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CCC-ELF-02 An Adventuring Party Walks Into A Bar $0.99
Average Rating:4.1 / 5
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
Publisher: Dungeon Masters Guild
by Rosina Z. [Verified Purchaser]
Date Added: 11/10/2019 14:58:18

This was simply perfekt! I played this with some friends, the kind I knew, would love this kind of game! One of them played for the very first time. I´ve created some colorfull characteres, and it worked perfektly! We had a ton of fun, the NPCs are great to role play, and even the discribed times were pretty spot on, the Pub Crawl even took us a bit longer. This role play heavy One Shot is great for starters, and i would think, it might me great for first time Dungeon Masters too! Practice some silly voices and stuff



Rating:
[5 of 5 Stars!]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
Publisher: Dungeon Masters Guild
by seth p. [Verified Purchaser]
Date Added: 09/03/2019 20:36:46

I had fun running this, but be warned, know your table. I ran this for a group I knew could handle some of the themes and elements with good humor and grace. I also avoided running this at a store's AL event with 11 year old kids signed up for the table.

The last encounter is a bit slap-dash and could have used more build up for the mystery's resolution, but this module is more about the journey than the destination.



Rating:
[4 of 5 Stars!]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
Publisher: Dungeon Masters Guild
by Jaime H. [Verified Purchaser]
Date Added: 02/10/2019 19:53:16

After half a year of playing, I finally decided to run my first game, and of course there had to be booze. My friends and I enjoyed the gaming and the drinking in this RP-heavy module. Five stars for fun factor.

Possible spoiler alert *

I took the liberty of changing some parts, especially since the three characters under investigation didn't have any clear reason for being in the woods. I also changed the second bar. An elderly alcoholic and a hip bar just do not go together, IMO. So Lilith became a party girl hosting a bachelorette party for one of her friends. More reason to get the adventurers drinking!



Rating:
[4 of 5 Stars!]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
Publisher: Dungeon Masters Guild
by Jason P. [Verified Purchaser]
Date Added: 01/25/2019 10:16:14

SPOILERS within

I needed to run a one-shot with my regular AL group and picked this adventure because the premised seemed novel. The fact that this was not your standard dungeon crawl intrigued me, as did the fact that this is a relatively roleplay heavy module. (Look, I love combat in AL modules, but it's nice to have a break sometimes!)

In some cases, the adventure lives up to the promise.

The party is hired to by a Lliirian paladin to investigate some weird happenings in Hillsfar. Several townsfolk saw monsters near the Cormanthor forest. The paladin is convinced that the monsters aren't real, so you're told to check and see if a number of taverns are spiking drinks. The PCs are given a free pass to consume as much alcohol as they want at these watering holes. As they gather clues (and hopefully avoid some false ones), their choices lead to two possible endings.

So, what works? It's a pretty light-hearted adventure, which I appreciated. There are a ton of (dated) pop-culture references that will probably make at least one player laugh. Some of the potential "trials" the characters run into during their pub crawl are goofy fun, too.

I thought the adventure had some problems, though. If the players or characters don't buy into the initial hook, things unravel quickly. My table immediately felt something was off with Lux's (the Lliirian paladin) decision to blame the taverns and not do more thorough research. It's REALLY easy for the party to get off of the rails here, so to speak. Another problem comes from a huge chunk of the adventure's uniqueness coming from the PCs consuming a lot of alcohol. My table quickly decided that they'd find some surrogates (so to speak) to drink for them, and soon they were lugging a bunch of fratboy types from bar to bar and making them drink the alcohol. Alas. And the various intentional false leads (including one that's very, very on the nose)? Those really don't work.

The biggest difficulty are the suggested runtimes. If your table is really getting into the interactions I can see the second section actually filling up that 2+ hour estimate. But...if they're being succint in their conversations, it flies by. And the last section (which may or may not include combat)? There's no way that's an hour, even with significant DM tinkering.

Despite some of the harshness near the end, I did like this adventure overall—it's unique and has some charm. (And I did laugh a lot at the "Kurt" and "Russell" reveal.) If I ran it again I'd change a few things, I think. And maybe find some players who are already tipsy—this might work better in that context.



Rating:
[3 of 5 Stars!]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
Publisher: Dungeon Masters Guild
by Ericson T. [Verified Purchaser]
Date Added: 01/24/2019 03:31:29

The mod itself is very fun when I read it but when I ran it, the party was expecting more encounters but the mod didn't allow it because they might get jailed and that would end the adventure for them, I'm new to DMing but its not a bad mod for my first time ever run.



Rating:
[4 of 5 Stars!]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
Publisher: Dungeon Masters Guild
by Marcello V. [Verified Purchaser]
Date Added: 01/22/2019 22:36:56

I purchased this module thinking that it would follow a similar theme to its predecessor, and that we would see Bert from the previous adventure! Which we did! The module was similar in one way-there was social interaction. That is where it stops.

When I read further into the adventure, I became disappointed. I learned that this adventure involves a pub crawl, where players deal with their drunken buffoonery, checks to decipher drunken babbling and dodge vomit, getting carded and trying to consume alcohol and avoid drinking spiked drinks, so they don't go into drunken hallucinations and act inapporpriately. Despite elements that I personally do not find enjoyable, I kept reading.

The designer does justify the objectives of the adventure nicely. In fact, I enjoyed the creation of Lady Lux Faraelnes .. the thought of a party paladin that encourages responsible revelry is certainly original. I thought that the flavored text captures the essence of this adventure, and I liked that there are abrupt consequences for failing to complete certain actions. I enjoyed reading about "strewn peanuts and pretzels" challenging attempts at stealth! There are some interesting NPCs and antagonists in the adventure, but what grabs me is at the end it doesn't really matter if the players complete the quest ... it's still "unclear" what the cause of the main plot point is! Which makes the objective of the module unclear to me. Some players may not find that enjoyable, but some players may.

I will say that I know of many players that would appreciate this type of adventure. As a DM, I think this module is appropriate for adult players and inappropriate to younger D&D players. I'm not sure if that was the intention of the designer or not to inadvertantly target an older, mature player base, but I was surprised to see that an adventure with these type of themes premiered at an Extra Life event, a charity which supports children. I will hang on to this module for its unique plot points. I encourage DMs to present it responsibly to players at their respective tables. The rating reflects my ambivalence towards the premise of the adventure but also my recognition that it certainly is one of the more uniquely-designed CCC's that I have come across. I hope the designer will gear a future effort towards a wider demographic of player, because the creativity was clearly there for me to read! Resp. Marcello De Velazquez.



Rating:
[3 of 5 Stars!]
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CCC-ELF-02 An Adventuring Party Walks Into A Bar
Publisher: Dungeon Masters Guild
by Susan Q. [Verified Purchaser]
Date Added: 01/10/2019 07:46:36

I have had the opputunity to play this mod with a couple different configurations of players. Each time it has been more enjoyable than the last.

The biggest thing you have to remember is............its not what YOU the PLAYER would do, but what would your CHARACTER do in this situation??????? Keep that in mind, and have a fun time with it.

I got to play this mod as our final game at its premier during 2018 Extra Life.....and I have to say we had someone role play their character so hard that they passed out (fell asleep at the table after being up playing games for almost 36 hours) at the same time their character did inside the game!

So just have a good time with it!



Rating:
[5 of 5 Stars!]
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