Good resources in there, but waaay too much fluff.
There are some really cool resources in this book, but I feel like they could have been condensed on 2-3 pages. I am not a very experienced DM, but many pages felt like basic common sense. For example there is an entire page which can basically be summarised as: minis are not necessary but some people enjoy them.
This will obviously differ per person, but the chapters I found useful are: Ch3: Speeding up combat, Ch5: Descriptions- before combat, Ch6: Battlefields.
I like the squat combat supplement. Its really useful for a glorious massacre (I mean of course heroic victory) trough an entire thieves guild. We did add more damage when you are “encircled” (meaning the squat occupies the same space as you). Giving the squat advantage for flanking would also be an option.
Last but not least, I would make the tokens octagonal (with the sides touching). That way they can be easily manufactured with a cutter. Cutting out round tokens with scissors, especially if the cardboard is a bit thicker, is quite a hassle.
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