I ran this campaign over the past 6 sessions with my players. First and foremost, I love the Feywyld setting, and I hope that more is done with in the future in AL in general, since it is such a huge part of the universe, and the feywyld/fae are hadly touched in AL legal material. Secondly, my players fell in love with the characters, which i felt were very fleshed out, and easy to "put on". My players also really enjoyed the new creatures and beasties of the Dread valley, We did not use the supplemental race/class information, as my group are relatively new players and I did not want to bog them down with any more choices then they already had.
As a DM the only really problem i had was the lack of scalability in the adventure, I feel if you had adopted the AL standard of Average AL variants of the encounters I would have been able to adapt the combat to my game easier, with new players joining, or and old players leaving the game mid adventure.
That aside, I personally really enjoyed the adventure, and look forward to meeting the Lizard Queen.
[4 of 5 Stars!]