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Locathah Rising (5e) $9.99
Average Rating:4.7 / 5
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Locathah Rising (5e)
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Locathah Rising (5e)
Publisher: Wizards of the Coast
by Lorenzo R. [Verified Purchaser]
Date Added: 10/09/2021 07:59:38

Questa avventura suggerisce ottimi spunti per una one shot o mini campagna “in fondo al mar”, permette di interpretare una nuova razza “poco giocabile” per le consuete avventure nei FR e crea l’occasione di approcciarsi in modo serio al combattimento sottomarino. Purtroppo è in tutto e per tutto un Dungeon sottomarino, se vi piaciono i dungeons fa per voi. Se non vi piacciono i dungeons, il DM deve lavorare molto per renderla un più appetibile. Ecco la mia recensione.



Rating:
[3 of 5 Stars!]
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Locathah Rising (5e)
Publisher: Wizards of the Coast
by TL M. [Verified Purchaser]
Date Added: 05/17/2020 09:56:24

Played this over Roll20 with friends and it required a tonne of up-front work to get converted, but it was well worth it. The content is superb! Playing underwater with aquatic races is really fun and worth the work, but there is a barrier to entry for the DM and this is NOT going to fare well unless you have players who want to come back to the same adventure for several weeks in a row. This wound up being 5-7 sessions of 5-7 hours EACH over R20 (I may have lost track of time...) and my players really enjoyed getting into new characters and befriending everything under the sea! Beware, as the DM you may wind up playing up to 7 spell-slinging NPC's in addition to hoards of bad guys. I hope you are okay with your players getting up to stretch while you narrate good chunks of action. (You may want to prep spells/tactics ahead of time.)

(spoilers below) My players wound up being so sympathetic to the kraken baby and the priestesses that they nearly died saving them; they even recruited the evil priest Shoalar to their cause, until he and his myrmidons were overwhelmed by Gar's army of undead.

My main nitpick about this is the race against time at the end becomes more of a slog. Having to determine, in encounter mode, who gets to Gar and the kraken first often leaves those without teleportation abilities WAY behind. Because the map is so huge, I had to split it into chunks to fit it in R20 and swapping back and forth between maps became a time-wasting element that really took the tension out of the boss battle. It would be nice to have an optimized way to get from Gar's throne to the kraken's safe haven in a virtual play space.

Also, it would be nice if the map and character sheets were included as separate parts of the package sold at dmsguild wrapped up in a zip, instead of embedded in the pdf. Monster stats as a separate file would also have been VERY handy as I spent an ungodly amount of time scrolling between monsters and NPC's for every. single. encounter. This file was formatted for print, but overall it doesn't do well when used solely in a digital capacity without hours of tweaking and either multiple devices (laptop, tablet, phone) open OR time wasted flipping around.

To the creator: There is also a typo in one of the undead stat blocks; their weapon is listed as a dagger but elsewhere is listed as a sword. :o Damage suggests sword, not dagger. (I think the assassin or the master?)

Overall: 5 stars for characters, NPC's, and fight set up--this is a great little campaign, not just a one-shot. Game flow was significantly less well-received only because my players and I are new to R20 and this module was not adapted to post COVID-19 distancing play styles, which is no fault of the author's. Once you're back at the table with your players, this is an admirable beast of a module.



Rating:
[5 of 5 Stars!]
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Locathah Rising (5e)
Publisher: Wizards of the Coast
by Danny M. [Verified Purchaser]
Date Added: 10/14/2019 02:54:08

great adventure! I played it took around13 hours to complete!

the pregenerated characters are funny and fun. great RP aswellas combat



Rating:
[5 of 5 Stars!]
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