One of my favorite mods. The performance is classic and, for me, their creativity was rewarded an a lot of Chr(Performance) checks with advantage. Don't forget that the players know where their wagon is stored. The only problem is that it runs long. The second time I ran it, I used KT Whip offensive stats but run-of-the-mill KT hit points (17). Don't forget that the Arch-Priests have Flame Strike (8d6 damage!). Also, if Toad helps the party, have him grapple one of the twins or else they fly overhead and snipe him to death. I haven't seen Cole Kronewitter write any other mods. Is he lost in the Underdark?
[5 of 5 Stars!]