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Skullport: Shadow of Waterdeep $9.95
Average Rating:4.8 / 5
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Skullport: Shadow of Waterdeep
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Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Emma C. [Verified Purchaser]
Date Added: 03/09/2021 09:09:47

I have yet to play it (and may update when I do), but I'm so happy with this purchase. I was looking for ideas for Skullport and opened a door to a setting that I'm in love with. The more I read the more I feel in love. How is a world so dark so full of such interesting and likable characters?

Caveat that I will not be using the adventure in the book, or at least will be explanding on it. But there's so much potential here that I haven't bene this excited to plan out an adventure in a long time. I feel like I could keep my players in Skullport for quite a while with it, and every character I want them to meet.

The locations make up a majority of the book, with most characters listed within that section, and characters otherwise notes are listed with a reference to what location, making it easy to follow. There are many possible connections and plots to get out of it other than the adventure in the story, and it's very easy to connect players to the setting, especially coming off of Waterdeep: Dragon Heist. Every significant character has enough infomorantion about them that I feel confident playing them, while also leaving some freedom to change according to the story. Often I feel disconnected from NPCs I didn't make myself, but each one I felt connected to, and their characters were conencted to Skullport politics in a way that makes them relevent and the political side more engaging.

Although there are trigger warnings and this is ideal for players who can handle some dark topics, I also feel confident in an ability to moderate the levels of such things to ensure comfort for my players without losing any integrity.

Excellent product.



Rating:
[5 of 5 Stars!]
Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Peter M. [Verified Purchaser]
Date Added: 10/08/2020 14:30:44

This is a really solid, useful piece of content.

The obvious use is for portraying Skullport, and it is quite excellent at that. The writing really makes it feel like an interesting (if not pleasant) place to visit and set adventures in. There are tons of fascinating details and dangling adventure hooks peppered throughout the book, and taken as a whole, they provide enough material where I feel like I could run a mini-campaign in just Skullport itself and its surrounding environs. As one would expect to find in such a place, Skullport is littered with ongoing injustices and cruelties, and a sufficiently-motivated (and smart!) good or empathetic party could find a lot to keep them busy. The author mentions in the foreward that she could easily write a novel set in Skullport, and reading over the various NPC and location entries, you can get a sense as to what such a novel might look like. There is very little wasted text in the book, and almost everything points to something fun you could throw at a PC group.

The content warnings definitely belong there - the book goes to some heavy and dark places, but it is handles with taste and care. The author also explicitly advises the use of safety tools, which is something I wish I saw more often in general. Also, despite the fact that the material is clearly for a very specific part of the Forgotten Realms, I could (and likely will) adapt a lot of this material to a homebrew setting. Many of the shops and even some of the factions can be lifted neatly out of skullport and dropped into any pirate haven, fantasy slum or similarly-rough-and-desperate type of area. Even fairly minor locations have interesting bits of lore (the way the butcher/corpse trader refrigerates his wares was an especially clever example).

There's also a significant amount of quality design work in here. It's nice to have some capture weapons for 5e, and the author has brought back a number of interesting mechanical bits from previous editions such as the delightfully creepy bonefiddle spell and the Elven Courtblade weapon. The five new subclasses and the new background in here will all have lots to do in Skullport, but they're also highly-portable to other worlds with minor (or no) tweaks and well-realized from a mechanical point of view.

There are a number of useful new rules for drugs and psychological trauma in here too - the new Haunted condition in particular is an elegant and flavorful piece of design, and the drugs are designed in such a way that they'll be tempting enough to players that they might be willing to risk addiction for the edge they give. There's also a section at the front about interesting new resources and a couple of fun surprises of mechanical goodness sprinkled into the locatation entries. And that doesn't even get into the new magic items, which are also excellent. (I need to remember that Bracer of Flying Daggers for my next rogue PC!)

All in all, this is a really solid, well-written, interesting and useful piece of content that I am very happy to have in my library.



Rating:
[5 of 5 Stars!]
Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Yevhen M. [Verified Purchaser]
Date Added: 09/09/2020 15:18:40

Very well put Skullport companion. It was extremely helpful in my DOTMM campaign. I used parts of the adventure, location NPCs, events and bunch of other stuff. As I read original 2E book, I really appreciate how big work was done to flesh out Skullport for 5E - something Port of Shadows really deserves!



Rating:
[5 of 5 Stars!]
Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Anna K. [Verified Purchaser]
Date Added: 07/21/2020 11:03:35

This is an absolutely amazing supplement, really makes Skullport feel alive! I'm using it to replace the Skullport presented in Dungeon of the Mad Mage, and I think it'll work great. It's a bit too dark for my game in places (we all agreed that because we're playing a fantasy game, there's just some things we don't want to see in a fantasy world), but not too hard to adjust. If anyone's looking at running Dungeon of the Mad Mage and find that their Skullport seems to be lacking, get this! There's pretty much no adjustments needed, just replace the book Skullport with this Skullport.



Rating:
[5 of 5 Stars!]
Creator Reply:
Thank you for the review! I agree, absolutely, if there are features of Skullport you feel are too dark for your table, please, by all means, cut them. I hope you enjoy your adventures in Skullport!
Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Mario E. [Verified Purchaser]
Date Added: 04/16/2020 19:34:41

Make me feel like and old book from 2nd edition of the realms, I love it. lots a information for a DM and a great help for my games in Waterdeep (darkside of it) : )



Rating:
[5 of 5 Stars!]
Creator Reply:
Ahhh, it warms my heart so much to hear that! I loved the AD&D Skullport book, and Shadow of Waterdeep aims to be an homage to that. I'm so glad to hear that it was successful in doing so. Thank you for the review!
Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Anders B. [Verified Purchaser]
Date Added: 04/07/2020 16:40:47

I have just started to read this, but it looks GREAT! My group is just heading down to the thrid level - with the goal of reaching Skullport, so this is very timely and will give me lots of ideas.



Rating:
[5 of 5 Stars!]
Creator Reply:
Thank you very much for the review, and for the kind words! Don't be shy to message me if you encounter any issues, or if you need a second opinion on anything Skullport-related. I'm happy to help, especially if it means hearing about mayhem people have wrought in the Port of Shadows!
Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Daniel J. [Verified Purchaser]
Date Added: 04/06/2020 18:17:25

This is an excellent resource for anyone planning on running a campaign here, with more information than you could possibly hope to use. The information is thorough, exciting, and extensive, so you'll definitely be happy with the material within.

It should be noted however that if you're hoping to buy this for some quality maps of the Port of Skulls, you're searching in the wrong place. The maps here are just as bit as terrible as the ones offered in DotMM, and are perhaps even worse. It's a small complaint for me, which is why I'm still giving it 5 stars, but it pays to be aware.



Rating:
[5 of 5 Stars!]
Creator Reply:
Hey, thanks for the kind words! I appreciate you still giving five stars despite apprehension with the maps. Is there anything in particular you'd like to see changed about them? I admit they were a bit of a sticking point in my work on this, and I'd love to know how I could improve them, either in a revision of this, or for future projects.
Skullport: Shadow of Waterdeep
Publisher: Dungeon Masters Guild
by Olive p. [Verified Purchaser]
Date Added: 04/06/2020 09:15:43

A comprehensive, well written and much needed expansion to Skullport and Undermountain as a whole. The document is packed with information, quest ideas and new rules that are both creative and well balanced. From Skull Island to the Promenade of the Dark Maiden, everything is just so flesh out it gets my brain churning with ideas! For how much information packed into it, Shadow of Waterdeep is worth way more than the 10 dollar asking price. I highly recommend!



Rating:
[5 of 5 Stars!]
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