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Mythic Actions (Monster Manual)
Publisher: Dungeon Masters Guild
by Henry S. [Verified Purchaser]
Date Added: 08/01/2020 14:38:01

I find this a fun spin on classic D&D monsters. A way to help those Legendary monsters pack a punch against those high level parties equipped with excellent magical gear, without adding a host of minions that make the battle feel a bit of a slog for both sides.



Rating:
[5 of 5 Stars!]
Mythic Actions (Monster Manual)
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Book of Vile Vices
Publisher: Dungeon Masters Guild
by Henry S. [Verified Purchaser]
Date Added: 08/01/2020 09:24:01

This is a supplement that can support some of the seedier activities that doesn't often get touched on in official D&D (at least 5e), but I feel can be useful for story hooks. More importantly I think this book does an excellent job expanding on the idea of consumable magic items that provide strong immediate benefits, but also runs the risk of detriments later on.



Rating:
[5 of 5 Stars!]
Book of Vile Vices
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Armaments of Legacy
Publisher: Dungeon Masters Guild
by Henry S. [Verified Purchaser]
Date Added: 07/30/2020 21:59:48

Armaments of Legacy is overall a good book detailing the idea of weapons changing as characters progress in ability and level. I feel like a lot of thought and effort went into creating the weapons and good tables for how that weapon may have a bond with the player in backstory, and acknowledges the ever helpful Dungeon Master's Guide for ideas of further customization.

While I don't think every weapon in here is great, I do think the majority of them would fit into most games solidly and I look forward to giving them a try.



Rating:
[5 of 5 Stars!]
Armaments of Legacy
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Ruins of Mbala - maps and extra content for Tomb of Annihilation
Publisher: Dungeon Masters Guild
by Henry S. [Verified Purchaser]
Date Added: 07/29/2020 22:07:09

A well written piece that adds a few dashes of what what Mbala could have been in the distant past. Has reasonable plot hooks to get your players to Mbala. Offers several beautiful maps, one of Mbala and two battle maps. And offers new motivation for the resident's NPCs actions that are fully reasonable.

I like the addition of the mummy and secret tomb, and the Rain Stick is a very nice item that grants use of cantrips that are not over powered but will reward a creative player, and a +1 quarterstaff is not going to break the game. And the fun of an over eager player nearly dying to the mummy to receive this was great for the table

I am only part way through as of this review but I am really looking forward to the rest of Mbala



Rating:
[5 of 5 Stars!]
Ruins of Mbala - maps and extra content for Tomb of Annihilation
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Demihuman Deities (2e)
Publisher: Wizards of the Coast
by Henry S. [Verified Purchaser]
Date Added: 04/13/2020 21:48:25

Preface, the content is great. The book itself is wonderful lore and I would love to own a physical copy. However the scan is incredibly difficult to look at and read. Part of the problem is the background which is multiple shades of light blue in a pattern like the sky. To my eyes at least it makes it harder to see the writing because of the contrast. And that is probably my biggest complaint since I am relativly use to reading the small print of TSR publications on screens. This is just one of the hardest to bear.



Rating:
[3 of 5 Stars!]
Demihuman Deities (2e)
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A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss
Publisher: Dungeon Masters Guild
by Henry S. [Verified Purchaser]
Date Added: 07/16/2019 16:17:34

Simply a treat. Those early NPCs in OoTA are, for the most part and in my opinion, very interesting and dynamic. The author Adam Hancock put a lot of thought of how to turn the NPC descriptions in PC builds, particularly how to make the avowed pacifist work or adding a twist to a character I would have pegged for a fighter.



Rating:
[5 of 5 Stars!]
A Motley Crew: The Velkynvelve Prisoners as PCs for Out of the Abyss
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