This is an excellent set of adventures to include in any Tomb of Annihilation campaign. Nearly all of them can be placed within the hex map, to be randomly encountered or intentionally encountered with some of the hooks provided. There are morale dilemmas, comedic moments, and interesting stories. Some of the adventures are short (~1 hour), some are long(~3-4 hours); so you get to choose which you prefer to run! I love (LOVE!) encounters that scale, particularly so I do not feel like I am rushing to run it before it lacks any challenge to my party, and each one of these adventures scales. My only complaint is that the adventure "If Looks Could Kill" provides too much NPC information for the level of interaction proposed in the adventure (yes, I'm complaining about too much info). However, if you do want these NPCs or location to become recurring in your campaign, this is great for you. I recently ran DDAL07-04 "A Walk in the Park", which includes a mudslide encounter as well. The Mudslide! in this product is far more engaging.
Out of all the ToA/Chult supplements I have purchased (which includes 17 of the AL and DM's Guild Adepts), this is my favorite.
[5 of 5 Stars!]