass...   [click here for more]
Dungeon Masters Guild  $2.00 $1.70

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GAZ3 The Principalities of Glantri (Basic)

GAZ3 The Principalities of Glantri (Basic)


"It is early, and low over the mountains the sun set the sky ablaze. The little red creature yawns, stretches its small bat wings, and scratches its horny head. Suddenly, a gong echoes in the room below, making the creature jump. Almost falling, it grabs hold of the large statue on which it was sleeping. "Down below, the students are preparing for their daily barrage of courses...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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Hand of the Wychlaran

Hand of the Wychlaran


Featured product of the Jilted Quill - a fair Dungeon Master's Guild review subsection of ENWorld. The goblins of the Nanraak tribe are disappearing. Can you learn the reason behind their mysterious departure? Hand of the Wychlaran is a 6-hour Forgotten Realms™ adventure for characters of 3rd level. The adventure takes place in the High Country of Rashemen located in northeastern...   [click here for more]
Dungeon Masters Guild  $2.99 $2.54

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Harbinger House (2e)

Harbinger House (2e)


A succubus with an unquenchable lust for power is turning the Cage into a ripping madhouse. And the Lady of Pain ain't pleased. . . . Something's foul in Sigil, berk. A mad slasher prowls the streets, leaving a trail of bloody clues in his wake. Leatherheads boldly court the Lady of Pain, longing for the sharp touch of her shadow. Even the silent dabus're acting barmy, a sure sign that...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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Heart of a Hero

Heart of a Hero


Cullford’s acclaimed ranger has gone missing. Villagers blame the hag that lives in Rooks Wood, but the two had had a steady truce for years. All that remains is the ranger’s raven familiar, and it’s prepared to guide those willing towards its master’s last wish. A 3-hour adventure for 1st-4th level characters. ...   [click here for more]
Dungeon Masters Guild  $1.99 $1.69

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Hey, Mister. Can You Help Me?

Hey, Mister. Can You Help Me?


HEY, MISTER. CAN YOU HELP ME? A series of short encounters and story hooks that may cause your party to never trust a child again… Designed for characters of all levels by ALAN TUCKER __________________________________ Follow me on Twitter: @TuckerAuthor For Fantasy and Science Fiction Novels—some for FREE!— check out: www.AlanTucker.net...   [click here for more]
Dungeon Masters Guild  $1.00 $0.85

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HHQ1 Fighter's Challenge (2e)

HHQ1 Fighter's Challenge (2e)


Decades ago, Sturnheim was a thriving trade town on a major caravan route. But then, disaster struck when a gold-laden caravan disappeared without a trace. Financially ruined, the town slipped into decline, and now lies almost forgotten on a route that is seldom traveled anymore. You can unravel a 40-year-old mystery and restore the honor of Sturnheim - if you have the guts! ...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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HHQ3 Thief's Challenge (2e)

HHQ3 Thief's Challenge (2e)


For years, trade and travel along the river Thadysh have been peaceful. Suddenly a masked renegade, known only as the Gullwing Bandit, has turned the waters of Thadysh into a pirate stream. Who is this bandit? What nefarious plot is he weaving? Not even the local thieve's guild has been able to unveil the truth. "Thief's Challenge" is a special ADVANCED DUNGEONS & DRAGONS...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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Honor & Devotions {OAP}

Honor & Devotions {OAP}


Outlandish Adventure Productions and David Adams present: Honor & Devotions: Traditions and Legends of the Far East Honor & Devotions is five chapters of Kara-Tur character options and magic items inspired by the cultures, myths, and history of the real-world Eastern continent! Chapter 1: The Races of Kara-Tur - The Korobokuru Subrace for Dwarf...   [click here for more]
Dungeon Masters Guild  $14.95 $12.71

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Hunted!

Hunted!


The people of Northwood’s Rest need help. Winter is coming, and something’s been slaughtering the livestock. Surely it must be the orcs of the Northwood! Heroes are needed to hunt them down. Will you answer the call? Welcome to Hunted! The latest adventure from the critically acclaimed platinum best-selling author Tony Petrecca. Hey, that’s me… and I’ll...   [click here for more]
Dungeon Masters Guild  $3.95 $3.36

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In the Abyss (2e)

In the Abyss (2e)


Looking for a little extra jink and maybe some excitement? It seems the Doomguard lost track of their coveted ship of chaos. It's flying about the abyss, driving the local tanar'ri even more barmy than they already are. Several factions want to get their hands on the Doomguard's stake, so there's bound to be a few job offers for bloods looking for a little action. Every sod's got a tale to tell...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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In the Cage: A Guide to Sigil (2e)

In the Cage: A Guide to Sigil (2e)


