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Jouney to Chult JC022
by peter b.
Publisher: Dungeon Masters Guild
Date Added: 08/04/2020 14:24:26
Jouney to Chult JC022 anice little idea of how gods might react if they got alittle moreinvolved in their followers.

Rating:
[4 of 5 Stars!]
Hand Drawn Grid maps
by Gregory H.
Publisher: Dungeon Masters Guild
Date Added: 08/04/2020 10:37:15
Hand Drawn Grid maps Awesome handmade maps for my adventures! I love the old school feel of dungeons on graph paper.

Rating:
[5 of 5 Stars!]
The Wayfinder's Atlas
by Curse o. S.
Publisher: Dungeon Masters Guild
Date Added: 08/04/2020 10:24:15
The Wayfinder's Atlas The Wayfinder’s Atlas from David Markiwsky et al (@DavidMarkiwsky) This is just a place holder until I have the time to give this the full in-depth treatment it deserves. This is one bumper jam-packed jamboree of gorgeousness! Beautifully locations, wonderful writing, lore, hooks, creatures, inspiration! This has all that and a bag of chips, plus a Mojito and concierge service with an Elven chocolate on the pillow! Credits Writers: Allen Johnson, Ashton Duncan, Collette Quach, David Markiwsky, Jacob Segal, Jay Davidson, Nemo Bueno, Nichole Wilkinson, Noah Grand, Paul Keiter, Tule Woodson Artists: David Markiwsky, Gwen Bassett, Kari Kawachi, Nichole Wilkinson, Sara Rude-McCune Editors: A. Kelly Lane, Ashton Duncan, David Markiwsky, Nemo Bueno, Noah Grand, Stephanie Lee Layout: David Markiwsky, Nemo Bueno Project: Lead David Markiwsky My Affiliate Link https://www.dmsguild.com/product/322166/The-Wayfinders--
Atlas?affiliate_id=1507682 ...

Rating:
[5 of 5 Stars!]
GAZ3 The Principalities of Glantri (Basic)
by Aarón D. C. S. M.
Publisher: Wizards of the Coast
Date Added: 08/04/2020 08:49:53
GAZ3 The Principalities of Glantri (Basic) POD copy is very good, in the line of recent Karameikos Gazetteer

Rating:
[5 of 5 Stars!]
CCC-TAROT01-04 Tangled Woods
by Donna S.
Publisher: Dungeon Masters Guild
Date Added: 08/04/2020 06:24:49
CCC-TAROT01-04 Tangled Woods I've been running through the whole Tarot series and loving them (I'll go review them all soon). I really liked the concept of this one, and the jump from the first part to the second was really good. But story branch 2a and the subsequent story award actually doesn't make sense. There appears to be a chunk of content missing around what happens to the main male protagonist in this branch. I probably should have spotted it and invented something, but with 3 branches to anticipate, map and plan strategy for I didn't see the logical hole. I'll catch it next time, but thought I'd let folks know to watch out for it....

Rating:
[3 of 5 Stars!]
An Ogre and His Cake - Digital
by Casey V.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 21:13:05
An Ogre and His Cake - Digital Thank you sooo much for making this. I just introduced my daughter to DND (age 6) and she loved it! Please make more and I can't wait :)

Rating:
[5 of 5 Stars!]
Wayfinder's Guide to Eberron (5e)
by William T.
Publisher: Wizards of the Coast
Date Added: 08/03/2020 20:29:12
Wayfinder's Guide to Eberron (5e) Wayfinder's Guide is an excellent source of introductory material for players new to the setting. If you're running an Eberron game, and have taken on the responsibility to educate your players about the setting, the scope of this supplement is great to provide players a view into the world through their character options.

Rating:
[5 of 5 Stars!]
Exploring Eberron
by erin d.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 20:09:19
Exploring Eberron This book is fantastic. I bought it looking for more information on the daelkyr for my campaign where Dyrrn is the BBEG and got oh so much more. First of all the new druid and monk subclasses are AWESOME. I'm playing Living weapon monk next chance I get, it also occured to me it may be the only monk subclass in the game where a few level dip is actually worth multiclassing with (My only question about it is where it says my weapons count as adamantine weapons is that referring to the variant rule for adamantine weapons form XGE?). The druid class finally will let me live out my dream of being a transformer in DnD. Further the book is just well written. It's more than just intersting lore and fun mechanics. It's actually fun to read. This surpasses all my expectations. My only regret that I only have 5 stars to give....

