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Baldur's Gate: City Encounters $6.95
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Baldur's Gate: City Encounters
Publisher: Dungeon Masters Guild
by Joseph C. [Verified Purchaser]
Date Added: 02/19/2020 13:27:04

These encounters do a fantastic job of bringing Baldur's Gate to life. Many of them can be resolved very quickly. They open new plot hooks, allow players to showcase their personality, and are easy to slot into any campaign in Baldur's Gate, whether you're running Descent into Avernus or not.

Thanks in part to this content, my players (currently running DiA) are happier running around Baldur's Gate solving problems and interacting with the city than pursuing the main plot.

The Martial Law -- Pandemonium meter, measuring how the party's actions influence the balance of power in the city, is a wonderful dynamic element that brings the city to life.

I highly recommend this for anyone running a campaign in Baldur's Gate!



Rating:
[5 of 5 Stars!]
Creator Reply:
Thank you Joseph! We're very glad to hear that this product has helped enliven the City of Blood for your table.
Baldur's Gate: City Encounters
Publisher: Dungeon Masters Guild
by David M. [Verified Purchaser]
Date Added: 01/06/2020 08:38:45

I really enjoyed this product. It’s something that I felt was missing from Baldur’s Gate: Descent to Avernus, both in terms of that official D&D adventure and among the attendant Guild Adept titles. The latter does have products featuring encounters in Avernus and Elturel, but nothing similar for Baldur’s Gate itself. This nicely fills that gap. I also very much appreciated how it based several of its encounters using the lore mentioned in the Baldur’s Gate Gazetteer from BG:DiA.

In terms of quality, it’s product that feels like it has the production value and overall look of a Guild Adept title. I also really enjoyed the Tension Meter – a novel mechanic that can thematically inform what types of encounters might take place in the city, based on the actions of the characters. This would be especially useful, I think, for a whole campaign that takes place in Baldur’s Gate, as opposed to BG:DiA, in which the heroes finish their adventure in the city relatively quickly in order to journey to Avernus. Anyways, overall, another excellent DM’s Guild product.



Rating:
[5 of 5 Stars!]
Creator Reply:
Thank you for your kind words, David! We're really glad you enjoyed our product. The tension meter mechanic was a lot of fun to explore.
Baldur's Gate: City Encounters
Publisher: Dungeon Masters Guild
by Samantha C. [Verified Purchaser]
Date Added: 12/25/2019 21:31:33

I really enjoyed reading this product. The city encounters themselves are intriguing and easy enough to run. I'd never have time to run all of them, but have already spotted a few characters that I'd love to incorporate as NPCs in any game. The piece also includes a tension meter that's a clear, simple, objective way to adapt the city to your PC's decisions. Overall, really cleverly done and I'm excited to use it in my campaign,



Rating:
[5 of 5 Stars!]
Baldur's Gate: City Encounters
Publisher: Dungeon Masters Guild
by Robert M. [Verified Purchaser]
Date Added: 12/17/2019 19:33:59

Baldur's Gate: City Encounters is a fantastic expansion to your party's adventures in the City of Blood! The city of Baldur's Gate is dangerous; it is a darker, human reflection of nature's heartless power struggle between predator and prey, and this supplement encapsulates the unsteadiness of that power. The twenty "Tension Encounters" are based on the Law-Chaos axis of alignment, and expressed through the relative influence of Baldur's Gate's main factions, namely the Flaming Fists and the Dead Three. There are also twenty neighborhood encounters, linked to specific locations in the Upper, Lower, and Outer City. My favorite neighborhood encounter is #3 High Hall Temples, in which a vigilante priest wanting to upset the corrupt court system is planning his very own Gunpowder Plot! While the details of each encounter link them to this infamous Forgotten Realms city, they could be plugged into any urban setting with minor adjustments. Baldur's Gate: City Encounters is well-written, professionally formatted, and a simple way to enhance your group's tier one experience in Baldur's Gate: Descent Into Avernus!



Rating:
[4 of 5 Stars!]
Baldur's Gate: City Encounters
Publisher: Dungeon Masters Guild
by Cameron D. [Verified Purchaser]
Date Added: 12/17/2019 16:46:35

This book - with the powerhouse team of Arman, Gregersen, Joyce, and McAlpin at the helm - immediatly opens with Justice's Houston encounter that sets the tone of Baldur's Gate: City Encounters: This. Is. Real. I hate cities - always have and always will - and in recently running Descent into Avernus, I have come to haaaate Baldur's Gate. If I was born there, I would emigrate as soon as financially possible. This supplement adds a lot of material in just 27 pages, but I think my favorite thing about this book is the Tension Meter (which I am 100% swapping for future city encounters).

The meter has five points, with Pandemonioum on the far left, Status Quo in the middle, and Martial Law on the far right. Between Pandemonium and Status Quo is Unstable, while between Status Quo and Martial Law is Order. This is immensely clever and is really my favorite feature that is in this piece, as it is universally applicable. Otherwise, the twenty neighborhood encounters are well managed and well laid out, and the book's simple formatting makes it easy to follow and use. Overall, a great piece that I am glad I got a chance to review.

Comics, Clerics, & Controllers d20 Roll: Nat 20



Rating:
[5 of 5 Stars!]
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