Title |
Publisher |
Price |
Have Wand—Will Travel
Join Eberron setting creator Keith Baker on a journey across the Western Frontier, the contested land that lies between the ancient kingdom of Breland and the rising nation of Droaam. Frontiers of Eberron: Quickstone takes a deep dive into this untamed region, exploring the towns and denizens of this dangerous land.
The... [click here for more] |
Dungeon Masters Guild |
$33.95 $27.16
|
If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover.
CLICK HERE FOR THE PDF + Hardcover, Premium Bundle.
Arcanum Worlds Presents: Chains of Asmodeus
Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights... [click here for more] |
Wizards of the Coast |
$29.99 $23.99
|
Also check out the other volumes in this best-selling series, or buy the bundle and save!
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
Ancestral Weapons contains rules for scaling heirloom weapons and quick-building magic weapons.
A noble blade wielded in the blood wars, an axe used to protect the great city of Mirabar from orc invasions, or a powerful staff passed down by great sorcerers through the aeons. Ancestral Weapons are iconic within roleplaying. These weapons embody a character’s family, story, and history.... [click here for more] |
Dungeon Masters Guild |
$4.95 $2.97
|
5e Solo Gamebooks presents The Solo Adventurer’s Toolbox Part Two: The Toolbox Expanded.
This book was written as a companion to the first Solo Adventurer’s Toolbox. It builds on the first, providing a wealth of extra tables, generators, whole new random non-combat encounter tables, new systems for playing solo, and many other resources.
Part One available here.... [click here for more] |
Dungeon Masters Guild |
$14.99 $8.99
|
Want to travel in a world where the fall of the dice can make things appear randomly? Get completely lost in this book with multiple quests and worlds of your choosing, without a DM. This book could even help you worldbuild for your very own campaign.
Scott Niedjela
This product is now available on Roll20. Click here to check it out!
The... [click here for more] |
Dungeon Masters Guild |
$14.99 $8.99
|
Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life. In this book, Keith takes players and Dungeon Masters on a thrilling dive into the world of Eberron. Encounter the monstrous folk of Droaam,... [click here for more] |
Dungeon Masters Guild |
$29.95 $17.97
|
Join Eberron setting creator Keith Baker for another journey across the realms of Eberron, from the trackless void of the Astral Plane to the unknown depths of the Barren Sea. Chronicles of Eberron takes a deeper dive into Keith’s vision of Eberron, with expanded mechanics and detailed illustrations that bring the world to life.
This companion to Exploring Eberron contains lore... [click here for more] |
Dungeon Masters Guild |
$27.95 $16.77
|
All proceeds from Domains of Delight go to non-profit Extra Life, an online grassroots movement working to save sick and injured kids through the power of play.
Domains of Delight are to the Feywild what Domains of Dread are to the Shadowfell: sequestered realms governed by powerful beings. Whereas a Domain of Dread is ruled by a Darklord, a Domain of Delight is ruled by an archfey—the... [click here for more] |
Wizards of the Coast |
$8.00 $4.80
|
BRING THE CITY OF SPLENDORS TO LIFE IN THIS COMPANION SUPPLEMENT FOR WATERDEEP: DRAGON HEIST™!
Presenting over ONE-HUNDRED short encounters that bring the City of Splendors to life in YOUR game. This supplement includes a plethora of highly replayable random street encounters that draw on the story of Waterdeep: Dragon Heist™, with emphasis on the central themes... [click here for more] |
Dungeon Masters Guild |
$7.95 $4.77
|
www.heavyarms.com | Raise Your Game
The Armorer’s Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting.
This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1... [click here for more] |
Dungeon Masters Guild |
$9.95 $5.97
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities III is the third volume of the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95 $2.97
|
Maps, advice, troubleshooting, handouts, and much more for DMs running The Wild Beyond the Witchlight!
Whether you are a new DM or an experienced veteran, running an official D&D 5E campaign can be a challenge. This bundle of DM's resources aims to make running The Wild Beyond the Witchlight easy and enjoyable for both the DM and the players.
With everything... [click here for more] |
Dungeon Masters Guild |
$14.95 $8.97
|
Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat.
Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,... [click here for more] |
Dungeon Masters Guild |
$4.95 $2.97
|
This bundle contains all published Eventyr Games DM's Resources for Waterdeep: Dragon Heist. Get all our critically acclaimed and best selling resources in a bundle and save at least 25%. Shave time off your preparation and be inspired to create even more memorable game sessions with guides and DM's resources, high quality maps, and additional faction missions!... [click here for more] |
Dungeon Masters Guild |
$14.95 $8.97
|
Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Icewind Dale: Rime of the Frostmaiden
From the publisher of Adamantine-selling DM's resources for Baldur's Gate: Descent into Avernus and Waterdeep: Dragon Heist comes a full suite of DM's resources for Icewind Dale: Rime of the Frostmaiden!
This bundle includes... [click here for more] |
Dungeon Masters Guild |
$14.95 $8.97
|
Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Baldur's Gate: Descent into Avernus
Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more!... [click here for more] |
Dungeon Masters Guild |
$14.95 $8.97
|
CAN YOU SURVIVE WATERDEEP'S MOST INFAMOUS DEATHTRAP?
Blue Alley lies hidden in the heart of Waterdeep. Built by a secretive wizard, it is a magic maze full of tricks, traps, strange monsters, and rich treasure. Countless adventurers have ventured inside to test their bravery and skill, yet few have returned. And now it is your turn… Blue Alley is a 3-4 hour Dungeons... [click here for more] |
Dungeon Masters Guild |
$4.95 $2.97
|
Whether you’re playing an all-monster party or just want to play a monstrous race in an otherwise normal party, this document presents rules for playing every creature in the Monster Manual, new feats and backgrounds for monstrous characters, analysis of officially published races, highly detailed rules for building your own races, new rules for tiny races, and rules for templates for player... [click here for more] |
Dungeon Masters Guild |
$2.99 $1.79
|
"The writing, the artwork and the overall feeling of this adventure is absolute triple A quality!" - Mr. Tarrasque
We are ADAMANTINE Bestseller, thanks to you! The PDF & Print+PDF Bundle gets exclusive paper miniatures from TRASH MOB MINIS! PISCA AHLORSATH, LARISSA TEMERITY, THE TEMPEST BEAST, MURASA SEPRET & BREENA 'SCORCH' SIZZLEPOCK come with this adventure!*
... [click here for more] |
Dungeon Masters Guild |
$2.95 $1.77
|
An adventure by Remley Farr and Jeff C. Stevens
This is the PDF version of the module.
If you are looking for the Roll20 VTT - click here.
If you are looking for the Fantasy Grounds VTT - click here.
— Product Overview —
Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying?
♦ 3 to 5 hours for four to six characters.
♦ Scalable for 3rd-10th level.
... [click here for more] |
Dungeon Masters Guild |
$6.95 $4.17
|
Behold, Greyhawk!
A land of magic, mystery, and mayhem, where ancient dungeons contain vast treasures and infinite dangers, where great armies march across the land, and where bands of adventurers seek to maintain the balance, or help the innocent, but are never above making a quick profit.
This book gives the dungeon master a wealth of information to run a campaign in this venerable fantasy... [click here for more] |
Dungeon Masters Guild |
$14.95 $11.96
|
We hit Adamantine! Thanks to everyone who bought a copy!
What is this book?
Strixhaven: A Syllabus of Sorcery is a companion book to Strixhaven: A Curriculum of Chaos. This book expands upon the content provided in Strixhaven: A Curriculum of Chaos in order to provide DMs with more ways to customize their Strixhaven campaign. The information contained in this book is... [click here for more] |
Dungeon Masters Guild |
$3.99 $2.39
|
45 Maps for Spelljammer and Light of Xaryxis including
17 maps for your Light of Xaryxis campaign
9 Wildspace and Astral Sea maps
19 ship maps with full deck plans
Also included is
62 Dungeon Draft files with Spelljammer asset pack
57 ship deck PNGs
19 ship PNGs at 1 inch scale and ⅒ inch ship scale, with and without weapons
11 tokens for siege weapons, solar dragons, and... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
The Eclipsed Heart is tailored for third level characters.
