This is a masterclass for how to write an Eberron adventure. It's steeped in lore and feel from the get-go; any Eberron fan, particularly if you love Sarlona, will quickly recognize the attention to detail given to every nook and cranny of Riedra.
What kind of adventure are you getting when you buy this? Well, first of all, it's a treat for any Eberron lore nerd and those looking to explore the story of Riedra, a totalitarian state ruled by seemingly-omnipotent and yet frighteningly charming elites. It rather surprisingly manages to be incredibly pulpy, though - the PCs are still the heroes, and they can exploit the cracks in the system. There are lots of provisions for combat, but the adventure is primarily an exploration, an investigation, and ALMOST even a heist... all hallmarks of Eberron. The conclusion - honestly, your players might cry. The emotional catharsis of the ending is incredible and something I didn't know was possible in D&D.
The length of the adventure is also nothing to scoff at. I would estimate the adventure would take at least 4 sessions. Tables who are really into dialogue, characterization, and exploring the depths of Riedran society may take much longer. There are so many beautiful, small interactions that help flesh out and characterize the dystopian - but surprisingly, still human - empire of Riedra. From reading the lore, it's easy to forget that the Riedrans are still people. They're still making human transgressions and exhibiting their free will, even as they're brainwashed, but Imogen does an amazing job of illustrating this while simultaneously reinforcing the horror that is the truth of Riedra.
Talking about characterization, let's consider the characters. The cast list here is large, but not unwieldy; every character stands out from the start, even though the author gives a lot of leeway for how to portray them exactly. Their characterization is summed up concisely and neatly with ideals/bonds/flaws, but that leaves a lot open for each GM to interpret them differently. I can see everyone having their own take on these characters, which is an amazing feat.
There are so, so many more words I can say about this adventure, all praise, but nothing I could write would live up to the truth of how good this adventure is. One of the playtesters for this adventure said that this adventure totally redefined what TTRPGs could be for her - and for me, this entirely redefined how high the bar can be for prewritten adventures.
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