I'm still early in SKT and everyone will tell you Chapter 3 is a beast. My players started in Goldenfields, moved North to Triboar and I didn't have a meaty adventure planned for them. We know the players are going to get a clue towards the middle/end of the game and without this module, I don't see how you could have possibly made that clue make sense for them.
I know now that when they recieve the clue later, they'll know exactly where to go for a completely differnt mystery. This was a well structured adventure with a lot of options. Well done!
[5 of 5 Stars!]