Celeste Conowitch is a powerhouse RPG writing machine, and Dino World is no exception. Captilizing on the presence of dinosaurs in Eberron, we're gifted Dino World. While it's a shorter module (designed for AL use and completion in the 3-4 hour timeframe), it has a lot packed into a short period of time. It clearly pulls from Jurassic Park, which is obvious from the title and art, but it's not too heavyhanded.
I tested this with a group of 3 players and we had an amazing time. Lots of fun encounters and story moments, and of course lots of Jurassic Park quotes and references (most put in by myself or the players).
I only see 2 real "downsides" with this adventure. It's tied to the Eberron: Oracle of War series, which isn't necessarily a bad thing. It just means that to truly get the most out of this (salvage, dino mutations, etc.) you need to pick up that pdf as well. Also it being an Eberron AL module and utilizing Oracle of War as a base means it's primary reward is salvage. That means that if you're playing it not in AL Eberron, you won't get any cool new magic items in this adventure. I only bring that up because I've what kind of awesome magic items Celeste designs, and not getting one in this adventure is a bummer.
The second downside is the absence of an Ian Malcom character/NPC. I don't feel like I need to explain that.
Full review here: https://youtu.be/gqN__q1ozvE