I love this class! This is a good revision. Matt takes alot of the original concepts of the older version and refines them. Mutagen scores, Crimson Rite, Maladicts all have been stream lined and tuned in this latest version for ease of use.
The Orders: all 4 are still here (Profane, Ghost, Mutant and Lycan). Once more it's clear that much care was given to make the class easier to understand at a glance. Make no mistake, I still believe the class to be complex. But it does so in a more intuitive way here. The difference between complex and complicated is a fine line, Matt walks it with grace here.
Whats New?: Brands! While the fluff and flavor seemed a bit vague and muddy, the gameplay mechanics seem very interesting. Each order gains access to its own uniqe augmented brand giving a certain effect. These are a welcome addition to the class and i was happy to see some exclusive perks due to order choice. Curses also make a return and just like the brands each order has an exclusive offering.
Why just 4 stars?: just a few nit picks here and there.
- Art in this iteration while there is more of it seems inconsistant, like a rough draft. the originals cover art was more evocative and less cartoonish. But deeper in the PDF the art depicts a more realistic piece.
- While i welcome the addition of brands i think they could be explained a bit more both lore and gameplay wise. Admittedly i may just bave to reread the section to fully grasp it.
- Matt explains that he changed the classes secondary stat from WIS to INT, stating that "hemocraft" seemed more arcane in nature. This really doesnt effect much mechanically, but i enjoyed having a wisdom based martial class. With options like; Gunslinger, Eldritch Knight, Arcane Archer and I'm sure the upcoming Echo Knight are all INT based Martial classes/Archtypes. I just prefer the WIS basis more appealing. I havent read through carefully enough to know for sure but i think i plan to still use WIS as my secondary. At first glance i dont believe it would hamper any of the new effects or revisions. So yea 4 outta 5 from me. Worth the pick up if you like the class, are a fan of CR or just want a different class that allows you to toy with your own life force as a resource.
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