The setting here is very good as it determines a lot of what's been going on around Hillsfar. Should be played between DDEX03-12 and 14, as this happens in the general area.
Chase mechanics can bog down the tempo of the party a bit, so do play loosely on those. The split path gives players a lot of choice and dimension on this situation, so do play out the implications of this a bit.
[4 of 5 Stars!]