Dungeon Masters Guild
Narrow Results
$ to $















Back
pixel_trans.gif
The Book of Weird Magic $7.95
Average Rating:4.9 / 5
Ratings Reviews Total
28 4
2 1
0 0
0 0
0 0
The Book of Weird Magic
Click to view
You must be logged in to rate this
pixel_trans.gif
The Book of Weird Magic
Publisher: Dungeon Masters Guild
by Hatti L. [Verified Purchaser]
Date Added: 01/10/2022 16:18:39

I really enjoyed reading this book. My mind raced with possibilities not only for my players but also for NPCs they'll interact with. I love the creativity and fun that the subclasses add to games as well as the ability to have subclass themes that really add depth to a couple of campaigns I'm currently working on. If I could give it 4.5 stars I would, though the only thing preventing me from giving it five stars is the few typos in the document (that's just a personal pet peeve of mine). Otherwise this is an amazing add for any DM who loves to add some quirky fun to their adventures.



Rating:
[4 of 5 Stars!]
pixel_trans.gif
The Book of Weird Magic
Publisher: Dungeon Masters Guild
by Austin M. [Verified Purchaser]
Date Added: 07/02/2020 11:30:32

Not just weird or funny subclasses, there's a ton of options for more traditional characters as well. If you've ever wanted to play clerics of Bhaal or Aoskar, the Murder and Portal domains are here for you. Your Azorius functionary is 10 times as tricky as a Bard of the College of Arcane Philosophy. I've been waiting for a Hive Mind Warlock patron for ages. And who hasn't wanted to be the Seventh Son of a Seventh Son? Point is, this supplement sparks your imagination, and just goes to show why Oliver Clegg is one of the best creators on DM's Guild.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
The Book of Weird Magic
Publisher: Dungeon Masters Guild
by Jason M. [Verified Purchaser]
Date Added: 06/23/2020 10:34:23

Wonderfully weird! I look forward to my Cat Domain cleric and Cryptozoologist wizard.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
The Book of Weird Magic
Publisher: Dungeon Masters Guild
by Busty D. [Verified Purchaser]
Date Added: 06/07/2020 17:35:33

Another great book to read! With this book i can finally be the weirdest character i wan to play during my sessions! :)



Rating:
[5 of 5 Stars!]
pixel_trans.gif
The Book of Weird Magic
Publisher: Dungeon Masters Guild
by Rob C. [Verified Purchaser]
Date Added: 06/06/2020 14:12:19

It's advertised as it is. This is a book of 21 subclasses that seem to have spawned from some dumb, random ideas. But they work. Sure, there's a few little qualms, but it's nothing that wouldn't be cleared up by a little playtesting. I personally think that the Path of Throwing Anything 1d10 damage within 90 feet could be a bit strong but I might be wrong.

Although they're presented as some weird ideas, there's some gems inside. The Portal Domain actually excites me to give a go rather than make me groan over the obvious reference. The Circle of Redcaps is very thematic and full of flavour. If the Way of the Upside Down had a more serious name, it'd fit very comfortably alongside official material. The Oath of Mysteries fills a nice role which sets a nice precedence for letting other classes do things that, typically, some classes have to be included. I love the concept of Trap-Finding Paladin, and it works well.

I could go on. I have to stop myself from giving a large brief and breakdown of every subclass. The only mistake I could find going through it is that I think the Arboreal Maw feature of The Old Forest Patron should be 14th level instead of 10th.

There are only a couple included in this that I wouldn't allow in games I run but, all in all, this is a quality product.

I'm off to try and convince my DM to let me roll up a Way of the Upside Down Monk for when my current character dies.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Displaying 1 to 5 (of 5 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items