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Challenge Accepted! $5.95
Average Rating:4.7 / 5
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Challenge Accepted!
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Publisher: Dungeon Masters Guild
by Cameron D. [Verified Purchaser]
Date Added: 08/03/2019 17:26:52

When the good folks over at the Crit Academy sent me Challenge Accepted! to review, I got very excited because now skill challenges were back. A bygone piece of mechanic from 3.5 and 4e, skill challenges were easy to insert into any scenario - both combat and noncombat. I think the first example that they use in the beginning of how the players could possibly woo an NPC to their cause - what the outcome would be by using various skills such as Persuasion, History, or Intimidation; their DCs; and the different outcomes that could occur. It is that "Choose Your Own Adventure" vibe that truly makes roleplaying worth it at times.

From there they only get more interesting - Blizzard, Emergency Surgery, Murder in the Streets, Rift to the Abyss, and so on. Past those you get a section on Complex Traps which really amp up the risk in any dungeon. At the end of the day, the gang at the Crity Academy did an excellent job in putting together a light (36 pages) easy-to-read supplement to enhance gameplay ten-fold. Challenge Accepted is a must have for any DM who wants to bring their game to the next level of engagement.

Comics, Clerics, & Controllers d20 Roll: Nat 20



Rating:
[5 of 5 Stars!]
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