Finally some combat. How well this module goes will definately depend greatly on party composition. If you have a wizard with fireball the mummy fight would be a cakewalk, if you don't you will be in for a rather difficult time of things. However, with someone fluent in Ignan and with a high enough Dispel Magic, you can recruit a trio of firesnakes that will eviserate the combat for you as you stand back and watch. I was going to say this module has absolutely no connection to parts 1 or 3, but part 3 also uses the "get the enemies to fight for you" tactic. As a stand alone this is awesome, but as a trilogy it's rather disjointed.
[4 of 5 Stars!]