The adventure takes players into the village of Silverpine, where they must uncover the dark secrets behind a series of mysterious heart ailments and disappearances. As they explore the village and engage with the local townsfolk, players will gather vital clues, confront a sinister cult, and ultimately... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.36
|
Has your group ever lost a Dungeons & Dragons adventure like Storm King’s Thunder, Tomb of Annihilation, or Descent Into Avernus?
What would the world look like if you lost all of them?
Doomed Forgotten Realms: Sword Coast Gazetteer reimagines the Forgotten Realms as a world where every worst-case scenario became reality. The demons claimed the... [click here for more] |
Dungeon Masters Guild |
$8.99 $5.39
|
Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.
Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them... [click here for more] |
Wizards of the Coast |
$19.99 $11.99
|
Three Whispers is Tailored for Fourth Level Characters.
The adventure takes players into the isolated village of Black Hollow, where fear lingers in every shadow and names are whispered with dread. Three villagers have vanished without a trace, each hearing their name whispered three times before disappearing. As the party investigates, they uncover a legend that... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.36
|
5e Solo Gamebooks presents The Death Knight’s Squire by Paul Bimler, a 100+ page solo adventure for D&D Fifth Edition, set in the Forgotten Realms. This adventure has been created for individual play without a dungeon master, and is is a great way to scratch your D&D itch between regular adventures with your DM. Or, it can serve as a way for a player who cannot find a group... [click here for more] |
Dungeon Masters Guild |
$9.99 $5.99
|
Perfect for a Halloween one-shot!
"My players were afraid to enter a room, but were also excited!"
"Solid story!"
"My players had a blast and it was a fun adventure to run."..."they all enjoyed the atmosphere of the adventure and commented that the creepy stuff definitely felt creepy."
"This is truly awesome. Well Done!"
The Haunt
Unlock the secrets and drive back the evil from... [click here for more] |
Dungeon Masters Guild |
$6.95 $4.17
|
A Full Guide and Expansion to Curse of Strahd!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.20
|
This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation.
This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more.... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
Every creature in the multiverse has a story to tell — even the monsters.
Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.
Volume I is currently available as both... [click here for more] |
Dungeon Masters Guild |
$14.95 $8.97
|
With nothing but their wits, will, and fists, pugilists lay it all on the table every time they’re in for a scrap. No strangers to adversity, pugilists can dish it out, take a licking and still keep coming back for more. A pugilist’s unbreakable spirit and talent for fisticuffs don’t come from rigorous training or high minded philosophies but are the hard won trophies of never backing down from... [click here for more] |
Dungeon Masters Guild |
$9.95 $5.97
|
Silent Night, Dreadful Night is tailored for sixth level characters.
The adventure takes players into the cursed village of Winterbell, buried under an eternal blizzard fueled by Madame Frosthorn’s wrath. As they traverse the desolate streets and frozen wilderness, players will confront supernatural dangers, uncover grim truths about the town’s downfall,... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.36
|
An adventure by Remley Farr and Jeff C. Stevens
Also available for Roll20 and Fantasy Grounds.
— Product Overview —
A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions.
♦ 4 to 8 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of Happy Jack's Funhouse.
♦ 15 new monsters, including a Werehippo... [click here for more] |
Dungeon Masters Guild |
$6.95 $4.17
|
Don't leave your characters behind! Over half of all 5e subclasses didn't make it into the 2024 Player's Handbook, but you'll find them here! Each one has been updated for compatibility with the 2024 rules and style, along with quality-of-life improvements throughout!
In this 109-page update, you will discover these subclasses:
6 Barbarian Paths: Ancestral Guardian, Battlerager, Beast,... [click here for more] |
Dungeon Masters Guild |
$27.95 $22.36
|
UPDATE 2023: A few "quality-of-life" improvements/changes, a new chamber below the catacombs, and a new PNG overlay of the DM Notes. See Update image at the very bottom for a preview.