Welcome to the Cage! That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover: Little-known facts about Sigil's sites and personalities A guide to major portals Maps of famous locales, fiendish and...   [click here for more]
Wizards of the Coast  $9.99 $8.49

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Into the Belly of the Beast - Adventure

Into the Belly of the Beast - Adventure


This is the PDF module. For the Fantasy Grounds VTT module - go here. "Another great piece of writing from one of the guilds leading writers!!!" ***NOTE - The preview shows several maps and is really for DM's eyes only.*** Into the Belly of the Beast is a swamp adventure for four to five...   [click here for more]
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It Hungers

It Hungers


Goblins terrorize the mountain passes, raiding caravans and taking captives. They post no ransoms and are filled with a terrified, supernatural fervor. They imagine themselves their own creatures, raiding for the glory of Bugbear King Varhug. They are not. Something lurks beneath their lair in Van Cave. Something manipulating the King's every thought as it preys on both goblin and victim. It is...   [click here for more]
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Izzy's Airships a la Carte: Build your own Airship!

Izzy's Airships a la Carte: Build your own Airship!


That's right folks! After months of waiting and anticipation, Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours! Custom Airships, Built to Order Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal touch? Do you want a hands on guide to make your...   [click here for more]
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Izzy's Guide to Fight and Flight

Izzy's Guide to Fight and Flight


Now only $2.99! Rules and Encounters for Airships and Other Vehicles You've done it! You've taken the leap, and bought your first airship. The thrill of excitement is nigh over whelming, untill a simple thought bursts your bubble. "Now what?" You've got some awesome airships, but how are they controlled? What sort of encounters will you face? What is the best way to integrate them into your...   [click here for more]
Dungeon Masters Guild  $2.99 $2.09

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Journey on the Long Road

Journey on the Long Road


With winter fast approaching, the dwarves of Citadel Hoarfrost make their way back to their mountain home, ending their trading season. On the Long Road, one such party of young dwarves makes the return journey from Damara through the Giantspire Mountains, but the late season weather threatens to grind their progress to a halt. Will they reach Citadel Hoarfrost before the winter snow flies, or...   [click here for more]
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Journey Through the Center of the Underdark

Journey Through the Center of the Underdark


"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/ Are your player's moving out of Velkenvelve? Enjoying a stroll...   [click here for more]
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Journey to the Buried Vale

Journey to the Buried Vale


With the snows of winter receding, the scouts of Citadel Hoarfrost have spotted an unexplored cave nearby in the Buried Vale. As their first assignment, a group of young dwarven adventurers has been selected to journey to the vale and delve the recent discovery. But is their assignment all that it seems, and what dangers await them in the Buried Vale? Journey to the Buried Vale is a 2-hour...   [click here for more]
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Journey to the Summer City

Journey to the Summer City


The cool days of spring have given way to the warmth of summer, bringing the dwarves of Citadel Hoarfrost forth from their mountain home to buy and sell goods throughout the surrounding lands. On the Cold Road, one such party of young dwarves makes their way toward the summer city of Bildoobaris with a wagon of glacial mead for trade. It is a simple enough task, but sometimes it's the simple tasks...   [click here for more]
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Journeys Through the Center of the Underdark - the Bundle!

Journeys Through the Center of the Underdark - the Bundle!


Two critically acclaimed Platinum best sellers - Journey Through the Center of the Underdark and Journey Through the Center of the Underdark 2 - The Darklake Strikes Back now available for one low price! "What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really...   [click here for more]
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Jungle Treks

Jungle Treks


Bring Your Jungle Campaign to Life! Six short adventures to supplement your exploration of the jungles of Chult! These six fun adventures feature interesting challenges highlighting the dangers of the jungle. Each scenario is easy to drop into Tomb of Annihilation or any wilderness campaign. Includes the following adventures: Tavern Trouble - With a mysterious curse upon...   [click here for more]
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Karniv's Magical Gems

Karniv's Magical Gems


Karniv's Magical Gems - A collection of 160 Magical Gems and Lore from the world's greatest Arcane Historian! Looking for some new items to spice up your campaign? Dive into the incredible world of enchanted crystals with Karniv's Magical Gems! The foremost magical authority, Karniv showcases his incredible knowledge of the arcane in this collection of writings, musings, and anecdotes. This package...   [click here for more]
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Karniv's Treasures of Chult - 50 New Magical Items

Karniv's Treasures of Chult - 50 New Magical Items


Karniv's Treasures of Chult - A collection of 50 new Magical Items for the Tomb of Annihilation storyline! Looking for some new shiny things to spice up your Tomb of Annihilation campaign? Karniv Kilabee risked his life travelling to the dangerous peninsula of Chult, and he returned with this incredible trove of never-before-seen magical items! Use this collection to help your players battle through...   [click here for more]
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