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Island Adventures: The Pieces Of Eight
Publisher: Dungeon Masters Guild
by Thorarinn T. [Verified Purchaser]
Date Added: 03/26/2020 02:19:08

Running a campaign where my adventurers have their own ship I was looking for some one-shot island adventures and as such this is a perfect bundle. They are very varied, some straightforward but others with quite a twist and combat is not always involved. My team didn´t always take the bait and go ashore, which is OK as I can always use it another day with a bit of modification.

The "Pieces of Eight" angle is supposed to make this a possible campaign but I did not find this feasible. I can not see a logical (even with the low bar set in an adventure world) connection for how these 8 coins should be "known" to be in these locations as most of them seem to be in the possession of travelers and not really hidden on the island themselves. But, I am probably just being picky. That said, this bundle includes really good low-prep, easy to run mini-adventures when you need to add a little spice/distraction to your team´s seaborne travels.



Rating:
[4 of 5 Stars!]
Island Adventures: The Pieces Of Eight
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Kobold Hall (5e)
Publisher: Dungeon Masters Guild
by Thorarinn T. [Verified Purchaser]
Date Added: 03/26/2020 02:08:49

Relatively straightforward, this one I found nice to run and my team of four loved it. The dungeon has its "appeal" and has real dangers. My team had to be tactical in their approach and actually ended up retreating having cleared everything but the last room. There the Shaman was hiding under the bed, conjuring lizards to attack the adventurers. They realized the lizards kept coming back but didn´t know it was the second (and last!) spell to conjure them. They got the job done but didn´t get all the answers they could so this remains a mystery to them, which really just adds to the "real feel". Everyone involved enjoyed this ride.



Rating:
[5 of 5 Stars!]
Kobold Hall (5e)
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The Old Port of Nov
Publisher: Dungeon Masters Guild
by Thorarinn T. [Verified Purchaser]
Date Added: 03/26/2020 01:56:59

Very straightforward and short adventure. Turned out a little too easy for my four 3-level characters, but then they were lucky on save rolls vs the Sea Hag - could have easily turned ugly! As my team have a ship of their own I set this up on one of the Whalebones islands, and the 3-day journey each way had some additional sea/island encounters to complement this short adventure. I skipped Jekyll and the possibility of expanding the adventure that way as I had other ideas regarding the future. Overall a nice experience, I was looking for a low-prep, easy to administer adventure and found just that.



Rating:
[4 of 5 Stars!]
The Old Port of Nov
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