A fun balance of role-playing, open-ended problem solving, and combat. There are a LOT of NPC's to manage, which can be challening for the DM. My player's character isn't the most outgoing, which made it tricky to have him get the necessary info from the NPC's to move the story along. Having the paladin "Garren" as a sidekick can be a lifesaver, literally. The side quests were sometimes more entertaining than the main storyline, but overall it made for a good time. I wish the maps were a bit better quality, and the map of the temple doesn't quite line up with the description, so I had to improvise some details.
[4 of 5 Stars!]