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OGRE KRUSH (DC-POA-ZL-01) $4.99
Average Rating:5.0 / 5
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OGRE KRUSH (DC-POA-ZL-01)
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OGRE KRUSH (DC-POA-ZL-01)
Publisher: Dungeon Masters Guild
by Jeremy C. [Verified Purchaser]
Date Added: 04/22/2021 04:35:49

If the module's description didn't clue you off, 75% of this module consists of two combats. The combat takes place simultaneously over the entire town of Lonelywood, and provides a humongous scale of combat using rather unique siege rules. Combat is a tad on the easy side, so you could probably get away with upping the Ogre count a tad.

One issue is the sheer complexity of a combat- players and DMs alike may find it hard to process the new rules systems, and I had to flip back and forth a lot while prepping for the module. This stretches to the "social" section, which seems to have an unnecessarily complex set of rules- this one I found less annoying and more amusing.

All in all, so long as you and your players know what you're getting into when you start playing a module called OGRE KRUSH, it's a good experience. It delievers upon both OGRES and KRUSHING excellently (although, I was disappointed that none of the ogres could develop crushes on the PCs



Rating:
[5 of 5 Stars!]
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Creator Reply:
Thanks for leaving a review! For added challenge, consider substituting in some of the unique ogres from MToF! Just be careful not to overwhelm a weaker character or characters left on their own. As far as ogres developing crushes, if that's something your players would enjoy, you need only consider what happens to the remaining ogres after their leader is slain, especially those back at their camps! Somewhere in those woods, there is a very lonely ogre that has decided to start a new life. Perhaps they need a friend? Perhaps that friend can be you!
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OGRE KRUSH (DC-POA-ZL-01)
Publisher: Dungeon Masters Guild
by Triden G. [Verified Purchaser]
Date Added: 01/23/2021 16:38:46

Excellent module, very fun and well-written! My party loved the decision-making and all the amazingly-detailed NPCs. There's a lot of combat of the good type, with multiple layers of strategy and a lot of interaction goin on at the same time. The adventure checks all the three pillars of play and somehow merges them together in something that's super-fun to play and also to run as a DM. Recommended 100% even if you don't play AL.



Rating:
[5 of 5 Stars!]
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