I loved this anthology. One of my favorite genres is the "twisted myth," where we take a classic story and look at it from a slightly new vantage point. Like any anthology, some adventures work better than others, but none of them are bad. One thing that makes this a tough book to run at the table is that there is no consistency between the stories. I understand that these are stories gathered from around the world and so we want to keep some note of authenticity to them, but that creates a disjointed adventure. Without a hub city to centralize it, each story feels like you need to start over. If you were trying to run this as a single campaign, some heavy editing on the DM's part is needed to let it make sense. I hope future volumes make it easier to run. I really enjoyed this book, and I can't wait to see what's next!
[4 of 5 Stars!]