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The only problem I have with it is that it does feel a little overpowered. I would suggest giving the warforged a weakness, such as vulnerability to acid damage, or something of the sort. if you can get around this problem though, this is a very well constructed class, with a lot of roleplay opportunities
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Easily one of the best ideas on this site. A must-have for all d&d players
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I checked it, and the mechanics work pretty well. The last thing I would suggest is having Star's Mark deal 2D6 damage instead of 1D12 at 15th level, as not being able to roll a 1 provides a good advantage to some of the Hunter's abilities. Other than that, I am very satisfied with the overall product.
I will be reviewing your Pychopomp class soon. thanks for everything!
Sincerely,
Carson F
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Creator Reply: |
I'll await your next review then, let me know how it is. I was thinking to change a bit just the Star's Mark. |
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Version 1.3 is now on. As i said before i thought to change star's mark cause it was a bit weak. New star's mark deals 1d6 extra radiant damage that increases at higher levels. I would like to send you a complimentary copy of my psychopomp class to say thanks, if you are interested write me your email! |
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Thanks again, i sent the copy to your email, check the spam too if you haven't received. Let me know what you think and have fun! |
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A brilliant system to scare players into having a rogue.
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An excellent dive into the mechanics of creating your own adventures. By all means, a must-have.
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A fascinating delve into the complex mechanics of magic. some grammatical error, though, and it does need some artwork.
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A wonderfully realized idea, full to the brim with creative character choices made to make any Dungeon Master's day a little easier.
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Insanely helpful to those making their own campaign. A must-have.
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Fairly good adventure lacks dragons to hunt. still fun to run, though.
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Creator Reply: |
Thank you for the review. Making up a good name for the adventure is diffucult, but i'll try better next time. |
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Nicely constructed. I would like to see more in the future.
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A fairly well crafted opportunity for players to get a little more exotic with their choices. Is kinda dated, though.
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Wow, what an achievement. This book feels exactly like it belongs up there with Xanathar's Guide To Everything, Mordenkainen's Tome Of Foes, etc. and yet it still is so unique that it deserves to be in a catagory on its own. The new rules and options generally work wonders, and the only thing I hope for is a sequel.
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A pretty well constructed adventure, but the spelling and grammar can leave a little to be desired...
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Creator Reply: |
Glad you enjoyed the adventure, grammer of poor and speelllling aside ;)
Will make sure I use spellchecker for the third instalment :D |
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This truely was an amazing idea. Fresh settings that feel perfect when integrated with any story, easy to understand notes, and just simply the wonderful execution brings a must-have to any dungeon master in need of a backup plan.
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