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Rime of the Frostmaiden Companion 1: Ten Towns $2.95 $2.36
Publisher: Dungeon Masters Guild
by A customer [Verified Purchaser] Date Added: 10/12/2020 10:09:23

This guide was well worth the asking price to alleviate some of the anxiety involved with preparing for session 1. I was worried that the campaign would clobber my players with enemies that they really shouldn't fight at level 1. The advice in this guide is just what I needed to make sure my players and I have a fun adventure.

The first two chapters of Rime of the Frostmaiden are meant to be an open world sandbox, with quests in chapter 1 ranging from level 1 to level 4. The issue is the players may unknowingly choose a very difficult quest right off the bat. Trull recommends a more level-appropriate scripted campaign path. He also gives advice on how to adjust the quests up or down in difficulty to match the character's current level. The guide also includes a bit more flavor for existing content. He gives additional bits of NPC dialog, area descriptions, and some fun (as in non-combat) magical items to discover.



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Rime of the Frostmaiden Companion 1: Ten Towns
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