This is not a module where a DM can just give a quick-read and then wing the rest. It requires several re-reads along with a sort of trial run for new DMs to be able to do the module justice. And you want to be able to do this module justice because it is incredible fun!
There are interesting enough plot-hooks to get if not the character then the player to join the adventure and the NPCs (if portrayed to the liking of your players) can endear themselves to the party (to the point I had two PCs arguing who gets to be said NPC's mentor/guardian, and the players themselves decided to make a new PC inspired by said NPC).
The downside is, the lack of the island's geography. Not everyone is a gifted cartographer and while an accurately scaled map is not necessary, a visual "suggestion" of how the island looks would have been appreciated. That said, it's not a total detraction because the module still gives enough description to give the players an idea of the layout but I have a LOT of players who are "visual" and I was floundering on how to draw the island itself.
Still, I wholly recommend this module (even if the amount of EXP gained feels a little low for all the things my players ended up doing).
[5 of 5 Stars!]