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Uncaged | Volume I
Publisher: Dungeon Masters Guild
by Jeffrey K. [Verified Purchaser]
Date Added: 04/25/2019 10:13:53

This is an incredibly good collection. I've never seen anything quite like it, and that's too bad, because this is fantastic. DnD could use a lot more products like this, focused on different perspectives and on diversity and inclusion. I eagerly await further volumes.

The few criticisms I have are mostly pretty minimal, almost trivial. Some of the many scenarios presented are a bit linear and underdeveloped. Some of the scenarios are so dependent on specifics of the presented setting that they would be difficult to integrate into an ongoing campaign setting. A lot of them work better as one-shots or for the sort of campaign that involves an itenerant bunch of adventurers wandering from place to place, but that's not a bad thing at all.

Probably the most significant critique I have is that as written, a couple of the presented scenarios more or less play out with the characters being witnesses to events rather than the story being driven by the character choices. I personally feel that is pretty much the cardinal sin one can commit in game design. Stories which aren't ultimately driven by the characters and what they do are probably better left as short stories rather than roleplaying game scenarios.

None of this makes this collection any less wonderful, though. This is top-notch stuff, highly recommended.



Rating:
[5 of 5 Stars!]
Uncaged | Volume I
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Villains & Lairs
Publisher: Dungeon Masters Guild
by Jeffrey K. [Verified Purchaser]
Date Added: 04/25/2019 09:00:58

There is some truly excellent content here, including lots of interesting NPCs, most of whom could take on a variety of roles in either a self-contained adventure or as a more significant part of an ongoing campaign, with those roles potentially shifting over time. They represent a variety of archetypes, with some unusual and unique ideas tossed in, and come complete with a lot of story hooks. Most are connected to the Forgotten Realms setting in some way, but that is easily ignored or reskinned for whatever setting you might use as a GM. The lairs are straight-forward and well-presented. A couple of these characters will be immediately finding themselves into my campaign, with one likely to be something of a patron or sponsor who turns out to have a more sinister motive than the characters recognize at first.

Good stuff!



Rating:
[5 of 5 Stars!]
Villains & Lairs
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Calpurnia's 101 Lesser Magical Items
Publisher: Dungeon Masters Guild
by Jeffrey K. [Verified Purchaser]
Date Added: 03/30/2019 11:17:37

This is a truly amazing resource. It presents a wide range of items, complete with options for customizing them to make them more or less potent, or even cursed in some cases. Most of the items are useful, but none are over-powered unless the DM chooses to make them so by adding in some of the optional upgrades. I can see including almost all of these items in a DnD campaign, and several of them inspire ideas for further homebrews of my own. I have just launched a new campaign, and I expect some of Calpurnia's items will be among the first magical items presented in the campaign.

Truly great stuff. Highly recommended.



Rating:
[5 of 5 Stars!]
Calpurnia's 101 Lesser Magical Items
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