I went into running this adventure not sure how several large elements were going to land with my players, by the end, everything had hit the exact right notes. The mood was set to perfection in the narrative text - the descriptions of scenes and individuals pushed the sureal dream setting to a level that I didn't anticipate seeing. In particular "Scene 6" was a delight at my table.
Much here is strange and some a bit atypical, but for something a bit off the beaten track, this is excellent. In terms of balanced encounters - my party of four was at level 8, just above the level 7 recommendation so I beefed up the combatants a bit, they still waltzed through the combat encounters. It's hard to say whether the combat balance would have been better with 5 level 7s as opposed to the four level 8s I had, but I would likely provide the boss encounter with some additional condition immunities and perhaps legendary actions were I to run this again.
That said I would still highly recommend this as the combat encounters were the least of what this adventure offered. The skill use challenges and NPCs are the stars of the show here.
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