This was super helpful in running the campaign, especially as a somewhat inexperienced DM. I used a lot of the jungle travel/montage section to help alleviate some of the monotony that can come with hex crawl adventures. I also appreciated the Omu section, as it helped to flesh out the city a bit. I did run the Trial of the Sewn Sisters, and this is the only thing that didn't go over well- it's not really clear whether the trial is really happening, or in a collective dream, and players were frustrated that they were being forced to go through the trials without any real means of escaping or fighting back. The trials don't really seem to play by rules and it felt unfair for my players. But overall, an excellent resource for ToA! Definitely worth it for the pre-generated travel days alone.
[5 of 5 Stars!]