This mod is great to run if you need a quick theatre-of-the-mind to run with little prep-time, but otherwise I would advise skipping it. The hook with the compass rock is fun and interesting, but everything kind of slows down once the players get to the temple. The first puzzle is extremely unintuitive, and if a player doesn't speak a certain exotic language, literally impossible to figure out. Roleplaying the ghost character was very fun for me and the players. The reason I suggest running this theatre-of-the-mind is that it only has one or two combats both of which are extremely easy, even for small or low-level parties.
[3 of 5 Stars!]