I've run this adventure three times in a fairly short span. I enjoy how differently it plays each time, and how the areas of the camps interact. One group might have a druid, and pass-without-trace their way through to the bandit leaders, while another might attack head-on, clearing an area or two before attracting the attention of the next. The way this adventure is structured is incredibly useful for fitting into a limited timeframe. The final event and lack of a single win condition means that when time starts running out it can be wrapped up easily, no matter how much the players have gotten through.
[5 of 5 Stars!]