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DDEX3-11 The Quest for Sporedome (5e) $2.99
Publisher: Wizards of the Coast
by Rachel S. [Verified Purchaser] Date Added: 12/07/2017 01:15:54

I ran this for my group when our DM called in sick. We were running SKT but we've run out of 2-hour teir 2 modules so they asked me to run other seasons. Let me tell you that this was a very weird one to jump too! Add to that the fact that I had only 20 minutes of concentration to read before game time. lol. It was fun though.

Anything in the Underdark is going to be weird so I knew that going in. The culture that was expressed by the "people" there was very enjoyable. The scenes are beautifully pictureesque and the battles are intense.

The most difficult and frustrating part was the lack of editing. It seems to be a common problem in mods, but this is the worst I've seen yet. The loot in the back of the adventure wasn't awarded in the story! So I had to decipher where it went and amend it later to my players, which takes away from the ambiance of the story. Seriously, AL guys: raise the price by 10c if you have to but hire an editor!

Note, if your group has gained access to flying mounts come up with a reasonable reason for them to stay behind for this one. It put a large ambiance danger on easy mode. : /

SPOILER . . . . . . The absolute best part was the surprise flinging of gore all over the dandy in our group... twice! Haha! He rolled maddness of continuious cleaning himself with Prestidigitation for 100 hours. (Get it off! Get it off!).

[4 of 5 Stars!]
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DDEX3-11 The Quest for Sporedome (5e)
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