Another quality resource from these guys. I immediately was thankful for suggestions on how to adapt the adventure and the factions to the Forgotten Realms, as my table was only familiar with that setting and it was a bit daunting to introduce an entirely new one without some common ground to draw inspiration from. They provide a great starting point for the setting and adventure, which isn't nearly as well laid out in the sourcebook, and give great suggestions on how to use some of the named NPCs in a way that ties the group into the story.
The DM notes for quick reference are handy for sure, but one thing I thought was oddly missing was that the adventure is supposed to take your party from level 1 to 3 and I couldn't find any suggestions from Valeur on where they recommend the transition to level 2 to take place. I think this is oddly missing in the source material too, though I'm not 100% on that.
I found one typo on page 5 at the very top, where the number that should be 20 instead reads "0".
Thanks guys!
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