Rating:
[5 of 5 Stars!]
Cirria's Gambit
by Raven L.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 18:58:14
Cirria's Gambit I built this adventure into my homebrew campaign and really enjoyed it! My players didn't eat any of the food, so if you have a paranoid or careful party, you may not get to experiment with those effects. The module gives you everything you need to really set the atmosphere of the party and help your players feel really immersed. The magic items are really cool too; in our next session, one of my players used the ring to create a mirror prison to capture a hag sister in, breaking the covens ability to do magic! So if you're unsure of how your players will use the magic items, don't worry. They always find a way. As for things that  could be improved, I think it would be     helpful to flesh out the conclusion some more. My party was really confused when Lady Redwood and Ciarra stopped fighting at the end, and I think adding a little more explanation to that outcome could really develop the characters and help the party find closure. Its also really hard to figure out the secret word ...

Rating:
[5 of 5 Stars!]
The Solo Adventurer's Toolbox
by Edward L.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 17:23:32
The Solo Adventurer's Toolbox These are the best solo mechanics I have found. Simple and creative. I really enjoy this book. Lots of perfect tables to develop the adventures. Great explanations. Everything is balanced. Great work! I actually combine the word lists from this toolbox and the Oracle book. Between the two lists I have 900 words to guide the stories. This simplified version of the Q/A mechanic is much better than I see in other places. Much easier to work with. Really awesome.

Rating:
[5 of 5 Stars!]
Solo Adventure Bundle 1
by Edward L.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 17:14:05
Solo Adventure Bundle 1 OMG... These adventures are awesome. They are so well written and balanced. I really enjoyed them all. I just bought the next adventures in the series and am looking forward to those. Nothing wrong in the text. No problems. Just make sure you take some short rests...

Rating:
[5 of 5 Stars!]
Fishing for Fortunes
by Baden W.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 16:06:05
Fishing for Fortunes I really enjoyed reading this adventure and it seems like a great way to start a campaign. The layout is easy to follow and the NPCs all are well thought out and the roleplaying tips for them really provide the DM with some useful information. Looking forwad to slotting this into my current campaign.

Rating:
[5 of 5 Stars!]
Into Kryptgarden Forest - A 5E Solo Adventure
by Eric P.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 15:28:03
Into Kryptgarden Forest - A 5E Solo Adventure I really enjoyed this module, which is the second in the series. Definitely play Dark Sorceries first, then this one. I'm not sure if the writer ever continued, but this site does not have what he called the third chapter, the Ruins of Bleakfall. This module is like a Choose Your Own Adventure, plenty of options to do most things, and when you get to combat you play as normal, with the module telling you the actions of the various NPCs. Recommended!

Rating:
[5 of 5 Stars!]
DDAL09-20 Where Devils Fear to Tread
by Roger M.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 08:08:34
DDAL09-20 Where Devils Fear to Tread 4 stars. The layout and some information being buried in the text hurt the rating. A DM may want to hightlight the number of evil mages in part 2. Some of the DC are low according to my players. I think the DC should be not less than 15 for tier 4 module. This does not include spell dc from monsters. We all enjoyed the advancing/delaying idea. The Madness Chart on page 5 was fun and will really affect game play if the players go along with the idea. They were a little confused with the four choices. DMs will need to point out how little the information the module gives you. It took me some time to get my players to understand, the setup for Part 2 was a quick overview lacking details. Due to time we did not finish all of part 2. So DMs need to watch the clock on Part 1. ...

Rating:
[4 of 5 Stars!]
Follow the Lights
by Johanna D.
Publisher: Dungeon Masters Guild
Date Added: 08/03/2020 07:41:18
Follow the Lights We had really much fun playing through this adventure. The NPC was well designed and a great addition to the group. Since my players are always very very investigative I had problems at times to explain the details, but I think this shouldn't be a problem for a "normal" group or an experienced DM. I also had problems getting my group of five to being desperate. I buffed most of the encounters and had them slipping and falling whenever I could but they were still doing fine. Ardell's six healing spells weren't even touched when we entered the lighthouse but we came up with a great ending anyways **SPOILER** where one of the players took the potion and then was knocked unconscious by another one and sacrificed to the Will'o'wisps who are now eternally trying to suck that eternal life out of her. Besides from that we all really enjoyed the riddles and choice of monsters and found them very refreshing. Thank you for a really nice evening!...

Rating:
[4 of 5 Stars!]
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