These encounters do a fantastic job of bringing Baldur's Gate to life. Many of them can be resolved very quickly. They open new plot hooks, allow players to showcase their personality, and are easy to slot into any campaign in Baldur's Gate, whether you're running Descent into Avernus or not.
Thanks in part to this content, my players (currently running DiA) are happier running around Baldur's Gate solving problems and interacting with the city than pursuing the main plot.
The Martial Law -- Pandemonium meter, measuring how the party's actions influence the balance of power in the city, is a wonderful dynamic element that brings the city to life.
I highly recommend this for anyone running a campaign in Baldur's Gate!
[5 of 5 Stars!]