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This honestly is one of the easiet to use and most fundementally game changing 3rd party suplements ever created. It should be implemented officially by WotC in their stat blocks and how they design encounters moving forward. It really is that amazing. It adds so much to so many different types of enemies you could concieve as a one off encounter, a mid boss, or The Boss of a dungeon, or just trying to make a memorable encounter. And they rarely seem to ever change the CR much if it all. There isn't some bs OP stuff that is out of line with the encounter.There is also some unique (at least to Lair Actions) mechanics, were a certain action may only be used once a day, or it could have a recharge, etc. It all feels incredibly fair and well thought out, and never punishing or over the top. DCs all feel well within the CR level, damage is minimal and not punishing, etc. I haven't seen a single thing I'd nerf. Wether it be a huge epic level encounter, or something your 2nd le...
Rating: [5 of 5 Stars!] |
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