I really enjoyed this product. It’s something that I felt was missing from Baldur’s Gate: Descent to Avernus, both in terms of that official D&D adventure and among the attendant Guild Adept titles. The latter does have products featuring encounters in Avernus and Elturel, but nothing similar for Baldur’s Gate itself. This nicely fills that gap. I also very much appreciated how it based several of its encounters using the lore mentioned in the Baldur’s Gate Gazetteer from BG:DiA.
In terms of quality, it’s product that feels like it has the production value and overall look of a Guild Adept title. I also really enjoyed the Tension Meter – a novel mechanic that can thematically inform what types of encounters might take place in the city, based on the actions of the characters. This would be especially useful, I think, for a whole campaign that takes place in Baldur’s Gate, as opposed to BG:DiA, in which the heroes finish their adventure in the city relatively quickly in order to journey to Avernus. Anyways, overall, another excellent DM’s Guild product.
[5 of 5 Stars!]