I ran the two hour version of this at a local con, and it was my first time running an Ebberon game. It was well written for DM clarity, and a lot of fun to run. I love that there were plenty of not fight options, and my players had a great time sneaking and bluffing their way through a lot of the obstacles. My party did choose to fight at the end, but it was genuinely their choice and they had a great time.
I see an earlier review mentions the necessity of torture, but that sounds like a player/DM choice since you can get the same information through at least two other paths.
The bonus objectives on this one feel a little more tacked-on than in some of the other ELW mods I've run, but they also look like they’d have been fun to play/run if there’d been more time.
The pictures were pretty, but I'd love to have had a printer-friendly version of this available.
[4 of 5 Stars!]