Dungeon Masters Guild
Browse Categories
$ to $















Back
pixel_trans.gif
Other comments left by this customer:
You must be logged in to rate this
pixel_trans.gif
Calimshan Adventurer's Guide
Publisher: Dungeon Masters Guild
by Carlos C. [Verified Purchaser]
Date Added: 09/09/2020 12:50:52

Thank you so much for the adveturer's guide to Calimshan. I keep hoping that WotC will cover Calimshan or Amn at some point in 5e, but seeing their current trajectory - I don't think that'll happen. My DM is currently running a Calimshan based campaign for us, and this was definitely a good aid for him.



Rating:
[5 of 5 Stars!]
Calimshan Adventurer's Guide
Click to show product description

Add to Dungeon Masters Guild Order

pixel_trans.gif
First Blush
Publisher: Dungeon Masters Guild
by Carlos C. [Verified Purchaser]
Date Added: 09/09/2020 12:48:37

The story is simple and easy to follow. This makes it very good for story telling. I do feel that the fights were thematic, but not balanced for one character. I had to balance the fight, as the author suggested, but I think this should have been done as part of the module - this is the reason I'll give it a 4/5.



Rating:
[4 of 5 Stars!]
First Blush
Click to show product description

Add to Dungeon Masters Guild Order

pixel_trans.gif
Waterdeep: Expanded Faction Missions
Publisher: Dungeon Masters Guild
by Carlos C. [Verified Purchaser]
Date Added: 06/01/2020 11:38:58

One of the things I found disappointing about Dragon Heist was how factions were introduced. I understand that DMs have the ability to craft their own stories out of the material they're given, but for newer DMs like myself it's a lot harder to do this. I am very happy to see how well this resource exands on these missions, provide enough information for you to go through them, and make them more vivid.



Rating:
[5 of 5 Stars!]
Waterdeep: Expanded Faction Missions
Click to show product description

Add to Dungeon Masters Guild Order

pixel_trans.gif
SOLO EPA 01: Eight Petals Argent
Publisher: Dungeon Masters Guild
by Carlos C. [Verified Purchaser]
Date Added: 06/01/2020 11:34:11

This has been my first experience doing a solo type of adventure, so it's hard for me to compare it to others. It has been, for the most part, a very enjoyable experiences. I just finished chapter 2 and thought it would be a good time to start writting a review (which I might alter as I go).

The one thing I've enjoyed the most out of this whole experience is how creative the uses of time, skills, spells, checks, saves, and items are done throughout the whole adventure. It sometimes feels better than a DM (although, of course, less flexible).

I enjoyed the first chapter more than the second chapter, although the second one was still a good experience. Part of the reason for enjoying the second chapter less is that I found it to be too repetitive at times. The things you find out during the second chapter do make you think a lot about what you should do, and there were 2 times I felt I had to make hard decisions because I didn't know if I could take the concequences otherwise.

Edit: Finished the adventure last weekend and forgot to add the remainder of my review. The remaining chapters were amazing. I enjoyed the interactions. You can tell there was a lot of thought placed into engaging the reader/player in different ways. If you are also a fan of the setting (like I am), you'll enjoy this even more because of the references. I have a waterdeep map that I used to take me around the city to better visualized the ground I was covery.

I highly recommend this!

P.S. there is a mistake on 2-246 where it references an item as 133 (iirc?) instead of 130



Rating:
[5 of 5 Stars!]
SOLO EPA 01: Eight Petals Argent
Click to show product description

Add to Dungeon Masters Guild Order

pixel_trans.gif
Displaying 1 to 4 (of 4 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items