Really solid and open to play the NPC's off the players latest adventures. I ran this in the middle of The Black Hand modules as a pallete cleaner and they handled it well. The conversations and boons can transfer over to modules if you have control as a DM, the pacing is abrupt but welcome with the arrival of the main villain. The dungeon delve part was just right in ruining their day and helping build character image. The final fight was a tpk since only 3/7 party wasn't crazy before so. They got saved as usual and received their madnesses. Overall wonderful piece and good for my freer form of DM'ing
Rating: [4 of 5 Stars!] |