The best of the T2 modules from this season, and one of the better two hour T2 modules out there. It's largely combat, some exploration, and some interesting characters to interact with. Relatively easy to prep, solid but not spectacular experience to play. This adventure has a memorable boss fight, particularly for newer players who haven't really seen a boss and its legendary actions. I don't think it does as much for people who have seen bosses from Season 5's T2 mods. In theory choosing some encounters in the middle adds replay value, but it's relatively common for DMs in my area to have four hour slots so we play the three strongest optional encounters over and over. I strongly recommend changing the series of saves right before the boss fight in to a more creative, dynamic skill check. Engage players' creativity, not just their wrists for rolling dice.
[4 of 5 Stars!]