I loved this thing. The idea of the story points made this an ideal sale for me.
I have a group of 13th age characters. One has major thief skills and two others have interesting magic skills. I wanted everyone to have a quick opportunity to shine, so I borrowed heavily from this, tossed in a social challenge for the new Bard, and made Thalia more of moral quandry for remaining players, the two paladins. I had a great "getting to know you" introduction for the new player.
Like the last reviewer (Sarah?), I also had some trouble parsing the story points versus the keyed entries until I had read all the way through. Once I had seen it all, I actually preferred this breakdown as it made the story points stand out more and that's what I was here for.
I bought it at the free level and then came back and paid because it was excellent. Where is the next one?
Why four stars? -> I'd have wanted an extra scene (which I added myself) to fill this out to a longer session (4 hours) with challenges keyed to other kinds of deception. Also, the no-magic thing is a killer if your team is full of magic-using characters. More interesting ways to disable "cheating" magic were how I had to go. I would have loved to have some in module instead of making it up myself. Two heads are better than one.
Henrick - you should be getting a link to a google doc from your publisher.
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