Part 2 of the trilogy picks up RIGHT where part 1 leaves off and I played all three parts as part of one session. Part 1 went a little over time, this one went a little under so it evened out.
A lot of this is open to the DM as I came up with some maps and as I said in part 1, i really wanted to give this some disaster movie feels and added flooding water in a lot of the chambers. My characters continued on without their armor and made them really think how they wanted to act and attack.
FINAL THOUGHTS
Felt a little short but adding some of the elements I did and the no armor trick works awesome here. Players loved it and everything was building up nicely.
Rating: [4 of 5 Stars!] |