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RMH-05 Unexpected Hospitality $9.99
Publisher: D&D Adventurers League
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by Cameron E. [Verified Purchaser] Date Added: 08/29/2022 14:25:06

For context, I did end up running this adventure and RMH-06 back to back with the same group of players to provide some needed context and cohesiveness. I think for a little adventure in Barovia these two adventures do a nice tour of things. I'm surprised by the use of werewolves instead of vampires as the big fight in the adventure, but there's some nice roleplaying and a very difficult fight. The guidance to do tasks for room and boarding in Krezk with the time limit of nightfall and a storm provided some urgency to players.

What I liked: I enjoy the following up on another team into Barovia, I really liked the honored host greeting the party at a nicely dramatic point in the big fight. 6 werewolves and a Loup Garou are indeed a harrowing fight for the players! And we got some magic items to use for the players nicely done! I'm going to be adding the NPCs in Krezk to a future Curse of Strahd campaign should I run it! I like the story award, I hope it pays off later in the adventure series.

What I didn't like: The module suffers from being in the middle of an adventure where the scenario is being kept a mystery from the Dungeon Master. I don't really know myself what the mystery here is. Something about Darcalus, something about the White Oasis, something about the Amber Temple. But I don't know what to emphasize to my players because I myself don't know. I also don't know what clues to provide regarding the fate of the original team leader, since we don't know that as well. As part 1 of a 2 part adventure this is fine if not exceptional, but I would NOT run this just by itself. There's not a very satisfying result for the players actions here.



Rating:
[3 of 5 Stars!]
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RMH-05 Unexpected Hospitality
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