This is a great introduction to this DRW arc. It has opportunities for roleplay, a social puzzle, exploration, and plenty of combat, with the ability for the DM to balance how much of each to include. As a result, my first time through the DM let the adventure breath and we enjoyed a very immersive 8 hour play through; meanwhie the second DM knew we had to compress it to 4 hours and was able to cut content to make it work. My only criticism is that the social puzzle toward the beginning can drag on depending on how well the DM is able to convey information from the flood of characters being introduced and how well the party is able to catch on to what's going on, so it can be a slog but it can also be a potentially fun encounter for parties that dive into it. I'd really rate this module as a 4.5 if I could.
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