This is a great interactive campaign with enough structuring that it is easy to use, but not too much so that there is room for a lot of creative freedom! I will most likely be using this or a slightly changed version of this for every single tavern I have my players use!
I just recieved my softcover book. I will say, I am amazed at the quality. This is not what I expected whatsoever. I cannot believe the price I got it at as well! I **HIGHLY** recommen that you get the softcover + the pdf if you are looking to purchase this. This was amazing, wow! Thank you so very much!
It's useful to litter taverns with a few carefully chosen options from this, as even if the party don't follow-up it just adds character to the world. Not all of them fit the tone of my campaign, but when there's 50 of them I found enough to be useful and enjoy.
I really like the idea of this. So far, I have found an option that perfectly fits the class and personality of the whole party over two campaigns. The only issue is, I haven't had the chance to use them yet!
I decided to grant them to well-liked NPCs, so that they can go own in glory and still, in those last moments, be of use to the team. It would be glorious.
I haven't used any of these word-for-word, but have reffered to it a few times seeding a few of my own adventures. There are good ideas in here and some very useful starters for new DMs
Tweaked slightly for my campaign and the party didn't get to experience everything it had to offer, this time, but it was a good ride. A healthy balance of light puzzle-solving, mystery and combat.
You need to use these sparingly, as my party began to very quickly suspect every child that ever approached them - which was a good laugh in its own right!
There are some really good ideas in here and my party enjoyed solving the mini-mysteries and scenarios within.
So while I have seen plenty of Frankenstein-esque artificer subclasses, I gotta say this is the one I have liked the most so far, now as for the feedback on the subclass
Flavor:
-The flavortext is spot on and I love it
Subclass spells:
-The extra cantrip is a nice icing on the cake
-The selection of spells fits the thematic, a nice combination of healing, lightning and resurrection
Medical proficiencies:
-Standard artificer subclass feature that provides a tool proficiency, only this one also gives a skill proficiency which I quite like
-The best part about this is the new tool introduced in this subclass. Not only did you make a new tool, gave it a nice description of what it includes, and assorted uses for it, but you also made this small table of example surgical procedures with a DC to hit and the time it takes. In short amazing
It's alive!:
-Barring the standard structure of these Tasha's companion subclasses(you use your PB in certain places, it takes your bonus act...
Really good frames, the artwork is very detailed and high quality and there's a nice thematical variation of them. Some of the ones from this pack are among my favourites across the whole collection.
For the price tag, this book has a lot of nice content. I have been working on giving more special rules to weapons and creating more martial feats, and this book has given me even more ideas to add to the game.