UPDATE 2020: The Ravenloft battle maps have been "remastered"! Please see the Update Summary image at the bottom of this product description for a synopsis of the many improvements... [click here for more] |
Dungeon Masters Guild |
$10.00 $6.00
|
A Full Guide and Expansion to the Village of Barovia!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.20
|
"This is, to my mind, one of the best styles of supplement that someone can make for Dungeons and Dragons...great ideas in the supplement that any DM can build on in their campaign. I love rules that give a precise amount of controlled chaos, and 'Here's to Crime' seems to do that well" -Kotaku
Your guide to running "Ocean's 11" style capers and heists in 5th Edition D&D!
We... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.19
|
Explore a wealth of fantastic new magic items in this supplement for the world's greatest roleplaying game Mordenkainen has spent his career researching magic items. In this book, he describes 200 of the most interesting and useful wondrous items ever devised! The perfect way to liven up any treasure hoard and an essential resource for every Dungeon Master. This is... [click here for more] |
Dungeon Masters Guild |
$6.95 $4.17
|
Now you can play an elf-orc raised by dwarves! Or a gnome-halfling raised by kobolds! Even a grung-warforged raised in Avernus is a possibility!
“...this supplement is truly an informed, aware and inspired step forward in continuing discussion about who, how and what makes up a D&D character, and how to create them just how we envision them.” - Curse of Sebs
An... [click here for more] |
Dungeon Masters Guild |
$17.95 $10.77
|
A Full Guide and Expansion to Death House!
Fleshing Out Curse of Strahd is a series of expansions and elaborations to the core Curse of Strahd campaign. The full series is a DM tool that adds depth to various NPCs, streamlines confusing plot lines, fills in plot holes, and alleviates some of the stress associated with TPK inducing encounters throughout the campaign.
Within... [click here for more] |
Dungeon Masters Guild |
$2.00 $1.20
|
Murder on the Eberron Express is a character driven murder mystery, confined on a moving lightning rail, where the murderer changes each time you run it.
This 3-5 hour one-shot for level 6 characters aims to give you all the fun of a game of Clue with all the variety of Dungeons & Dragons Fifth Edition. It is set in Eberron, an unusual D&D setting, that is darker and with more pulp noir... [click here for more] |
Dungeon Masters Guild |
$6.95 $4.17
|
This collection contains all of the M.T. Black adventures published in 2016. You get fourteen critically acclaimed and best selling adventures for a super low price! This represents nearly two hundred pages of content and many many hours of gameplay. I'm offering this bundle for just $9.95! Follow me on twitter @MTBlack2567.
The following adventures are included in this collection... [click here for more] |
Dungeon Masters Guild |
$9.95 $5.97
|
NEWS FLASH: The much-anticipated Volume Two is available now!
Travel to the howling peaks of Djinn Cave, brave Madman's Run, survive the attack of a deadly assassin in the city streets and much more in this collection of ten one-shot adventures, each carefully distilled into a single-page format, ready to play.
Game night is saved with minimal preparation and maximum flexibility, focusing... [click here for more] |
Dungeon Masters Guild |
$4.99 $2.99
|
Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in... [click here for more] |
Dungeon Masters Guild |
$4.95 $2.97
|
You’re a foul one, Mr. Lich Your flesh smells like decay For the crimes you have committed There will be hell to pay When the heroes come to save Christmas Day
How The Lich Stole Christmas is a short 3-4 hour one shot holiday adventure for characters of all levels. The encounters include variations for adventuring parties of each... [click here for more] |
Dungeon Masters Guild |
$3.95 $2.37
|
Known to the wider Forgotten Realms® as a sinister land of Red Wizards, slavers, and marching undead armies, Thay is the distant—or uncomfortably close—menace that “may become our doom if Szass Tam turns his attention in our direction.”
And Thay is that, but it is also so much more. A truly magical land (thanks to a secret that even the goddess Mystra helps to keep) of rich culture,... [click here for more] |
Dungeon Masters Guild |
$17.99 $10.79
|
An Epic Adventure
They're some of the greatest heroes the world has ever seen, but when they are plucked from their own time and tasked with saving the world - and possibly much more besides - one last time, will they be up to the challenge?
Taking D&D to the Limit
Epic-level D&D is something that every gamer should get to play around with at least once. However, this is something that most... [click here for more] |
Dungeon Masters Guild |
$2.50 $1.50
|